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b3d7df5535
This PR enables V8 code cache for ES modules and for `require` scripts through `op_eval_context`. Code cache artifacts are transparently stored and fetched using sqlite db and are passed to V8. `--no-code-cache` can be used to disable. --------- Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
31 lines
573 B
Rust
31 lines
573 B
Rust
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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pub enum CodeCacheType {
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EsModule,
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Script,
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}
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impl CodeCacheType {
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pub fn as_str(&self) -> &str {
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match self {
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Self::EsModule => "esmodule",
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Self::Script => "script",
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}
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}
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}
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pub trait CodeCache: Send + Sync {
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fn get_sync(
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&self,
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specifier: &str,
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code_cache_type: CodeCacheType,
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source_hash: &str,
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) -> Option<Vec<u8>>;
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fn set_sync(
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&self,
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specifier: &str,
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code_cache_type: CodeCacheType,
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source_hash: &str,
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data: &[u8],
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);
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}
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