mirror of
https://github.com/denoland/deno.git
synced 2024-11-28 16:20:57 -05:00
421 lines
12 KiB
Markdown
421 lines
12 KiB
Markdown
# Deno Documentation
|
|
|
|
## Disclaimer
|
|
|
|
A word of caution: Deno is very much under development. We encourage brave early
|
|
adopters, but expect bugs large and small. The API is subject to change without
|
|
notice.
|
|
|
|
[Bug reports](https://github.com/denoland/deno/issues) do help!
|
|
|
|
## Install
|
|
|
|
Deno works on OSX, Linux, and Windows. Deno is a single binary executable. It
|
|
has no external dependencies.
|
|
|
|
[deno_install](https://github.com/denoland/deno_install) provides convenience
|
|
scripts to download and install the binary.
|
|
|
|
Using Shell:
|
|
|
|
```
|
|
curl -fL https://deno.land/x/install/install.sh | sh
|
|
```
|
|
|
|
Or using PowerShell:
|
|
|
|
```powershell
|
|
iex (iwr https://deno.land/x/install/install.ps1)
|
|
```
|
|
|
|
_Note: Depending on your security settings, you may have to run
|
|
`Set-ExecutionPolicy RemoteSigned -Scope CurrentUser` first to allow downloaded
|
|
scripts to be executed._
|
|
|
|
With [Scoop](https://scoop.sh/):
|
|
|
|
```
|
|
scoop install deno
|
|
```
|
|
|
|
Deno can also be installed manually, by downloading a tarball or zip file at
|
|
[github.com/denoland/deno/releases](https://github.com/denoland/deno/releases).
|
|
These packages contain just a single executable file. You will have to set the
|
|
executable bit on Mac and Linux.
|
|
|
|
Try it:
|
|
|
|
```
|
|
> deno https://deno.land/thumb.ts
|
|
```
|
|
|
|
## API Reference
|
|
|
|
To get an exact reference of deno's runtime API, run the following in the
|
|
command line:
|
|
|
|
```
|
|
> deno --types
|
|
```
|
|
|
|
Or see the [doc website](https://deno.land/typedoc/index.html).
|
|
|
|
If you are embedding deno in a Rust program, see
|
|
[the rust docs](https://deno.land/rustdoc/deno/index.html).
|
|
|
|
## Build Instructions
|
|
|
|
### Prerequisites:
|
|
|
|
To ensure reproducible builds, deno has most of its dependencies in a git
|
|
submodule. However, you need to install separately:
|
|
|
|
1. [Rust](https://www.rust-lang.org/en-US/install.html) >= 1.31.1
|
|
2. [Node](https://nodejs.org/)
|
|
3. Python 2.
|
|
[Not 3](https://github.com/denoland/deno/issues/464#issuecomment-411795578).
|
|
|
|
Extra steps for Mac users:
|
|
|
|
1. [XCode](https://developer.apple.com/xcode/)
|
|
2. Openssl 1.1: `brew install openssl@1.1` (TODO: shouldn't be necessary)
|
|
|
|
Extra steps for Windows users:
|
|
|
|
1. Add `python.exe` to `PATH` (e.g. `set PATH=%PATH%;C:\Python27\python.exe`)
|
|
2. Get [VS Community 2017](https://www.visualstudio.com/downloads/) with
|
|
`Desktop development with C++` toolkit and make sure to select the following
|
|
required tools listed below along with all C++ tools.
|
|
- Windows 10 SDK >= 10.0.17134
|
|
- Visual C++ ATL for x86 and x64
|
|
- Visual C++ MFC for x86 and x64
|
|
- C++ profiling tools
|
|
3. Enable `Debugging Tools for Windows`. Go to `Control Panel` → `Programs` →
|
|
`Programs and Features` → Select
|
|
`Windows Software Development Kit - Windows 10` → `Change` → `Change` → Check
|
|
`Debugging Tools For Windows` → `Change` -> `Finish`.
