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https://github.com/denoland/deno.git
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132 lines
3.3 KiB
Rust
132 lines
3.3 KiB
Rust
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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use deno_core::op2;
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use deno_core::OpState;
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use deno_core::Resource;
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use deno_core::ResourceId;
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use serde::Deserialize;
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use std::borrow::Cow;
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use std::rc::Rc;
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use super::error::WebGpuResult;
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pub(crate) struct WebGpuTexture {
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pub(crate) instance: crate::Instance,
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pub(crate) id: wgpu_core::id::TextureId,
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pub(crate) owned: bool,
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}
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impl Resource for WebGpuTexture {
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fn name(&self) -> Cow<str> {
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"webGPUTexture".into()
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}
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fn close(self: Rc<Self>) {
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if self.owned {
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let instance = &self.instance;
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gfx_select!(self.id => instance.texture_drop(self.id, true));
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}
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}
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}
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pub(crate) struct WebGpuTextureView(
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pub(crate) crate::Instance,
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pub(crate) wgpu_core::id::TextureViewId,
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);
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impl Resource for WebGpuTextureView {
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fn name(&self) -> Cow<str> {
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"webGPUTextureView".into()
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}
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fn close(self: Rc<Self>) {
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gfx_select!(self.1 => self.0.texture_view_drop(self.1, true)).unwrap();
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}
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateTextureArgs {
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device_rid: ResourceId,
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label: String,
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size: wgpu_types::Extent3d,
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mip_level_count: u32,
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sample_count: u32,
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dimension: wgpu_types::TextureDimension,
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format: wgpu_types::TextureFormat,
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usage: u32,
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view_formats: Vec<wgpu_types::TextureFormat>,
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}
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#[op2]
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#[serde]
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pub fn op_webgpu_create_texture(
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state: &mut OpState,
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#[serde] args: CreateTextureArgs,
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) -> Result<WebGpuResult, deno_core::error::AnyError> {
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let instance = state.borrow::<super::Instance>();
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let device_resource = state
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.resource_table
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.get::<super::WebGpuDevice>(args.device_rid)?;
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let device = device_resource.1;
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let descriptor = wgpu_core::resource::TextureDescriptor {
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label: Some(Cow::Owned(args.label)),
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size: args.size,
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mip_level_count: args.mip_level_count,
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sample_count: args.sample_count,
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dimension: args.dimension,
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format: args.format,
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usage: wgpu_types::TextureUsages::from_bits_truncate(args.usage),
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view_formats: args.view_formats,
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};
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let (val, maybe_err) = gfx_select!(device => instance.device_create_texture(
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device,
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&descriptor,
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None
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));
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let rid = state.resource_table.add(WebGpuTexture {
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instance: instance.clone(),
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id: val,
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owned: true,
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});
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Ok(WebGpuResult::rid_err(rid, maybe_err))
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CreateTextureViewArgs {
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texture_rid: ResourceId,
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label: String,
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format: Option<wgpu_types::TextureFormat>,
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dimension: Option<wgpu_types::TextureViewDimension>,
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#[serde(flatten)]
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range: wgpu_types::ImageSubresourceRange,
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}
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#[op2]
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#[serde]
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pub fn op_webgpu_create_texture_view(
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state: &mut OpState,
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#[serde] args: CreateTextureViewArgs,
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) -> Result<WebGpuResult, deno_core::error::AnyError> {
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let instance = state.borrow::<super::Instance>();
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let texture_resource = state
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.resource_table
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.get::<WebGpuTexture>(args.texture_rid)?;
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let texture = texture_resource.id;
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let descriptor = wgpu_core::resource::TextureViewDescriptor {
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label: Some(Cow::Owned(args.label)),
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format: args.format,
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dimension: args.dimension,
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range: args.range,
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};
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gfx_put!(texture => instance.texture_create_view(
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texture,
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&descriptor,
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None
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) => state, WebGpuTextureView)
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}
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