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denoland-deno/runtime/rt/40_permissions.js
Bartek Iwańczuk 2e74f164b6
refactor: deno_runtime crate (#8640)
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.

Details in "runtime/README.md".

Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
2020-12-13 19:45:53 +01:00

65 lines
1.5 KiB
JavaScript

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
((window) => {
const core = window.Deno.core;
const { illegalConstructorKey } = window.__bootstrap.webUtil;
function opQuery(desc) {
return core.jsonOpSync("op_query_permission", desc).state;
}
function opRevoke(desc) {
return core.jsonOpSync("op_revoke_permission", desc).state;
}
function opRequest(desc) {
return core.jsonOpSync("op_request_permission", desc).state;
}
class PermissionStatus {
constructor(state = null, key = null) {
if (key != illegalConstructorKey) {
throw new TypeError("Illegal constructor.");
}
this.state = state;
}
// TODO(kt3k): implement onchange handler
}
class Permissions {
constructor(key) {
if (key != illegalConstructorKey) {
throw new TypeError("Illegal constructor.");
}
}
query(desc) {
const state = opQuery(desc);
return Promise.resolve(
new PermissionStatus(state, illegalConstructorKey),
);
}
revoke(desc) {
const state = opRevoke(desc);
return Promise.resolve(
new PermissionStatus(state, illegalConstructorKey),
);
}
request(desc) {
const state = opRequest(desc);
return Promise.resolve(
new PermissionStatus(state, illegalConstructorKey),
);
}
}
const permissions = new Permissions(illegalConstructorKey);
window.__bootstrap.permissions = {
permissions,
Permissions,
PermissionStatus,
};
})(this);