|
|
|
|
### Build:
|
|
|
|
# Fetch deps.
|
|
git clone --recurse-submodules https://github.com/denoland/deno.git
|
|
cd deno
|
|
./tools/setup.py
|
|
|
|
# You may need to ensure that sccache is running.
|
|
# (TODO it's unclear if this is necessary or not.)
|
|
# prebuilt/mac/sccache --start-server
|
|
|
|
# Build.
|
|
./tools/build.py
|
|
|
|
# Run.
|
|
./target/debug/deno tests/002_hello.ts
|
|
|
|
# Test.
|
|
./tools/test.py
|
|
|
|
# Format code.
|
|
deno ./tools/format.ts
|
|
|
|
Other useful commands:
|
|
|
|
# Call ninja manually.
|
|
./third_party/depot_tools/ninja -C target/debug
|
|
|
|
# Build a release binary.
|
|
DENO_BUILD_MODE=release ./tools/build.py :deno
|
|
|
|
# List executable targets.
|
|
./third_party/depot_tools/gn ls target/debug //:* --as=output --type=executable
|
|
|
|
# List build configuration.
|
|
./third_party/depot_tools/gn args target/debug/ --list
|
|
|
|
# Edit build configuration.
|
|
./third_party/depot_tools/gn args target/debug/
|
|
|
|
# Describe a target.
|
|
./third_party/depot_tools/gn desc target/debug/ :deno
|
|
./third_party/depot_tools/gn help
|
|
|
|
# Update third_party modules
|
|
git submodule update
|
|
|
|
Environment variables: `DENO_BUILD_MODE`, `DENO_BUILD_PATH`, `DENO_BUILD_ARGS`,
|
|
`DENO_DIR`.
|
|
|
|
## Tutorial
|
|
|
|
### An implementation of the unix "cat" program
|
|
|
|
In this program each command-line argument is assumed to be a filename, the file
|
|
is opened, and printed to stdout.
|
|
|
|
```ts
|
|
import * as deno from "deno";
|
|
|
|
(async () => {
|
|
for (let i = 1; i < deno.args.length; i++) {
|
|
let filename = deno.args[i];
|
|
let file = await deno.open(filename);
|
|
await deno.copy(deno.stdout, file);
|
|
file.close();
|
|
}
|
|
})();
|
|
```
|
|
|
|
The `copy()` function here actually makes no more than the necessary kernel ->
|
|
userspace -> kernel copies. That is, the same memory from which data is read
|
|
from the file, is written to stdout. This illustrates a general design goal for
|
|
I/O streams in Deno.
|
|
|
|
Try the program:
|
|
|
|
```
|
|
> deno https://deno.land/x/examples/cat.ts /etc/passwd
|
|
```
|
|
|
|
### TCP echo server
|
|
|
|
This is an example of a simple server which accepts connections on port 8080,
|
|
and returns to the client anything it sends.
|
|
|
|
```ts
|
|
import { listen, copy } from "deno";
|
|
|
|
(async () => {
|
|
const addr = "0.0.0.0:8080";
|
|
const listener = listen("tcp", addr);
|
|
console.log("listening on", addr);
|
|
while (true) {
|
|
const conn = await listener.accept();
|
|
copy(conn, conn);
|
|
}
|
|
})();
|
|
```
|
|
|
|
When this program is started, the user is prompted for permission to listen on
|
|
the network:
|
|
|
|
```
|
|
> deno https://deno.land/x/examples/echo_server.ts
|
|
deno requests network access to "listen". Grant? [yN] y
|
|
listening on 0.0.0.0:8080
|
|
```
|
|
|
|
For security reasons, deno does not allow programs to access the network without
|
|
explicit permission. To avoid the console prompt, use a command-line flag:
|
|
|
|
```
|
|
> deno https://deno.land/x/examples/echo_server.ts --allow-net
|
|
```
|
|
|
|
To test it, try sending a HTTP request to it by using curl. The request gets
|
|
written directly back to the client.
|
|
|
|
```
|
|
> curl http://localhost:8080/
|
|
GET / HTTP/1.1
|
|
Host: localhost:8080
|
|
User-Agent: curl/7.54.0
|
|
Accept: */*
|
|
```
|
|
|
|
It's worth noting that like the `cat.ts` example, the `copy()` function here
|
|
also does not make unnecessary memory copies. It receives a packet from the
|
|
kernel and sends back, without further complexity.
