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denoland-deno/runtime/js/30_os.js
Colin Ihrig 37340e2386
chore(unstable): rename Deno.getUid() and Deno.getGid() (#16432)
This commit renames `Deno.getUid()` to `Deno.uid()` and renames
`Deno.getGid()` to `Deno.gid()`.
2022-10-26 16:37:48 -04:00

113 lines
2.2 KiB
JavaScript

// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
"use strict";
((window) => {
const core = window.Deno.core;
const ops = core.ops;
const { Event } = window.__bootstrap.event;
const { EventTarget } = window.__bootstrap.eventTarget;
const {
Error,
SymbolFor,
} = window.__bootstrap.primordials;
const windowDispatchEvent = EventTarget.prototype.dispatchEvent.bind(window);
function loadavg() {
return ops.op_loadavg();
}
function hostname() {
return ops.op_hostname();
}
function osRelease() {
return ops.op_os_release();
}
function systemMemoryInfo() {
return ops.op_system_memory_info();
}
function networkInterfaces() {
return ops.op_network_interfaces();
}
function gid() {
return ops.op_gid();
}
function uid() {
return ops.op_uid();
}
// This is an internal only method used by the test harness to override the
// behavior of exit when the exit sanitizer is enabled.
let exitHandler = null;
function setExitHandler(fn) {
exitHandler = fn;
}
function exit(code) {
// Set exit code first so unload event listeners can override it.
if (typeof code === "number") {
ops.op_set_exit_code(code);
} else {
code = 0;
}
// Dispatches `unload` only when it's not dispatched yet.
if (!window[SymbolFor("isUnloadDispatched")]) {
// Invokes the `unload` hooks before exiting
// ref: https://github.com/denoland/deno/issues/3603
windowDispatchEvent(new Event("unload"));
}
if (exitHandler) {
exitHandler(code);
return;
}
ops.op_exit();
throw new Error("Code not reachable");
}
function setEnv(key, value) {
ops.op_set_env(key, value);
}
function getEnv(key) {
return ops.op_get_env(key) ?? undefined;
}
function deleteEnv(key) {
ops.op_delete_env(key);
}
const env = {
get: getEnv,
toObject() {
return ops.op_env();
},
set: setEnv,
delete: deleteEnv,
};
function execPath() {
return ops.op_exec_path();
}
window.__bootstrap.os = {
env,
execPath,
exit,
gid,
hostname,
loadavg,
networkInterfaces,
osRelease,
setExitHandler,
systemMemoryInfo,
uid,
};
})(this);