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denoland-deno/ext/console
Kenta Moriuchi f0a3d20642
fix(runtime): use more null proto objects again (#25040)
proceed with #23921

This PR is a preparation for
https://github.com/denoland/deno_lint/pull/1307

---------

Signed-off-by: Kenta Moriuchi <moriken@kimamass.com>
Co-authored-by: Luca Casonato <hello@lcas.dev>
2024-09-06 12:52:59 +02:00
..
01_console.js fix(runtime): use more null proto objects again (#25040) 2024-09-06 12:52:59 +02:00
Cargo.toml chore: forward v1.46.3 release commit to main (#25425) 2024-09-04 17:16:24 +00:00
internal.d.ts chore: update copyright to 2024 (#21753) 2024-01-01 19:58:21 +00:00
lib.deno_console.d.ts docs: update categories to match new planned sitemap (#23677) 2024-05-05 18:56:55 -07:00
lib.rs fix: strict type check for cross realms (#21669) 2024-01-04 09:42:38 +05:30
README.md docs: Add documentation to a subset of available extensions (#24138) 2024-06-18 00:07:48 +02:00

deno_console

This crate implements the Console API.

Spec: https://console.spec.whatwg.org/

Usage Example

From javascript, include the extension's source, and assign a console to the global scope:

import * as console from "ext:deno_console/01_console.js";
Object.defineProperty(globalThis, "console", {
  value: new console.Console((msg, level) =>
    globalThis.Deno.core.print(msg, level > 1)
  ),
  enumerable: false,
  configurable: true,
  writable: true,
});

Then from rust, provide deno_console::deno_console::init_ops_and_esm() in the extensions field of your RuntimeOptions

Provided ops

Following ops are provided, which can be accessed through Deno.ops:

  • op_preview_entries