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d47147fb6a
This commit moves "deno_std/node" in "ext/node" crate. The code is transpiled and snapshotted during the build process. During the first pass a minimal amount of work was done to create the snapshot, a lot of code in "ext/node" depends on presence of "Deno" global. This code will be gradually fixed in the follow up PRs to migrate it to import relevant APIs from "internal:" modules. Currently the code from snapshot is not used in any way, and all Node/npm compatibility still uses code from "https://deno.land/std/node" (or from the location specified by "DENO_NODE_COMPAT_URL"). This will also be handled in a follow up PRs. --------- Co-authored-by: crowlkats <crowlkats@toaxl.com> Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com> Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
47 lines
1.6 KiB
TypeScript
47 lines
1.6 KiB
TypeScript
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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// Copyright 2017 crypto-browserify. All rights reserved. MIT license.
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import { Buffer } from "internal:deno_node/polyfills/buffer.ts";
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import { nextTick } from "internal:deno_node/polyfills/_next_tick.ts";
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// limit of Crypto.getRandomValues()
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// https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues
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const MAX_BYTES = 65536;
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// Node supports requesting up to this number of bytes
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// https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js#L48
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const MAX_UINT32 = 4294967295;
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export function randomBytes(
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size: number,
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cb?: (err: Error | null, b: Buffer) => void,
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) {
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// phantomjs needs to throw
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if (size > MAX_UINT32) {
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throw new RangeError("requested too many random bytes");
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}
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const bytes = Buffer.allocUnsafe(size);
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if (size > 0) { // getRandomValues fails on IE if size == 0
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if (size > MAX_BYTES) { // this is the max bytes crypto.getRandomValues
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// can do at once see https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues
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for (let generated = 0; generated < size; generated += MAX_BYTES) {
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// buffer.slice automatically checks if the end is past the end of
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// the buffer so we don't have to here
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globalThis.crypto.getRandomValues(
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bytes.slice(generated, generated + MAX_BYTES),
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);
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}
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} else {
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globalThis.crypto.getRandomValues(bytes);
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}
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}
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if (typeof cb === "function") {
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return nextTick(function () {
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cb(null, bytes);
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});
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}
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return bytes;
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}
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