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denoland-deno/cli/tests/webgpu_hellotriangle_shader.wgsl
crowlKats 7cd14f97c9
feat: WebGPU API (#7977)
Co-authored-by: Luca Casonato <lucacasonato@yahoo.com>
2021-03-01 11:31:13 +01:00

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WebGPU Shading Language

[[builtin(vertex_index)]]
var<in> in_vertex_index: u32;
[[builtin(position)]]
var<out> out_pos: vec4<f32>;
[[stage(vertex)]]
fn vs_main() {
var x: f32 = f32(i32(in_vertex_index) - 1);
var y: f32 = f32(i32(in_vertex_index & 1) * 2 - 1);
out_pos = vec4<f32>(x, y, 0.0, 1.0);
}
[[location(0)]]
var<out> out_color: vec4<f32>;
[[stage(fragment)]]
fn fs_main() {
out_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
}