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denoland-deno/deno2/deno.h
2018-06-10 04:01:14 +02:00

50 lines
1.1 KiB
C++

// Copyright 2018 Ryan Dahl <ry@tinyclouds.org>
// All rights reserved. MIT License.
#ifndef DENO_H_
#define DENO_H_
#include <string>
#include "v8/include/v8.h"
namespace deno {
// Data that gets transmitted.
struct buf_s {
void* data;
size_t len;
};
typedef struct buf_s DenoBuf;
struct deno_s;
typedef struct deno_s Deno;
// The callback from V8 when data is sent.
typedef DenoBuf (*RecvCallback)(Deno* d, DenoBuf buf);
void v8_init();
const char* v8_version();
void v8_set_flags(int* argc, char** argv);
// Constructors:
Deno* deno_from_snapshot(v8::StartupData* blob, void* data, RecvCallback cb);
v8::StartupData deno_make_snapshot(const char* js_filename,
const char* js_source);
void* deno_get_data();
// Returns nonzero on error.
// Get error text with deno_last_exception().
int deno_load(Deno* d, const char* name_s, const char* source_s);
// Returns nonzero on error.
int deno_send(Deno* d, DenoBuf buf);
const char* deno_last_exception(Deno* d);
void deno_dispose(Deno* d);
void deno_terminate_execution(Deno* d);
} // namespace deno
#endif // DENO_H_