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denoland-deno/cli_snapshots/build.rs
Ryan Dahl d43b43ca78
Refactor snapshot build (#2825)
Instead of using core/snapshot_creator.rs, instead two crates are
introduced which allow building the snapshot during build.rs.

Rollup is removed and replaced with our own bundler. This removes
the Node build dependency. Modules in //js now use Deno-style imports
with file extensions, rather than Node style extensionless imports.

This improves incremental build time when changes are made to //js files
by about 40 seconds.
2019-09-02 17:07:11 -04:00

24 lines
903 B
Rust

// Copyright 2018-2019 the Deno authors. All rights reserved. MIT license.
use std::env;
use std::path::PathBuf;
fn main() {
// To debug snapshot issues uncomment:
// deno_typescript::trace_serializer();
let c = PathBuf::from(env::var_os("CARGO_MANIFEST_DIR").unwrap());
let o = PathBuf::from(env::var_os("OUT_DIR").unwrap());
let js_dir = c.join("../js");
let root_names = vec![js_dir.join("main.ts")];
let bundle = o.join("CLI_SNAPSHOT.js");
let state = deno_typescript::compile_bundle(&bundle, root_names).unwrap();
assert!(bundle.exists());
deno_typescript::mksnapshot_bundle(&bundle, state).unwrap();
let root_names = vec![js_dir.join("compiler.ts")];
let bundle = o.join("COMPILER_SNAPSHOT.js");
let state = deno_typescript::compile_bundle(&bundle, root_names).unwrap();
assert!(bundle.exists());
deno_typescript::mksnapshot_bundle_ts(&bundle, state).unwrap();
}