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e511022c74
Code run within Deno-mode and Node-mode should have access to a slightly different set of globals. Previously this was done through a compile time code-transform for Node-mode, but this is not ideal and has many edge cases, for example Node's globalThis having a different identity than Deno's globalThis. This commit makes the `globalThis` of the entire runtime a semi-proxy. This proxy returns a different set of globals depending on the caller's mode. This is not a full proxy, because it is shadowed by "real" properties on globalThis. This is done to avoid the overhead of a full proxy for all globalThis operations. The globals between Deno-mode and Node-mode are now properly segregated. This means that code running in Deno-mode will not have access to Node's globals, and vice versa. Deleting a managed global in Deno-mode will NOT delete the corresponding global in Node-mode, and vice versa. --------- Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com> Co-authored-by: Aapo Alasuutari <aapo.alasuutari@gmail.com> |
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.. | ||
01_errors.js | ||
01_version.ts | ||
06_util.js | ||
10_permissions.js | ||
11_workers.js | ||
13_buffer.js | ||
30_os.js | ||
40_fs_events.js | ||
40_http.js | ||
40_process.js | ||
40_signals.js | ||
40_tty.js | ||
41_prompt.js | ||
90_deno_ns.js | ||
98_global_scope.js | ||
99_main.js | ||
README.md |
Runtime JavaScript Code
This directory contains Deno runtime code written in plain JavaScript.
Each file is a plain, old script, not ES modules. The reason is that snapshotting ES modules is much harder, especially if one needs to manipulate global scope (like in case of Deno).
Each file is prefixed with a number, telling in which order scripts should be loaded into V8 isolate. This is temporary solution and we're striving not to require specific order (though it's not 100% obvious if that's feasible).
Deno Web APIs
This directory facilities Web APIs that are available in Deno.
Please note, that some implementations might not be completely aligned with specification.
Some Web APIs are using ops under the hood, eg. console
, performance
.
Implemented Web APIs
- Blob: for representing opaque binary data.
- Console: for logging purposes.
- CustomEvent,
EventTarget
and
EventListener:
to work with DOM events.
- Implementation notes: There is no DOM hierarchy in Deno, so there is no tree for Events to bubble/capture through.
- fetch, Request, Response, Body and Headers: modern Promise-based HTTP Request API.
- location and Location.
- FormData: access
to a
multipart/form-data
serialization. - Performance: retrieving current time with a high precision.
- setTimeout, setInterval, clearTimeout: scheduling callbacks in future and clearInterval.
- Stream for creating, composing, and consuming streams of data.
- URL and URLSearchParams: to construct and parse URLSs.
- Worker: executing
additional code in a separate thread.
- Implementation notes: Blob URLs are not supported, object ownership cannot be transferred, posted data is serialized to JSON instead of structured cloning.