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denoland-deno/runtime/colors.rs
Bartek Iwańczuk 2e74f164b6
refactor: deno_runtime crate (#8640)
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.

Details in "runtime/README.md".

Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
2020-12-13 19:45:53 +01:00

130 lines
3.4 KiB
Rust

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
use regex::Regex;
use std::env;
use std::fmt;
use std::io::Write;
use termcolor::Color::{Ansi256, Black, Blue, Cyan, Green, Red, White, Yellow};
use termcolor::{Ansi, ColorSpec, WriteColor};
#[cfg(windows)]
use termcolor::{BufferWriter, ColorChoice};
lazy_static! {
// STRIP_ANSI_RE and strip_ansi_codes are lifted from the "console" crate.
// Copyright 2017 Armin Ronacher <armin.ronacher@active-4.com>. MIT License.
static ref STRIP_ANSI_RE: Regex = Regex::new(
r"[\x1b\x9b][\[()#;?]*(?:[0-9]{1,4}(?:;[0-9]{0,4})*)?[0-9A-PRZcf-nqry=><]"
).unwrap();
static ref NO_COLOR: bool = {
env::var_os("NO_COLOR").is_some()
};
}
/// Helper function to strip ansi codes.
#[cfg(test)]
pub fn strip_ansi_codes(s: &str) -> std::borrow::Cow<str> {
STRIP_ANSI_RE.replace_all(s, "")
}
pub fn use_color() -> bool {
!(*NO_COLOR)
}
#[cfg(windows)]
pub fn enable_ansi() {
BufferWriter::stdout(ColorChoice::AlwaysAnsi);
}
fn style(s: &str, colorspec: ColorSpec) -> impl fmt::Display {
if !use_color() {
return String::from(s);
}
let mut v = Vec::new();
let mut ansi_writer = Ansi::new(&mut v);
ansi_writer.set_color(&colorspec).unwrap();
ansi_writer.write_all(s.as_bytes()).unwrap();
ansi_writer.reset().unwrap();
String::from_utf8_lossy(&v).into_owned()
}
pub fn red_bold(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Red)).set_bold(true);
style(&s, style_spec)
}
pub fn green_bold(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Green)).set_bold(true);
style(&s, style_spec)
}
pub fn italic_bold(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_bold(true).set_italic(true);
style(&s, style_spec)
}
pub fn white_on_red(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_bg(Some(Red)).set_fg(Some(White));
style(&s, style_spec)
}
pub fn black_on_green(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_bg(Some(Green)).set_fg(Some(Black));
style(&s, style_spec)
}
pub fn yellow(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Yellow));
style(&s, style_spec)
}
pub fn cyan(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Cyan));
style(&s, style_spec)
}
pub fn red(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Red));
style(&s, style_spec)
}
pub fn green(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Green));
style(&s, style_spec)
}
pub fn bold(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_bold(true);
style(&s, style_spec)
}
pub fn gray(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Ansi256(8)));
style(&s, style_spec)
}
pub fn italic_bold_gray(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec
.set_fg(Some(Ansi256(8)))
.set_bold(true)
.set_italic(true);
style(&s, style_spec)
}
pub fn intense_blue(s: &str) -> impl fmt::Display {
let mut style_spec = ColorSpec::new();
style_spec.set_fg(Some(Blue)).set_intense(true);
style(&s, style_spec)
}