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denoland-deno/ext/webgpu/byow.rs

142 lines
3.7 KiB
Rust

// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
use deno_core::error::type_error;
use deno_core::error::AnyError;
use deno_core::op2;
use deno_core::OpState;
use deno_core::ResourceId;
use std::ffi::c_void;
use crate::surface::WebGpuSurface;
#[op2(fast)]
#[smi]
pub fn op_webgpu_surface_create(
state: &mut OpState,
#[string] system: &str,
p1: *const c_void,
p2: *const c_void,
) -> Result<ResourceId, AnyError> {
let instance = state.borrow::<super::Instance>();
// Security note:
//
// The `p1` and `p2` parameters are pointers to platform-specific window
// handles.
//
// The code below works under the assumption that:
//
// - handles can only be created by the FFI interface which
// enforces --allow-ffi.
//
// - `*const c_void` deserizalizes null and v8::External.
//
// - Only FFI can export v8::External to user code.
if p1.is_null() {
return Err(type_error("Invalid parameters"));
}
let (win_handle, display_handle) = raw_window(system, p1, p2)?;
let surface =
instance.instance_create_surface(display_handle, win_handle, ());
let rid = state
.resource_table
.add(WebGpuSurface(instance.clone(), surface));
Ok(rid)
}
type RawHandles = (
raw_window_handle::RawWindowHandle,
raw_window_handle::RawDisplayHandle,
);
#[cfg(target_os = "macos")]
fn raw_window(
system: &str,
ns_window: *const c_void,
ns_view: *const c_void,
) -> Result<RawHandles, AnyError> {
if system != "cocoa" {
return Err(type_error("Invalid system on macOS"));
}
let win_handle = {
let mut handle = raw_window_handle::AppKitWindowHandle::empty();
handle.ns_window = ns_window as *mut c_void;
handle.ns_view = ns_view as *mut c_void;
raw_window_handle::RawWindowHandle::AppKit(handle)
};
let display_handle = raw_window_handle::RawDisplayHandle::AppKit(
raw_window_handle::AppKitDisplayHandle::empty(),
);
Ok((win_handle, display_handle))
}
#[cfg(target_os = "windows")]
fn raw_window(
system: &str,
window: *const c_void,
hinstance: *const c_void,
) -> Result<RawHandles, AnyError> {
use raw_window_handle::WindowsDisplayHandle;
if system != "win32" {
return Err(type_error("Invalid system on Windows"));
}
let win_handle = {
use raw_window_handle::Win32WindowHandle;
let mut handle = Win32WindowHandle::empty();
handle.hwnd = window as *mut c_void;
handle.hinstance = hinstance as *mut c_void;
raw_window_handle::RawWindowHandle::Win32(handle)
};
let display_handle =
raw_window_handle::RawDisplayHandle::Windows(WindowsDisplayHandle::empty());
Ok((win_handle, display_handle))
}
#[cfg(target_os = "linux")]
fn raw_window(
system: &str,
window: *const c_void,
display: *const c_void,
) -> Result<RawHandles, AnyError> {
let (win_handle, display_handle);
if system == "x11" {
win_handle = {
let mut handle = raw_window_handle::XlibWindowHandle::empty();
handle.window = window as *mut c_void as _;
raw_window_handle::RawWindowHandle::Xlib(handle)
};
display_handle = {
let mut handle = raw_window_handle::XlibDisplayHandle::empty();
handle.display = display as *mut c_void;
raw_window_handle::RawDisplayHandle::Xlib(handle)
};
} else if system == "wayland" {
win_handle = {
let mut handle = raw_window_handle::WaylandWindowHandle::empty();
handle.surface = window as _;
raw_window_handle::RawWindowHandle::Wayland(handle)
};
display_handle = {
let mut handle = raw_window_handle::WaylandDisplayHandle::empty();
handle.display = display as _;
raw_window_handle::RawDisplayHandle::Wayland(handle)
};
} else {
return Err(type_error("Invalid system on Linux"));
}
Ok((win_handle, display_handle))
}