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denoland-deno/js/util.ts

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1.9 KiB
TypeScript

// Copyright 2018 the Deno authors. All rights reserved. MIT license.
//import { debug } from "./main";
const debug = false;
import { TypedArray } from "./types";
// Internal logging for deno. Use the "debug" variable above to control
// output.
// tslint:disable-next-line:no-any
export function log(...args: any[]): void {
if (debug) {
console.log(...args);
}
}
export function assert(cond: boolean, msg = "assert") {
if (!cond) {
throw Error(msg);
}
}
let cmdIdCounter = 0;
export function assignCmdId(): number {
// TODO(piscisaureus) Safely re-use so they don't overflow.
const cmdId = ++cmdIdCounter;
assert(cmdId < 2 ** 32, "cmdId overflow");
return cmdId;
}
export function typedArrayToArrayBuffer(ta: TypedArray): ArrayBuffer {
const ab = ta.buffer.slice(ta.byteOffset, ta.byteOffset + ta.byteLength);
return ab as ArrayBuffer;
}
export function arrayToStr(ui8: Uint8Array): string {
return String.fromCharCode(...ui8);
}
// A `Resolvable` is a Promise with the `reject` and `resolve` functions
// placed as methods on the promise object itself. It allows you to do:
//
// const p = createResolvable<number>();
// ...
// p.resolve(42);
//
// It'd be prettier to make Resolvable a class that inherits from Promise,
// rather than an interface. This is possible in ES2016, however typescript
// produces broken code when targeting ES5 code.
// See https://github.com/Microsoft/TypeScript/issues/15202
// At the time of writing, the github issue is closed but the problem remains.
export interface Resolvable<T> extends Promise<T> {
resolve: (value?: T | PromiseLike<T>) => void;
// tslint:disable-next-line:no-any
reject: (reason?: any) => void;
}
export function createResolvable<T>(): Resolvable<T> {
let methods;
const promise = new Promise<T>((resolve, reject) => {
methods = { resolve, reject };
});
return Object.assign(promise, methods) as Resolvable<T>;
}