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denoland-deno/cli/tests/testdata/npm/compare_globals/main.ts
Luca Casonato e511022c74
feat(ext/node): properly segregate node globals (#19307)
Code run within Deno-mode and Node-mode should have access to a
slightly different set of globals. Previously this was done through a
compile time code-transform for Node-mode, but this is not ideal and has
many edge cases, for example Node's globalThis having a different
identity than Deno's globalThis.

This commit makes the `globalThis` of the entire runtime a semi-proxy.
This proxy returns a different set of globals depending on the caller's
mode. This is not a full proxy, because it is shadowed by "real"
properties on globalThis. This is done to avoid the overhead of a full
proxy for all globalThis operations.

The globals between Deno-mode and Node-mode are now properly segregated.
This means that code running in Deno-mode will not have access to Node's
globals, and vice versa. Deleting a managed global in Deno-mode will
NOT delete the corresponding global in Node-mode, and vice versa.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Aapo Alasuutari <aapo.alasuutari@gmail.com>
2023-07-19 10:30:04 +02:00

50 lines
1.9 KiB
TypeScript

/// <reference types="npm:@types/node" />
import * as globals from "npm:@denotest/globals";
console.log(globals.global === globals.globalThis);
// @ts-expect-error even though these are the same object, they have different types
console.log(globals.globalThis === globalThis);
console.log(globals.process.execArgv);
type AssertTrue<T extends true> = never;
type _TestNoProcessGlobal = AssertTrue<
typeof globalThis extends { process: any } ? false : true
>;
type _TestHasNodeJsGlobal = NodeJS.Architecture;
const controller = new AbortController();
controller.abort("reason"); // in the NodeJS declaration it doesn't have a reason
// Some globals are not the same between Node and Deno.
// @ts-expect-error incompatible types between Node and Deno
console.log(globalThis.setTimeout === globals.getSetTimeout());
// Super edge case where some Node code deletes a global where the
// Node code has its own global and the Deno code has the same global,
// but it's different. Basically if some Node code deletes
// one of these globals then we don't want it to suddenly inherit
// the Deno global (or touch the Deno global at all).
console.log(typeof globalThis.setTimeout);
console.log(typeof globals.getSetTimeout());
globals.deleteSetTimeout();
console.log(typeof globalThis.setTimeout);
console.log(typeof globals.getSetTimeout());
// In Deno, the process global is not defined, but in Node it is.
console.log("process" in globalThis);
console.log(
Object.getOwnPropertyDescriptor(globalThis, "process") !== undefined,
);
globals.checkProcessGlobal();
// In Deno, the window global is defined, but in Node it is not.
console.log("window" in globalThis);
console.log(
Object.getOwnPropertyDescriptor(globalThis, "window") !== undefined,
);
globals.checkWindowGlobal();
// "Non-managed" globals are shared between Node and Deno.
(globalThis as any).foo = "bar";
console.log((globalThis as any).foo);
console.log(globals.getFoo());