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3385d1252e
This is the release commit being forwarded back to main for 2.0.1 Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com> Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
54 lines
1.5 KiB
TOML
54 lines
1.5 KiB
TOML
# Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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[package]
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name = "deno_webgpu"
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version = "0.139.0"
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authors = ["the Deno authors"]
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edition.workspace = true
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license = "MIT"
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readme = "README.md"
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repository = "https://github.com/gfx-rs/wgpu"
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description = "WebGPU implementation for Deno"
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[lib]
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path = "lib.rs"
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[features]
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angle = []
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vulkan-portability = []
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# We make all dependencies conditional on not being wasm,
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# so the whole workspace can built as wasm.
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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deno_core.workspace = true
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serde = { workspace = true, features = ["derive"] }
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tokio = { workspace = true, features = ["full"] }
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wgpu-types = { workspace = true, features = ["serde"] }
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raw-window-handle = { workspace = true }
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies.wgpu-core]
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workspace = true
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features = [
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"raw-window-handle",
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"trace",
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"replay",
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"serde",
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"strict_asserts",
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"wgsl",
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"gles",
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]
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# We want the wgpu-core Metal backend on macOS and iOS.
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[target.'cfg(any(target_os = "macos", target_os = "ios"))'.dependencies.wgpu-core]
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workspace = true
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features = ["metal"]
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# We want the wgpu-core Direct3D backend on Windows.
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[target.'cfg(windows)'.dependencies.wgpu-core]
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workspace = true
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features = ["dx12"]
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# We want the wgpu-core Vulkan backend on Unix (but not Emscripten) and Windows.
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[target.'cfg(any(windows, all(unix, not(target_os = "emscripten"))))'.dependencies.wgpu-core]
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workspace = true
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features = ["vulkan"]
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