5c5f4ea1d6
This panic could happen in the following cases: - A non-fatal error being thrown from a worker, that doesn't terminate the worker's execution, but propagates to the main thread without being handled, and makes the main thread terminate. - A nested worker being alive while its parent worker gets terminated. - A race condition if the main event loop terminates the worker as part of its last task, but the worker doesn't fully terminate before the main event loop stops running. This panic happens because a worker's event loop should have pending ops as long as the worker isn't closed or terminated – but if an event loop finishes running while it has living workers, its associated `WorkerThread` structs will be dropped, closing the channels that keep those ops pending. This change adds a `Drop` implementation to `WorkerThread`, which terminates the worker without waiting for a response. This fixes the panic, and makes it so nested workers are automatically terminated once any of their ancestors is closed or terminated. This change also refactors a worker's termination code into a `WorkerThread::terminate()` method. Closes #11342. Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com> |
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.. | ||
examples | ||
js | ||
ops | ||
build.rs | ||
Cargo.toml | ||
colors.rs | ||
errors.rs | ||
fs_util.rs | ||
inspector_server.rs | ||
js.rs | ||
lib.rs | ||
metrics.rs | ||
permissions.rs | ||
README.md | ||
tokio_util.rs | ||
web_worker.rs | ||
worker.rs |
deno_runtime
crate
This is a slim version of the Deno CLI which removes typescript integration and various tooling (like lint and doc). Basically only JavaScript execution with Deno's operating system bindings (ops).
Stability
This crate is built using battle-tested modules that were originally in deno
crate, however the API of this crate is subject to rapid and breaking changes.
MainWorker
The main API of this crate is MainWorker
. MainWorker
is a structure
encapsulating deno_core::JsRuntime
with a set of ops used to implement Deno
namespace.
When creating a MainWorker
implementors must call MainWorker::bootstrap
to
prepare JS runtime for use.
MainWorker
is highly configurable and allows to customize many of the
runtime's properties:
- module loading implementation
- error formatting
- support for source maps
- support for V8 inspector and Chrome Devtools debugger
- HTTP client user agent, CA certificate
- random number generator seed
Worker
Web API
deno_runtime
comes with support for Worker
Web API. The Worker
API is
implemented using WebWorker
structure.
When creating a new instance of MainWorker
implementors must provide a
callback function that is used when creating a new instance of Worker
.
All WebWorker
instances are descendents of MainWorker
which is responsible
for setting up communication with child worker. Each WebWorker
spawns a new OS
thread that is dedicated solely to that worker.