1
0
Fork 0
mirror of https://github.com/denoland/deno.git synced 2024-11-23 15:16:54 -05:00
denoland-deno/core/serialize_deserialize_test.js
Inteon e2a91190c3
feat: add structured cloning to Deno.core (#9458)
This commit adds two new "Deno.core" APIs:
- "Deno.core.serialize"
- "Deno.core.deserialize"

These APIs are used to provide structured cloning of values
and will be used for further web worker implementation.

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2021-02-16 14:20:21 +01:00

69 lines
1.7 KiB
JavaScript

// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
"use strict";
function assert(cond) {
if (!cond) {
throw Error("assert");
}
}
function assertArrayEquals(a1, a2) {
if (a1.length !== a2.length) throw Error("assert");
for (const index in a1) {
if (a1[index] !== a2[index]) {
throw Error("assert");
}
}
}
function main() {
const emptyString = "";
const emptyStringSerialized = [34, 0];
assertArrayEquals(Deno.core.serialize(emptyString), emptyStringSerialized);
assert(
Deno.core.deserialize(new Uint8Array(emptyStringSerialized)) ===
emptyString,
);
const primitiveValueArray = ["test", "a", null, undefined];
// deno-fmt-ignore
const primitiveValueArraySerialized = [
65, 4, 34, 4, 116, 101, 115, 116,
34, 1, 97, 48, 95, 36, 0, 4,
];
assertArrayEquals(
Deno.core.serialize(primitiveValueArray),
primitiveValueArraySerialized,
);
assertArrayEquals(
Deno.core.deserialize(
new Uint8Array(primitiveValueArraySerialized),
),
primitiveValueArray,
);
const circularObject = { test: null, test2: "dd", test3: "aa" };
circularObject.test = circularObject;
// deno-fmt-ignore
const circularObjectSerialized = [
111, 34, 4, 116, 101, 115, 116, 94,
0, 34, 5, 116, 101, 115, 116, 50,
34, 2, 100, 100, 34, 5, 116, 101,
115, 116, 51, 34, 2, 97, 97, 123,
3,
];
assertArrayEquals(
Deno.core.serialize(circularObject),
circularObjectSerialized,
);
const deserializedCircularObject = Deno.core.deserialize(
new Uint8Array(circularObjectSerialized),
);
assert(deserializedCircularObject.test == deserializedCircularObject);
}
main();