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76 lines
2.3 KiB
HTML
76 lines
2.3 KiB
HTML
<html>
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<head>
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<title>ws chat example</title>
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</head>
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<body>
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<div>
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<input type="text" id="input" />
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<button id="sendButton" disabled>send</button>
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<button id="connectButton" disabled>connect</button>
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<button id="closeButton" disabled>close</button>
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</div>
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<div id="status"></div>
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<ul id="timeline"></div>
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<script>
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let ws;
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function messageDom(msg) {
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const div = document.createElement("li");
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div.className = "message";
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div.innerText = msg;
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return div;
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}
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const timeline = document.getElementById("timeline");
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const sendButton = document.getElementById("sendButton");
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sendButton.onclick = send;
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const closeButton =document.getElementById("closeButton");
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closeButton.onclick=close;
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const connectButton = document.getElementById("connectButton");
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connectButton.onclick=connect;
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const status = document.getElementById("status");
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const input = document.getElementById("input");
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function send() {
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const msg = input.value;
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ws.send(msg);
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applyState({inputValue: ""})
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}
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function connect() {
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if (ws) ws.close();
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ws = new WebSocket("ws://0.0.0.0:8080/ws");
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ws.addEventListener("open", () => {
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console.log("open", ws);
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applyState({connected: true});
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});
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ws.addEventListener("message", ({data}) => {
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timeline.appendChild(messageDom(data));
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});
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ws.addEventListener("close", () => {
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applyState({connect: false});
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});
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}
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function close() {
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ws.close();
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applyState({connected: false});
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}
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function applyState({connected, status, inputValue}) {
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if (inputValue != null) {
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input.value = inputValue;
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}
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if(status != null) {
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status.innerText = status;
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}
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if (connected != null) {
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if (connected) {
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sendButton.disabled = false;
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connectButton.disabled = true;
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closeButton.disabled= false;
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} else {
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sendButton.disabled= true;
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connectButton.disabled=false;
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closeButton.disabled=true;
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}
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}
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}
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connect();
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</script>
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</body>
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</html>
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