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This is a first pass implementation which is still missing several important features: - support for --inspect-brk (#4503) - support for source maps (#4501) - support for piping console.log to devtools console (#4502) Co-authored-by: Bert Belder <bertbelder@gmail.com> Co-authored-by: Matt Harrison <mt.harrison86@gmail.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
202 lines
5.5 KiB
Rust
202 lines
5.5 KiB
Rust
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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use crate::compilers::CompiledModule;
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use crate::compilers::JsCompiler;
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use crate::compilers::JsonCompiler;
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use crate::compilers::TargetLib;
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use crate::compilers::TsCompiler;
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use crate::compilers::WasmCompiler;
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use crate::deno_dir;
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use crate::file_fetcher::SourceFileFetcher;
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use crate::flags;
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use crate::http_cache;
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use crate::inspector::InspectorServer;
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use crate::lockfile::Lockfile;
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use crate::msg;
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use crate::permissions::DenoPermissions;
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use deno_core::ErrBox;
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use deno_core::ModuleSpecifier;
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use std;
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use std::env;
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use std::ops::Deref;
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use std::sync::atomic::AtomicUsize;
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use std::sync::Arc;
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use std::sync::Mutex;
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use tokio::sync::Mutex as AsyncMutex;
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/// Holds state of the program and can be accessed by V8 isolate.
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#[derive(Clone)]
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pub struct GlobalState(Arc<GlobalStateInner>);
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/// This structure represents state of single "deno" program.
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///
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/// It is shared by all created workers (thus V8 isolates).
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pub struct GlobalStateInner {
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/// Flags parsed from `argv` contents.
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pub flags: flags::Flags,
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/// Permissions parsed from `flags`.
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pub permissions: DenoPermissions,
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pub dir: deno_dir::DenoDir,
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pub file_fetcher: SourceFileFetcher,
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pub js_compiler: JsCompiler,
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pub json_compiler: JsonCompiler,
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pub ts_compiler: TsCompiler,
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pub wasm_compiler: WasmCompiler,
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pub lockfile: Option<Mutex<Lockfile>>,
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pub compiler_starts: AtomicUsize,
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pub inspector_server: Option<InspectorServer>,
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compile_lock: AsyncMutex<()>,
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}
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impl Deref for GlobalState {
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type Target = GlobalStateInner;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl GlobalState {
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pub fn new(flags: flags::Flags) -> Result<Self, ErrBox> {
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let custom_root = env::var("DENO_DIR").map(String::into).ok();
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let dir = deno_dir::DenoDir::new(custom_root)?;
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let deps_cache_location = dir.root.join("deps");
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let http_cache = http_cache::HttpCache::new(&deps_cache_location)?;
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let file_fetcher = SourceFileFetcher::new(
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http_cache,
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!flags.reload,
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flags.cache_blacklist.clone(),
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flags.no_remote,
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flags.cached_only,
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flags.ca_file.clone(),
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)?;
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let ts_compiler = TsCompiler::new(
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file_fetcher.clone(),
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dir.gen_cache.clone(),
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!flags.reload,
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flags.config_path.clone(),
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)?;
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// Note: reads lazily from disk on first call to lockfile.check()
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let lockfile = if let Some(filename) = &flags.lock {
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Some(Mutex::new(Lockfile::new(filename.to_string())))
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} else {
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None
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};
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let inspector_server = if let Some(ref host) = flags.inspect {
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Some(InspectorServer::new(host, false))
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} else if let Some(ref host) = flags.inspect_brk {
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Some(InspectorServer::new(host, true))
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} else {
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None
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};
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let inner = GlobalStateInner {
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inspector_server,
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dir,
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permissions: DenoPermissions::from_flags(&flags),
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flags,
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file_fetcher,
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ts_compiler,
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js_compiler: JsCompiler {},
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json_compiler: JsonCompiler {},
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wasm_compiler: WasmCompiler::default(),
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lockfile,
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compiler_starts: AtomicUsize::new(0),
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compile_lock: AsyncMutex::new(()),
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};
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Ok(GlobalState(Arc::new(inner)))
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}
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pub async fn fetch_compiled_module(
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&self,
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module_specifier: ModuleSpecifier,
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maybe_referrer: Option<ModuleSpecifier>,
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target_lib: TargetLib,
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) -> Result<CompiledModule, ErrBox> {
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let state1 = self.clone();
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let state2 = self.clone();
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let module_specifier = module_specifier.clone();
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let out = self
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.file_fetcher
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.fetch_source_file(&module_specifier, maybe_referrer)
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.await?;
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// TODO(ry) Try to lift compile_lock as high up in the call stack for
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// sanity.
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let compile_lock = self.compile_lock.lock().await;
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let compiled_module = match out.media_type {
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msg::MediaType::Unknown => state1.js_compiler.compile(out).await,
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msg::MediaType::Json => state1.json_compiler.compile(&out).await,
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msg::MediaType::Wasm => {
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state1.wasm_compiler.compile(state1.clone(), &out).await
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}
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msg::MediaType::TypeScript
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| msg::MediaType::TSX
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| msg::MediaType::JSX => {
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state1
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.ts_compiler
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.compile(state1.clone(), &out, target_lib)
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.await
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}
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msg::MediaType::JavaScript => {
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if state1.ts_compiler.compile_js {
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state2
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.ts_compiler
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.compile(state1.clone(), &out, target_lib)
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.await
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} else {
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state1.js_compiler.compile(out).await
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}
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}
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}?;
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drop(compile_lock);
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if let Some(ref lockfile) = state2.lockfile {
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let mut g = lockfile.lock().unwrap();
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if state2.flags.lock_write {
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g.insert(&compiled_module);
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} else {
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let check = match g.check(&compiled_module) {
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Err(e) => return Err(ErrBox::from(e)),
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Ok(v) => v,
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};
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if !check {
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eprintln!(
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"Subresource integrity check failed --lock={}\n{}",
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g.filename, compiled_module.name
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);
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std::process::exit(10);
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}
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}
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}
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Ok(compiled_module)
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}
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#[cfg(test)]
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pub fn mock(argv: Vec<String>) -> GlobalState {
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GlobalState::new(flags::Flags {
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argv,
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..flags::Flags::default()
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})
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.unwrap()
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}
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}
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#[test]
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fn thread_safe() {
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fn f<S: Send + Sync>(_: S) {}
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f(GlobalState::mock(vec![]));
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}
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#[test]
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fn import_map_given_for_repl() {
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let _result = GlobalState::new(flags::Flags {
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import_map_path: Some("import_map.json".to_string()),
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..flags::Flags::default()
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});
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}
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