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Nathan Whitaker 464ee9155e
fix(check/lsp): fix bugs with tsc type resolution, allow npm packages to augment ImportMeta (#27690)
Fixes #26224.
Fixes #27042.

There were three bugs here:
- we were only resolving `/// <reference types` directives starting with
`npm:`, which meant we failed to resolve bare specifiers (this broke the
`/// <reference types="vite/client">` directive in most of the vite
templates)
- the `$node_modules` workaround caused us to fail to read files for
tsc. For instance tsc would construct new paths based on specifiers
containing `$node_modules`, and since we hadn't created those we weren't
mapping them back to the original (this broke some type resolution
within `vite/client`)
- our separation of `ImportMeta` across node and deno globals in tsc
meant that npm packages couldn't augment `ImportMeta` (this broke
`vite/client`'s augmentation to add `import.meta.env` and others)


After this, the only remaining issue in the vanilla vite template is our
error on `/vite.svg` (which is an ambient module), and I'll look into
that next.
2025-01-16 19:20:04 +00:00
.cargo feat: bring back WebGPU (#20812) 2023-12-09 01:19:16 +01:00
.devcontainer chore: remove protoc dep from CI (#26050) 2024-10-07 15:11:31 +00:00
.github ci: try to fix caching on Mac ARM (#27685) 2025-01-15 10:09:08 -08:00
bench_util chore: forward v2.1.5 release commit to main (#27613) 2025-01-09 17:38:18 -05:00
cli fix(check/lsp): fix bugs with tsc type resolution, allow npm packages to augment ImportMeta (#27690) 2025-01-16 19:20:04 +00:00
ext fix(ext/console): change Temporal color (#27684) 2025-01-16 18:27:54 +00:00
resolvers refactor: move CliNpmResolver to deno_resolver::npm::NpmResolver (#27659) 2025-01-14 10:01:05 -05:00
runtime refactor: create deno_lib crate (#27673) 2025-01-15 09:35:46 -05:00
tests fix(check/lsp): fix bugs with tsc type resolution, allow npm packages to augment ImportMeta (#27690) 2025-01-16 19:20:04 +00:00
tools chore: add missing internal core_import_map file paths (#27691) 2025-01-16 04:38:43 +00:00
.dlint.json chore: enable no-console dlint rule (#25113) 2024-08-20 15:14:37 -04:00
.dprint.json chore: cargo fmt - turn on group_imports=StdExternalCrate (#26646) 2024-12-31 12:13:39 -05:00
.editorconfig chore(tests): Remove vestiges of cli/tests folder (#22712) 2024-03-05 13:49:21 -07:00
.gitattributes chore: move cli/tests/ -> tests/ (#22369) 2024-02-10 20:22:13 +00:00
.gitignore chore: move tools/wpt to tests/wpt/runner (#22545) 2024-03-05 00:41:16 +00:00
.gitmodules chore: make remaining submodules shallow (#23441) 2024-04-18 19:45:09 +00:00
.rustfmt.toml chore: update copyright year to 2023 (#17247) 2023-01-02 21:00:42 +00:00
Cargo.lock refactor: create deno_lib crate (#27673) 2025-01-15 09:35:46 -05:00
Cargo.toml refactor: create deno_lib crate (#27673) 2025-01-15 09:35:46 -05:00
import_map.json chore: update std submodule (#25595) 2024-09-12 22:32:09 +10:00
LICENSE.md chore: Happy New Year 2025 (#27509) 2024-12-31 19:12:39 +00:00
README.md docs(readme): Add winget instructions (#25136) 2024-10-26 23:31:44 +00:00
Releases.md chore: forward v2.1.5 release commit to main (#27613) 2025-01-09 17:38:18 -05:00
rust-toolchain.toml chore: upgrade to rust 1.82 and LLVM 19 (#26615) 2024-11-01 16:13:02 +05:30

Deno

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the deno mascot dinosaur standing in the rain

Deno (/ˈdiːnoʊ/, pronounced dee-no) is a JavaScript, TypeScript, and WebAssembly runtime with secure defaults and a great developer experience. It's built on V8, Rust, and Tokio.

Learn more about the Deno runtime in the documentation.

Installation

Install the Deno runtime on your system using one of the commands below. Note that there are a number of ways to install Deno - a comprehensive list of installation options can be found here.

Shell (Mac, Linux):

curl -fsSL https://deno.land/install.sh | sh

PowerShell (Windows):

irm https://deno.land/install.ps1 | iex

Homebrew (Mac):

brew install deno

Chocolatey (Windows):

choco install deno

WinGet (Windows):

winget install --id=DenoLand.Deno

Build and install from source

Complete instructions for building Deno from source can be found in the manual here.

Your first Deno program

Deno can be used for many different applications, but is most commonly used to build web servers. Create a file called server.ts and include the following TypeScript code:

Deno.serve((_req: Request) => {
  return new Response("Hello, world!");
});

Run your server with the following command:

deno run --allow-net server.ts

This should start a local web server on http://localhost:8000.

Learn more about writing and running Deno programs in the docs.

Additional resources

Contributing

We appreciate your help! To contribute, please read our contributing instructions.