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denoland-deno/cli/tools/standalone.rs
2021-01-11 18:13:41 +01:00

146 lines
4.5 KiB
Rust

// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
use crate::flags::DenoSubcommand;
use crate::flags::Flags;
use deno_core::error::bail;
use deno_core::error::AnyError;
use deno_core::serde_json;
use std::fs::read;
use std::fs::File;
use std::io::Read;
use std::io::Seek;
use std::io::SeekFrom;
use std::io::Write;
use std::path::PathBuf;
use crate::standalone::Metadata;
use crate::standalone::MAGIC_TRAILER;
/// This functions creates a standalone deno binary by appending a bundle
/// and magic trailer to the currently executing binary.
pub async fn create_standalone_binary(
source_code: String,
flags: Flags,
output: PathBuf,
) -> Result<(), AnyError> {
let mut source_code = source_code.as_bytes().to_vec();
let ca_data = match &flags.ca_file {
Some(ca_file) => Some(read(ca_file)?),
None => None,
};
let metadata = Metadata {
argv: flags.argv.clone(),
unstable: flags.unstable,
seed: flags.seed,
location: flags.location.clone(),
permissions: flags.clone().into(),
v8_flags: flags.v8_flags.clone(),
log_level: flags.log_level,
ca_data,
};
let mut metadata = serde_json::to_string(&metadata)?.as_bytes().to_vec();
let original_binary_path = std::env::current_exe()?;
let mut original_bin = tokio::fs::read(original_binary_path).await?;
let bundle_pos = original_bin.len();
let metadata_pos = bundle_pos + source_code.len();
let mut trailer = MAGIC_TRAILER.to_vec();
trailer.write_all(&bundle_pos.to_be_bytes())?;
trailer.write_all(&metadata_pos.to_be_bytes())?;
let mut final_bin =
Vec::with_capacity(original_bin.len() + source_code.len() + trailer.len());
final_bin.append(&mut original_bin);
final_bin.append(&mut source_code);
final_bin.append(&mut metadata);
final_bin.append(&mut trailer);
let output =
if cfg!(windows) && output.extension().unwrap_or_default() != "exe" {
PathBuf::from(output.display().to_string() + ".exe")
} else {
output
};
if output.exists() {
// If the output is a directory, throw error
if output.is_dir() {
bail!("Could not compile: {:?} is a directory.", &output);
}
// Make sure we don't overwrite any file not created by Deno compiler.
// Check for magic trailer in last 24 bytes.
let mut has_trailer = false;
let mut output_file = File::open(&output)?;
// This seek may fail because the file is too small to possibly be
// `deno compile` output.
if output_file.seek(SeekFrom::End(-24)).is_ok() {
let mut trailer = [0; 24];
output_file.read_exact(&mut trailer)?;
let (magic_trailer, _) = trailer.split_at(8);
has_trailer = magic_trailer == MAGIC_TRAILER;
}
if !has_trailer {
bail!("Could not compile: cannot overwrite {:?}.", &output);
}
}
tokio::fs::write(&output, final_bin).await?;
#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
let perms = std::fs::Permissions::from_mode(0o777);
tokio::fs::set_permissions(output, perms).await?;
}
Ok(())
}
/// Transform the flags passed to `deno compile` to flags that would be used at
/// runtime, as if `deno run` were used.
/// - Flags that affect module resolution, loading, type checking, etc. aren't
/// applicable at runtime so are set to their defaults like `false`.
/// - Other flags are inherited.
pub fn compile_to_runtime_flags(
flags: Flags,
baked_args: Vec<String>,
) -> Result<Flags, AnyError> {
// IMPORTANT: Don't abbreviate any of this to `..flags` or
// `..Default::default()`. That forces us to explicitly consider how any
// change to `Flags` should be reflected here.
Ok(Flags {
argv: baked_args,
subcommand: DenoSubcommand::Run {
script: "placeholder".to_string(),
},
allow_env: flags.allow_env,
allow_hrtime: flags.allow_hrtime,
allow_net: flags.allow_net,
allow_plugin: flags.allow_plugin,
allow_read: flags.allow_read,
allow_run: flags.allow_run,
allow_write: flags.allow_write,
cache_blocklist: vec![],
ca_file: flags.ca_file,
cached_only: false,
config_path: None,
coverage_dir: flags.coverage_dir,
ignore: vec![],
import_map_path: None,
inspect: None,
inspect_brk: None,
location: flags.location,
lock: None,
lock_write: false,
log_level: flags.log_level,
no_check: false,
no_prompts: flags.no_prompts,
no_remote: false,
reload: false,
repl: false,
seed: flags.seed,
unstable: flags.unstable,
v8_flags: flags.v8_flags,
version: false,
watch: false,
})
}