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a44349dfdf
This commit adds new binary target called "denort". It is a "lite" version of "deno" binary that can only execute code embedded inside the binary itself. Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
146 lines
4.5 KiB
Rust
146 lines
4.5 KiB
Rust
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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use crate::flags::DenoSubcommand;
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use crate::flags::Flags;
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use deno_core::error::bail;
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use deno_core::error::AnyError;
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use deno_core::serde_json;
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use std::fs::read;
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use std::fs::File;
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use std::io::Read;
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use std::io::Seek;
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use std::io::SeekFrom;
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use std::io::Write;
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use std::path::PathBuf;
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use crate::standalone::Metadata;
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use crate::standalone::MAGIC_TRAILER;
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/// This functions creates a standalone deno binary by appending a bundle
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/// and magic trailer to the currently executing binary.
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pub async fn create_standalone_binary(
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source_code: String,
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flags: Flags,
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output: PathBuf,
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) -> Result<(), AnyError> {
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let mut source_code = source_code.as_bytes().to_vec();
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let ca_data = match &flags.ca_file {
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Some(ca_file) => Some(read(ca_file)?),
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None => None,
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};
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let metadata = Metadata {
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argv: flags.argv.clone(),
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unstable: flags.unstable,
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seed: flags.seed,
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location: flags.location.clone(),
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permissions: flags.clone().into(),
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v8_flags: flags.v8_flags.clone(),
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log_level: flags.log_level,
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ca_data,
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};
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let mut metadata = serde_json::to_string(&metadata)?.as_bytes().to_vec();
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let original_binary_path = std::env::current_exe()?;
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let mut original_bin = tokio::fs::read(original_binary_path).await?;
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let bundle_pos = original_bin.len();
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let metadata_pos = bundle_pos + source_code.len();
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let mut trailer = MAGIC_TRAILER.to_vec();
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trailer.write_all(&bundle_pos.to_be_bytes())?;
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trailer.write_all(&metadata_pos.to_be_bytes())?;
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let mut final_bin =
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Vec::with_capacity(original_bin.len() + source_code.len() + trailer.len());
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final_bin.append(&mut original_bin);
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final_bin.append(&mut source_code);
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final_bin.append(&mut metadata);
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final_bin.append(&mut trailer);
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let output =
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if cfg!(windows) && output.extension().unwrap_or_default() != "exe" {
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PathBuf::from(output.display().to_string() + ".exe")
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} else {
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output
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};
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if output.exists() {
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// If the output is a directory, throw error
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if output.is_dir() {
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bail!("Could not compile: {:?} is a directory.", &output);
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}
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// Make sure we don't overwrite any file not created by Deno compiler.
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// Check for magic trailer in last 24 bytes.
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let mut has_trailer = false;
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let mut output_file = File::open(&output)?;
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// This seek may fail because the file is too small to possibly be
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// `deno compile` output.
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if output_file.seek(SeekFrom::End(-24)).is_ok() {
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let mut trailer = [0; 24];
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output_file.read_exact(&mut trailer)?;
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let (magic_trailer, _) = trailer.split_at(8);
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has_trailer = magic_trailer == MAGIC_TRAILER;
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}
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if !has_trailer {
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bail!("Could not compile: cannot overwrite {:?}.", &output);
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}
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}
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tokio::fs::write(&output, final_bin).await?;
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#[cfg(unix)]
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{
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use std::os::unix::fs::PermissionsExt;
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let perms = std::fs::Permissions::from_mode(0o777);
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tokio::fs::set_permissions(output, perms).await?;
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}
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Ok(())
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}
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/// Transform the flags passed to `deno compile` to flags that would be used at
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/// runtime, as if `deno run` were used.
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/// - Flags that affect module resolution, loading, type checking, etc. aren't
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/// applicable at runtime so are set to their defaults like `false`.
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/// - Other flags are inherited.
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pub fn compile_to_runtime_flags(
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flags: Flags,
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baked_args: Vec<String>,
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) -> Result<Flags, AnyError> {
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// IMPORTANT: Don't abbreviate any of this to `..flags` or
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// `..Default::default()`. That forces us to explicitly consider how any
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// change to `Flags` should be reflected here.
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Ok(Flags {
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argv: baked_args,
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subcommand: DenoSubcommand::Run {
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script: "placeholder".to_string(),
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},
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allow_env: flags.allow_env,
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allow_hrtime: flags.allow_hrtime,
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allow_net: flags.allow_net,
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allow_plugin: flags.allow_plugin,
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allow_read: flags.allow_read,
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allow_run: flags.allow_run,
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allow_write: flags.allow_write,
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cache_blocklist: vec![],
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ca_file: flags.ca_file,
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cached_only: false,
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config_path: None,
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coverage_dir: flags.coverage_dir,
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ignore: vec![],
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import_map_path: None,
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inspect: None,
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inspect_brk: None,
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location: flags.location,
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lock: None,
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lock_write: false,
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log_level: flags.log_level,
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no_check: false,
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no_prompts: flags.no_prompts,
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no_remote: false,
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reload: false,
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repl: false,
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seed: flags.seed,
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unstable: flags.unstable,
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v8_flags: flags.v8_flags,
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version: false,
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watch: false,
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})
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}
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