1
0
Fork 0
mirror of https://github.com/denoland/deno.git synced 2024-11-04 08:54:20 -05:00
denoland-deno/runtime/js/30_os.js
Yoshiya Hinosawa e7c894e8f5
fix: prevent Deno.exit to fail when dispatchEvent tampered (#14665)
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
2022-05-20 11:57:05 +09:00

105 lines
2.2 KiB
JavaScript

// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
"use strict";
((window) => {
const core = window.Deno.core;
const {
Error,
SymbolFor,
} = window.__bootstrap.primordials;
const windowDispatchEvent = window.dispatchEvent.bind(window);
function loadavg() {
return core.opSync("op_loadavg");
}
function hostname() {
return core.opSync("op_hostname");
}
function osRelease() {
return core.opSync("op_os_release");
}
function systemMemoryInfo() {
return core.opSync("op_system_memory_info");
}
function networkInterfaces() {
return core.opSync("op_network_interfaces");
}
function getUid() {
return core.opSync("op_getuid");
}
// This is an internal only method used by the test harness to override the
// behavior of exit when the exit sanitizer is enabled.
let exitHandler = null;
function setExitHandler(fn) {
exitHandler = fn;
}
function exit(code) {
// Set exit code first so unload event listeners can override it.
if (typeof code === "number") {
core.opSync("op_set_exit_code", code);
} else {
code = 0;
}
// Dispatches `unload` only when it's not dispatched yet.
if (!window[SymbolFor("isUnloadDispatched")]) {
// Invokes the `unload` hooks before exiting
// ref: https://github.com/denoland/deno/issues/3603
windowDispatchEvent(new Event("unload"));
}
if (exitHandler) {
exitHandler(code);
return;
}
core.opSync("op_exit");
throw new Error("Code not reachable");
}
function setEnv(key, value) {
core.opSync("op_set_env", key, value);
}
function getEnv(key) {
return core.opSync("op_get_env", key) ?? undefined;
}
function deleteEnv(key) {
core.opSync("op_delete_env", key);
}
const env = {
get: getEnv,
toObject() {
return core.opSync("op_env");
},
set: setEnv,
delete: deleteEnv,
};
function execPath() {
return core.opSync("op_exec_path");
}
window.__bootstrap.os = {
env,
execPath,
exit,
getUid,
hostname,
loadavg,
networkInterfaces,
osRelease,
setExitHandler,
systemMemoryInfo,
};
})(this);