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denoland-deno/ext/node/ops/os/mod.rs
Divy Srivastava bba553bea5
fix(ext/node): homedir() getpwuid/SHGetKnownFolderPath fallback (#23841)
**Unix**: Returns the value of the HOME environment variable if it is
set even if it is an empty string. Otherwise, it tries to determine the
home directory by invoking the
[getpwuid_r](https://linux.die.net/man/3/getpwuid_r) function with the
UID of the current user.

**Windows**: Returns the value of the USERPROFILE environment variable
if it is set and it is not an empty string. Otherwise, it tries to
determine the home directory by invoking the
[SHGetKnownFolderPath](https://learn.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shgetknownfolderpath)
function with
[FOLDERID_Profile](https://learn.microsoft.com/en-us/windows/win32/shell/knownfolderid).

Fixes https://github.com/denoland/deno/issues/23824
2024-05-16 10:52:40 +05:30

104 lines
2.1 KiB
Rust

// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
use crate::NodePermissions;
use deno_core::error::type_error;
use deno_core::error::AnyError;
use deno_core::op2;
use deno_core::OpState;
mod cpus;
mod priority;
#[op2(fast)]
pub fn op_node_os_get_priority<P>(
state: &mut OpState,
pid: u32,
) -> Result<i32, AnyError>
where
P: NodePermissions + 'static,
{
{
let permissions = state.borrow_mut::<P>();
permissions.check_sys("getPriority", "node:os.getPriority()")?;
}
priority::get_priority(pid)
}
#[op2(fast)]
pub fn op_node_os_set_priority<P>(
state: &mut OpState,
pid: u32,
priority: i32,
) -> Result<(), AnyError>
where
P: NodePermissions + 'static,
{
{
let permissions = state.borrow_mut::<P>();
permissions.check_sys("setPriority", "node:os.setPriority()")?;
}
priority::set_priority(pid, priority)
}
#[op2]
#[string]
pub fn op_node_os_username<P>(state: &mut OpState) -> Result<String, AnyError>
where
P: NodePermissions + 'static,
{
{
let permissions = state.borrow_mut::<P>();
permissions.check_sys("userInfo", "node:os.userInfo()")?;
}
Ok(deno_whoami::username())
}
#[op2(fast)]
pub fn op_geteuid<P>(state: &mut OpState) -> Result<u32, AnyError>
where
P: NodePermissions + 'static,
{
{
let permissions = state.borrow_mut::<P>();
permissions.check_sys("geteuid", "node:os.geteuid()")?;
}
#[cfg(windows)]
let euid = 0;
#[cfg(unix)]
// SAFETY: Call to libc geteuid.
let euid = unsafe { libc::geteuid() };
Ok(euid)
}
#[op2]
#[serde]
pub fn op_cpus<P>(state: &mut OpState) -> Result<Vec<cpus::CpuInfo>, AnyError>
where
P: NodePermissions + 'static,
{
{
let permissions = state.borrow_mut::<P>();
permissions.check_sys("cpus", "node:os.cpus()")?;
}
cpus::cpu_info().ok_or_else(|| type_error("Failed to get cpu info"))
}
#[op2]
#[string]
pub fn op_homedir<P>(state: &mut OpState) -> Result<Option<String>, AnyError>
where
P: NodePermissions + 'static,
{
{
let permissions = state.borrow_mut::<P>();
permissions.check_sys("homedir", "node:os.homedir()")?;
}
Ok(home::home_dir().map(|path| path.to_string_lossy().to_string()))
}