|
|
|
|
### Linking to third party code
|
|
|
|
In the above examples, we saw that Deno could execute scripts from URLs. Like
|
|
browser JavaScript, Deno can import libraries directly from URLs. This example
|
|
uses a URL to import a test runner library:
|
|
|
|
```ts
|
|
import { test, assertEqual } from "https://deno.land/x/testing/mod.ts";
|
|
|
|
test(function t1() {
|
|
assertEqual("hello", "hello");
|
|
});
|
|
|
|
test(function t2() {
|
|
assertEqual("world", "world");
|
|
});
|
|
```
|
|
|
|
Try running this:
|
|
|
|
```
|
|
> deno https://deno.land/x/examples/example_test.ts
|
|
Compiling /Users/rld/src/deno_examples/example_test.ts
|
|
Downloading https://deno.land/x/testing/mod.ts
|
|
Compiling https://deno.land/x/testing/mod.ts
|
|
running 2 tests
|
|
test t1
|
|
... ok
|
|
test t2
|
|
... ok
|
|
|
|
test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
|
```
|
|
|
|
Note that we did not have to provide the `--allow-net` flag for this program,
|
|
and yet it accessed the network. The runtime has special access to download
|
|
imports and cache them to disk.
|
|
|
|
Deno caches remote imports in a special directory specified by the `$DENO_DIR`
|
|
environmental variable. It default to `$HOME/.deno` if `$DENO_DIR` is not
|
|
specified. The next time you run the program, no downloads will be made. If the
|
|
program hasn't changed, it won't be recompiled either.
|
|
|
|
**But what if `https://deno.land/` goes down?** Relying on external servers is
|
|
convenient for development but brittle in production. Production software should
|
|
always bundle its dependencies. In Deno this is done by checking the `$DENO_DIR`
|
|
into your source control system, and specifying that path as the `$DENO_DIR`
|
|
environmental variable at runtime.
|
|
|
|
**How do you import to a specific version?** Simply specify the version in the
|
|
URL. For example, this URL fully specifies the code being run:
|
|
`https://unpkg.com/liltest@0.0.5/dist/liltest.js`. Combined with the
|
|
aforementioned technique of setting `$DENO_DIR` in production to stored code,
|
|
one can fully specify the exact code being run, and execute the code without
|
|
network access.
|
|
|
|
**It seems unwieldy to import URLs everywhere. What if one of the URLs links to
|
|
a subtly different version of a library? Isn't it error prone to maintain URLs
|
|
everywhere in a large project?** The solution is to import and re-export your
|
|
external libraries in a central `package.ts` file (which serves the same purpose
|
|
as Node's `package.json` file). For example, let's say you were using the above
|
|
testing library across a large project. Rather than importing
|
|
`"https://deno.land/x/testing/mod.ts"` everywhere, you could create a
|
|
`package.ts` file the exports the third-party code:
|
|
|
|
```ts
|
|
export { test, assertEqual } from "https://deno.land/x/testing/mod.ts";
|
|
```
|
|
|
|
And throughout project one can import from the `package.ts` and avoid having
|
|
many references to the same URL:
|
|
|
|
```ts
|
|
import { test, assertEqual } from "./package.ts";
|
|
```
|
|
|
|
This design circumvents a plethora of complexity spawned by package management
|
|
software, centralized code repositories, and superfluous file formats.
|
|
|
|
## Useful command line flags
|
|
|
|
V8 has many many command-line flags, that you can see with `--v8-options`. Here
|
|
are a few particularly useful ones:
|
|
|
|
```
|
|
--async-stack-traces
|
|
```
|
|
|
|
## How to Profile deno
|
|
|
|
To start profiling,
|
|
|
|
```sh
|
|
# Make sure we're only building release.
|
|
export DENO_BUILD_MODE=release
|
|
# Build deno and V8's d8.
|
|
./tools/build.py d8 deno
|
|
# Start the program we want to benchmark with --prof
|
|
./target/release/deno tests/http_bench.ts --allow-net --prof &
|
|
# Exercise it.
|
|
third_party/wrk/linux/wrk http://localhost:4500/
|
|
kill `pgrep deno`
|
|
```
|
|
|
|
V8 will write a file in the current directory that looks like this:
|
|
`isolate-0x7fad98242400-v8.log`. To examine this file:
|
|
|
|
```sh
|
|
D8_PATH=target/release/ ./third_party/v8/tools/linux-tick-processor
|
|
isolate-0x7fad98242400-v8.log > prof.log
|
|
# on macOS, use ./third_party/v8/tools/mac-tick-processor instead
|
|
```
|
|
|
|
`prof.log` will contain information about tick distribution of different calls.
