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denoland-deno/ext/console
denobot 2d3e0284d9
chore: release deno_* crates (#25976)
Test run before Deno 2.0 release to make sure that the publishing
process passes correctly.

---------

Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2024-10-02 14:44:04 +02:00
..
01_console.js fix(ext/console): more precision in console.time (#25723) 2024-09-19 14:41:05 +02:00
Cargo.toml chore: release deno_* crates (#25976) 2024-10-02 14:44:04 +02:00
internal.d.ts chore: update copyright to 2024 (#21753) 2024-01-01 19:58:21 +00:00
lib.deno_console.d.ts chore: add code generation for @types/deno (#25545) 2024-09-23 19:18:52 +00:00
lib.rs fix: strict type check for cross realms (#21669) 2024-01-04 09:42:38 +05:30
README.md docs: Add documentation to a subset of available extensions (#24138) 2024-06-18 00:07:48 +02:00

deno_console

This crate implements the Console API.

Spec: https://console.spec.whatwg.org/

Usage Example

From javascript, include the extension's source, and assign a console to the global scope:

import * as console from "ext:deno_console/01_console.js";
Object.defineProperty(globalThis, "console", {
  value: new console.Console((msg, level) =>
    globalThis.Deno.core.print(msg, level > 1)
  ),
  enumerable: false,
  configurable: true,
  writable: true,
});

Then from rust, provide deno_console::deno_console::init_ops_and_esm() in the extensions field of your RuntimeOptions

Provided ops

Following ops are provided, which can be accessed through Deno.ops:

  • op_preview_entries