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50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
// Copyright 2018 Ryan Dahl <ry@tinyclouds.org>
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// All rights reserved. MIT License.
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#ifndef DENO_H_
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#define DENO_H_
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#include <string>
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#include "v8/include/v8.h"
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namespace deno {
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// Data that gets transmitted.
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struct buf_s {
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void* data;
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size_t len;
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};
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typedef struct buf_s DenoBuf;
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struct deno_s;
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typedef struct deno_s Deno;
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// The callback from V8 when data is sent.
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typedef DenoBuf (*RecvCallback)(Deno* d, DenoBuf buf);
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void v8_init();
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const char* v8_version();
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void v8_set_flags(int* argc, char** argv);
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// Constructors:
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Deno* deno_from_snapshot(v8::StartupData* blob, void* data, RecvCallback cb);
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v8::StartupData deno_make_snapshot(const char* js_filename,
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const char* js_source);
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void* deno_get_data();
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// Returns nonzero on error.
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// Get error text with deno_last_exception().
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int deno_load(Deno* d, const char* name_s, const char* source_s);
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// Returns nonzero on error.
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int deno_send(Deno* d, DenoBuf buf);
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const char* deno_last_exception(Deno* d);
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void deno_dispose(Deno* d);
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void deno_terminate_execution(Deno* d);
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} // namespace deno
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#endif // DENO_H_
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