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https://github.com/denoland/deno.git
synced 2024-12-22 23:34:47 -05:00
bba553bea5
**Unix**: Returns the value of the HOME environment variable if it is set even if it is an empty string. Otherwise, it tries to determine the home directory by invoking the [getpwuid_r](https://linux.die.net/man/3/getpwuid_r) function with the UID of the current user. **Windows**: Returns the value of the USERPROFILE environment variable if it is set and it is not an empty string. Otherwise, it tries to determine the home directory by invoking the [SHGetKnownFolderPath](https://learn.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shgetknownfolderpath) function with [FOLDERID_Profile](https://learn.microsoft.com/en-us/windows/win32/shell/knownfolderid). Fixes https://github.com/denoland/deno/issues/23824
104 lines
2.1 KiB
Rust
104 lines
2.1 KiB
Rust
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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use crate::NodePermissions;
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use deno_core::error::type_error;
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use deno_core::error::AnyError;
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use deno_core::op2;
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use deno_core::OpState;
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mod cpus;
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mod priority;
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#[op2(fast)]
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pub fn op_node_os_get_priority<P>(
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state: &mut OpState,
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pid: u32,
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) -> Result<i32, AnyError>
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where
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P: NodePermissions + 'static,
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{
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{
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let permissions = state.borrow_mut::<P>();
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permissions.check_sys("getPriority", "node:os.getPriority()")?;
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}
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priority::get_priority(pid)
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}
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#[op2(fast)]
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pub fn op_node_os_set_priority<P>(
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state: &mut OpState,
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pid: u32,
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priority: i32,
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) -> Result<(), AnyError>
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where
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P: NodePermissions + 'static,
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{
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{
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let permissions = state.borrow_mut::<P>();
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permissions.check_sys("setPriority", "node:os.setPriority()")?;
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}
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priority::set_priority(pid, priority)
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}
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#[op2]
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#[string]
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pub fn op_node_os_username<P>(state: &mut OpState) -> Result<String, AnyError>
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where
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P: NodePermissions + 'static,
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{
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{
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let permissions = state.borrow_mut::<P>();
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permissions.check_sys("userInfo", "node:os.userInfo()")?;
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}
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Ok(deno_whoami::username())
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}
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#[op2(fast)]
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pub fn op_geteuid<P>(state: &mut OpState) -> Result<u32, AnyError>
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where
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P: NodePermissions + 'static,
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{
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{
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let permissions = state.borrow_mut::<P>();
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permissions.check_sys("geteuid", "node:os.geteuid()")?;
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}
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#[cfg(windows)]
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let euid = 0;
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#[cfg(unix)]
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// SAFETY: Call to libc geteuid.
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let euid = unsafe { libc::geteuid() };
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Ok(euid)
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}
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#[op2]
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#[serde]
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pub fn op_cpus<P>(state: &mut OpState) -> Result<Vec<cpus::CpuInfo>, AnyError>
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where
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P: NodePermissions + 'static,
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{
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{
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let permissions = state.borrow_mut::<P>();
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permissions.check_sys("cpus", "node:os.cpus()")?;
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}
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cpus::cpu_info().ok_or_else(|| type_error("Failed to get cpu info"))
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}
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#[op2]
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#[string]
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pub fn op_homedir<P>(state: &mut OpState) -> Result<Option<String>, AnyError>
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where
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P: NodePermissions + 'static,
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{
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{
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let permissions = state.borrow_mut::<P>();
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permissions.check_sys("homedir", "node:os.homedir()")?;
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}
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Ok(home::home_dir().map(|path| path.to_string_lossy().to_string()))
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}
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