mirror of
https://github.com/denoland/deno.git
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94 lines
2.9 KiB
Rust
94 lines
2.9 KiB
Rust
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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use crate::permissions::PermissionsContainer;
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use deno_core::anyhow::Context;
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use deno_core::error::AnyError;
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use deno_core::op;
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use deno_core::Extension;
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use deno_core::ModuleSpecifier;
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use deno_core::OpState;
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pub fn init(main_module: ModuleSpecifier) -> Extension {
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Extension::builder("deno_runtime")
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.ops(vec![op_main_module::decl()])
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.state(move |state| {
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state.put::<ModuleSpecifier>(main_module.clone());
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Ok(())
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})
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.build()
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}
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#[op]
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fn op_main_module(state: &mut OpState) -> Result<String, AnyError> {
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let main = state.borrow::<ModuleSpecifier>().to_string();
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let main_url = deno_core::resolve_url_or_path(&main)?;
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if main_url.scheme() == "file" {
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let main_path = std::env::current_dir()
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.context("Failed to get current working directory")?
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.join(main_url.to_string());
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state
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.borrow_mut::<PermissionsContainer>()
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.check_read_blind(&main_path, "main_module", "Deno.mainModule")?;
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}
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Ok(main)
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}
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pub fn ppid() -> i64 {
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#[cfg(windows)]
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{
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// Adopted from rustup:
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// https://github.com/rust-lang/rustup/blob/1.21.1/src/cli/self_update.rs#L1036
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// Copyright Diggory Blake, the Mozilla Corporation, and rustup contributors.
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// Licensed under either of
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// - Apache License, Version 2.0
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// - MIT license
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use std::mem;
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use winapi::shared::minwindef::DWORD;
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use winapi::um::handleapi::{CloseHandle, INVALID_HANDLE_VALUE};
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use winapi::um::processthreadsapi::GetCurrentProcessId;
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use winapi::um::tlhelp32::{
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CreateToolhelp32Snapshot, Process32First, Process32Next, PROCESSENTRY32,
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TH32CS_SNAPPROCESS,
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};
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// SAFETY: winapi calls
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unsafe {
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// Take a snapshot of system processes, one of which is ours
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// and contains our parent's pid
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let snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
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if snapshot == INVALID_HANDLE_VALUE {
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return -1;
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}
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let mut entry: PROCESSENTRY32 = mem::zeroed();
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entry.dwSize = mem::size_of::<PROCESSENTRY32>() as DWORD;
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// Iterate over system processes looking for ours
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let success = Process32First(snapshot, &mut entry);
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if success == 0 {
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CloseHandle(snapshot);
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return -1;
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}
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let this_pid = GetCurrentProcessId();
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while entry.th32ProcessID != this_pid {
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let success = Process32Next(snapshot, &mut entry);
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if success == 0 {
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CloseHandle(snapshot);
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return -1;
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}
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}
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CloseHandle(snapshot);
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// FIXME: Using the process ID exposes a race condition
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// wherein the parent process already exited and the OS
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// reassigned its ID.
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let parent_id = entry.th32ParentProcessID;
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parent_id.into()
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}
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}
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#[cfg(not(windows))]
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{
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use std::os::unix::process::parent_id;
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parent_id().into()
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}
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}
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