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2e74f164b6
This commit moves Deno JS runtime, ops, permissions and inspector implementation to new "deno_runtime" crate located in "runtime/" directory. Details in "runtime/README.md". Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
65 lines
1.5 KiB
JavaScript
65 lines
1.5 KiB
JavaScript
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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((window) => {
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const core = window.Deno.core;
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const { illegalConstructorKey } = window.__bootstrap.webUtil;
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function opQuery(desc) {
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return core.jsonOpSync("op_query_permission", desc).state;
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}
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function opRevoke(desc) {
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return core.jsonOpSync("op_revoke_permission", desc).state;
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}
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function opRequest(desc) {
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return core.jsonOpSync("op_request_permission", desc).state;
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}
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class PermissionStatus {
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constructor(state = null, key = null) {
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if (key != illegalConstructorKey) {
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throw new TypeError("Illegal constructor.");
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}
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this.state = state;
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}
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// TODO(kt3k): implement onchange handler
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}
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class Permissions {
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constructor(key) {
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if (key != illegalConstructorKey) {
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throw new TypeError("Illegal constructor.");
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}
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}
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query(desc) {
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const state = opQuery(desc);
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return Promise.resolve(
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new PermissionStatus(state, illegalConstructorKey),
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);
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}
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revoke(desc) {
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const state = opRevoke(desc);
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return Promise.resolve(
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new PermissionStatus(state, illegalConstructorKey),
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);
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}
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request(desc) {
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const state = opRequest(desc);
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return Promise.resolve(
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new PermissionStatus(state, illegalConstructorKey),
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);
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}
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}
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const permissions = new Permissions(illegalConstructorKey);
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window.__bootstrap.permissions = {
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permissions,
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Permissions,
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PermissionStatus,
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};
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})(this);
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