mirror of
https://github.com/denoland/deno.git
synced 2024-12-22 23:34:47 -05:00
119 lines
3.1 KiB
Rust
119 lines
3.1 KiB
Rust
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
|
|
|
|
use deno_core::anyhow::anyhow;
|
|
use deno_core::anyhow::Result;
|
|
use deno_core::op2;
|
|
|
|
#[op2(fast)]
|
|
pub fn op_is_ascii(#[buffer] buf: &[u8]) -> bool {
|
|
buf.is_ascii()
|
|
}
|
|
|
|
#[op2(fast)]
|
|
pub fn op_is_utf8(#[buffer] buf: &[u8]) -> bool {
|
|
std::str::from_utf8(buf).is_ok()
|
|
}
|
|
|
|
#[op2]
|
|
#[buffer]
|
|
pub fn op_transcode(
|
|
#[buffer] source: &[u8],
|
|
#[string] from_encoding: &str,
|
|
#[string] to_encoding: &str,
|
|
) -> Result<Vec<u8>> {
|
|
match (from_encoding, to_encoding) {
|
|
("utf8", "ascii") => Ok(utf8_to_ascii(source)),
|
|
("utf8", "latin1") => Ok(utf8_to_latin1(source)),
|
|
("utf8", "utf16le") => utf8_to_utf16le(source),
|
|
("utf16le", "utf8") => utf16le_to_utf8(source),
|
|
("latin1", "utf16le") | ("ascii", "utf16le") => {
|
|
Ok(latin1_ascii_to_utf16le(source))
|
|
}
|
|
(from, to) => Err(anyhow!("Unable to transcode Buffer {from}->{to}")),
|
|
}
|
|
}
|
|
|
|
fn latin1_ascii_to_utf16le(source: &[u8]) -> Vec<u8> {
|
|
let mut result = Vec::with_capacity(source.len() * 2);
|
|
for &byte in source {
|
|
result.push(byte);
|
|
result.push(0);
|
|
}
|
|
result
|
|
}
|
|
|
|
fn utf16le_to_utf8(source: &[u8]) -> Result<Vec<u8>> {
|
|
let ucs2_vec: Vec<u16> = source
|
|
.chunks(2)
|
|
.map(|chunk| u16::from_le_bytes([chunk[0], chunk[1]]))
|
|
.collect();
|
|
String::from_utf16(&ucs2_vec)
|
|
.map(|utf8_string| utf8_string.into_bytes())
|
|
.map_err(|e| anyhow!("Invalid UTF-16 sequence: {}", e))
|
|
}
|
|
|
|
fn utf8_to_utf16le(source: &[u8]) -> Result<Vec<u8>> {
|
|
let utf8_string = std::str::from_utf8(source)?;
|
|
let ucs2_vec: Vec<u16> = utf8_string.encode_utf16().collect();
|
|
let bytes: Vec<u8> = ucs2_vec.iter().flat_map(|&x| x.to_le_bytes()).collect();
|
|
Ok(bytes)
|
|
}
|
|
|
|
fn utf8_to_latin1(source: &[u8]) -> Vec<u8> {
|
|
let mut latin1_bytes = Vec::with_capacity(source.len());
|
|
let mut i = 0;
|
|
while i < source.len() {
|
|
match source[i] {
|
|
byte if byte <= 0x7F => {
|
|
// ASCII character
|
|
latin1_bytes.push(byte);
|
|
i += 1;
|
|
}
|
|
byte if (0xC2..=0xDF).contains(&byte) && i + 1 < source.len() => {
|
|
// 2-byte UTF-8 sequence
|
|
let codepoint =
|
|
((byte as u16 & 0x1F) << 6) | (source[i + 1] as u16 & 0x3F);
|
|
latin1_bytes.push(if codepoint <= 0xFF {
|
|
codepoint as u8
|
|
} else {
|
|
b'?'
|
|
});
|
|
i += 2;
|
|
}
|
|
_ => {
|
|
// 3-byte or 4-byte UTF-8 sequence, or invalid UTF-8
|
|
latin1_bytes.push(b'?');
|
|
// Skip to the next valid UTF-8 start byte
|
|
i += 1;
|
|
while i < source.len() && (source[i] & 0xC0) == 0x80 {
|
|
i += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
latin1_bytes
|
|
}
|
|
|
|
fn utf8_to_ascii(source: &[u8]) -> Vec<u8> {
|
|
let mut ascii_bytes = Vec::with_capacity(source.len());
|
|
let mut i = 0;
|
|
while i < source.len() {
|
|
match source[i] {
|
|
byte if byte <= 0x7F => {
|
|
// ASCII character
|
|
ascii_bytes.push(byte);
|
|
i += 1;
|
|
}
|
|
_ => {
|
|
// Non-ASCII character
|
|
ascii_bytes.push(b'?');
|
|
// Skip to the next valid UTF-8 start byte
|
|
i += 1;
|
|
while i < source.len() && (source[i] & 0xC0) == 0x80 {
|
|
i += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ascii_bytes
|
|
}
|