|
|
|
|
To view the log with Web UI, generate JSON file of the log:
|
|
|
|
```sh
|
|
D8_PATH=target/release/ ./third_party/v8/tools/linux-tick-processor
|
|
isolate-0x7fad98242400-v8.log --preprocess > prof.json
|
|
```
|
|
|
|
Open `third_party/v8/tools/profview/index.html` in your brower, and select
|
|
`prof.json` to view the distribution graphically.
|
|
|
|
To learn more about `d8` and profiling, check out the following links:
|
|
|
|
- [https://v8.dev/docs/d8](https://v8.dev/docs/d8)
|
|
- [https://v8.dev/docs/profile](https://v8.dev/docs/profile)
|
|
|
|
## How to Debug deno
|
|
|
|
We can use LLDB to debug deno.
|
|
|
|
```sh
|
|
lldb -- target/debug/deno tests/worker.js
|
|
> run
|
|
> bt
|
|
> up
|
|
> up
|
|
> l
|
|
```
|
|
|
|
To debug Rust code, we can use `rust-lldb`. It should come with `rustc` and is a
|
|
wrapper around LLDB.
|
|
|
|
```sh
|
|
rust-lldb -- ./target/debug/deno tests/http_bench.ts --allow-net
|
|
# On macOS, you might get warnings like
|
|
# `ImportError: cannot import name _remove_dead_weakref`
|
|
# In that case, use system python by setting PATH, e.g.
|
|
# PATH=/System/Library/Frameworks/Python.framework/Versions/2.7/bin:$PATH
|
|
(lldb) command script import "/Users/kevinqian/.rustup/toolchains/1.30.0-x86_64-apple-darwin/lib/rustlib/etc/lldb_rust_formatters.py"
|
|
(lldb) type summary add --no-value --python-function lldb_rust_formatters.print_val -x ".*" --category Rust
|
|
(lldb) type category enable Rust
|
|
(lldb) target create "../deno/target/debug/deno"
|
|
Current executable set to '../deno/target/debug/deno' (x86_64).
|
|
(lldb) settings set -- target.run-args "tests/http_bench.ts" "--allow-net"
|
|
(lldb) b op_start
|
|
(lldb) r
|
|
```
|
|
|
|
## Internals
|
|
|
|
### Internal: libdeno API.
|
|
|
|
deno's privileged side will primarily be programmed in Rust. However there will
|
|
be a small C API that wraps V8 to 1) define the low-level message passing
|
|
semantics, 2) provide a low-level test target, 3) provide an ANSI C API binding
|
|
interface for Rust. V8 plus this C API is called "libdeno" and the important
|
|
bits of the API is specified here:
|
|
https://github.com/denoland/deno/blob/master/libdeno/deno.h
|
|
https://github.com/denoland/deno/blob/master/js/libdeno.ts
|
|
|
|
### Internal: Flatbuffers provide shared data between Rust and V8
|
|
|
|
We use Flatbuffers to define common structs and enums between TypeScript and
|
|
Rust. These common data structures are defined in
|
|
https://github.com/denoland/deno/blob/master/src/msg.fbs
|
|
|
|
### Internal: Updating prebuilt binaries
|
|
|
|
```
|
|
./third_party/depot_tools/upload_to_google_storage.py -b denoland \
|
|
-e ~/.config/gcloud/legacy_credentials/ry@tinyclouds.org/.boto `which sccache`
|
|
mv `which sccache`.sha1 prebuilt/linux64/
|
|
gsutil acl ch -u AllUsers:R gs://denoland/608be47bf01004aa11d4ed06955414e93934516e
|
|
```
|
|
|
|
## Contributing
|
|
|
|
See
|
|
[CONTRIBUTING.md](https://github.com/denoland/deno/blob/master/.github/CONTRIBUTING.md).
|