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denoland-deno/main.go
2018-05-19 04:47:40 -04:00

295 lines
6.3 KiB
Go

package main
import (
"crypto/md5"
"encoding/hex"
"github.com/golang/protobuf/proto"
"github.com/ry/v8worker2"
"io"
"io/ioutil"
"net/http"
"net/url"
"os"
"path"
"runtime"
"strings"
"sync"
"time"
)
var DenoDir string
var CompileDir string
var SrcDir string
var wg sync.WaitGroup
var resChan chan *Msg
func SourceCodeHash(filename string, sourceCodeBuf []byte) string {
h := md5.New()
h.Write([]byte(filename))
h.Write(sourceCodeBuf)
return hex.EncodeToString(h.Sum(nil))
}
func CacheFileName(filename string, sourceCodeBuf []byte) string {
cacheKey := SourceCodeHash(filename, sourceCodeBuf)
return path.Join(CompileDir, cacheKey+".js")
}
func IsRemote(filename string) bool {
u, err := url.Parse(filename)
check(err)
return u.IsAbs()
}
// Fetches a remoteUrl but also caches it to the localFilename.
func FetchRemoteSource(remoteUrl string, localFilename string) ([]byte, error) {
Assert(strings.HasPrefix(localFilename, SrcDir), localFilename)
var sourceReader io.Reader
file, err := os.Open(localFilename)
if os.IsNotExist(err) {
// Fetch from HTTP.
res, err := http.Get(remoteUrl)
if err != nil {
return nil, err
}
defer res.Body.Close()
err = os.MkdirAll(path.Dir(localFilename), 0700)
if err != nil {
return nil, err
}
// Write to to file. Need to reopen it for writing.
file, err = os.OpenFile(localFilename, os.O_RDWR|os.O_CREATE, 0700)
if err != nil {
return nil, err
}
sourceReader = io.TeeReader(res.Body, file) // Fancy!
} else if err != nil {
return nil, err
} else {
sourceReader = file
}
defer file.Close()
return ioutil.ReadAll(sourceReader)
}
func ResolveModule(moduleSpecifier string, containingFile string) (
moduleName string, filename string, err error) {
moduleUrl, err := url.Parse(moduleSpecifier)
if err != nil {
return
}
baseUrl, err := url.Parse(containingFile)
if err != nil {
return
}
resolved := baseUrl.ResolveReference(moduleUrl)
moduleName = resolved.String()
if moduleUrl.IsAbs() {
filename = path.Join(SrcDir, resolved.Host, resolved.Path)
} else {
filename = resolved.Path
}
return
}
const assetPrefix string = "/$asset$/"
func HandleSourceCodeFetch(moduleSpecifier string, containingFile string) (out []byte) {
res := &Msg{}
var sourceCodeBuf []byte
var err error
defer func() {
if err != nil {
res.Error = err.Error()
}
out, err = proto.Marshal(res)
check(err)
}()
moduleName, filename, err := ResolveModule(moduleSpecifier, containingFile)
if err != nil {
return
}
if IsRemote(moduleName) {
sourceCodeBuf, err = FetchRemoteSource(moduleName, filename)
} else if strings.HasPrefix(moduleName, assetPrefix) {
f := strings.TrimPrefix(moduleName, assetPrefix)
sourceCodeBuf, err = Asset("dist/" + f)
} else {
Assert(moduleName == filename,
"if a module isn't remote, it should have the same filename")
sourceCodeBuf, err = ioutil.ReadFile(moduleName)
}
if err != nil {
return
}
outputCode, err := LoadOutputCodeCache(filename, sourceCodeBuf)
if err != nil {
return
}
res.Payload = &Msg_SourceCodeFetchRes{
SourceCodeFetchRes: &SourceCodeFetchResMsg{
ModuleName: moduleName,
Filename: filename,
SourceCode: string(sourceCodeBuf),
OutputCode: outputCode,
},
}
return
}
func LoadOutputCodeCache(filename string, sourceCodeBuf []byte) (outputCode string, err error) {
cacheFn := CacheFileName(filename, sourceCodeBuf)
outputCodeBuf, err := ioutil.ReadFile(cacheFn)
if os.IsNotExist(err) {
err = nil // Ignore error if we can't load the cache.
} else if err != nil {
outputCode = string(outputCodeBuf)
}
return
}
func HandleSourceCodeCache(filename string, sourceCode string,
outputCode string) []byte {
fn := CacheFileName(filename, []byte(sourceCode))
outputCodeBuf := []byte(outputCode)
err := ioutil.WriteFile(fn, outputCodeBuf, 0600)
res := &Msg{}
if err != nil {
res.Error = err.Error()
}
out, err := proto.Marshal(res)
check(err)
return out
}
func HandleTimerStart(id int32, interval bool, duration int32) []byte {
wg.Add(1)
go func() {
defer wg.Done()
time.Sleep(time.Duration(duration) * time.Millisecond)
resChan <- &Msg{
Payload: &Msg_TimerReady{
TimerReady: &TimerReadyMsg{
Id: id,
},
},
}
}()
return nil
}
func UserHomeDir() string {
if runtime.GOOS == "windows" {
home := os.Getenv("HOMEDRIVE") + os.Getenv("HOMEPATH")
if home == "" {
home = os.Getenv("USERPROFILE")
}
return home
}
return os.Getenv("HOME")
}
func loadAsset(w *v8worker2.Worker, path string) {
data, err := Asset(path)
check(err)
err = w.Load(path, string(data))
check(err)
}
func createDirs() {
DenoDir = path.Join(UserHomeDir(), ".deno")
CompileDir = path.Join(DenoDir, "compile")
err := os.MkdirAll(CompileDir, 0700)
check(err)
SrcDir = path.Join(DenoDir, "src")
err = os.MkdirAll(SrcDir, 0700)
check(err)
}
func check(e error) {
if e != nil {
panic(e)
}
}
func recv(buf []byte) []byte {
msg := &Msg{}
err := proto.Unmarshal(buf, msg)
check(err)
switch msg.Payload.(type) {
case *Msg_Exit:
payload := msg.GetExit()
os.Exit(int(payload.Code))
case *Msg_SourceCodeFetch:
payload := msg.GetSourceCodeFetch()
return HandleSourceCodeFetch(payload.ModuleSpecifier, payload.ContainingFile)
case *Msg_SourceCodeCache:
payload := msg.GetSourceCodeCache()
return HandleSourceCodeCache(payload.Filename, payload.SourceCode,
payload.OutputCode)
case *Msg_TimerStart:
payload := msg.GetTimerStart()
return HandleTimerStart(payload.Id, payload.Interval, payload.Duration)
default:
panic("Unexpected message")
}
return nil
}
func main() {
args := v8worker2.SetFlags(os.Args)
createDirs()
worker := v8worker2.New(recv)
loadAsset(worker, "dist/main.js")
cwd, err := os.Getwd()
check(err)
resChan = make(chan *Msg)
doneChan := make(chan bool)
out, err := proto.Marshal(&Msg{
Payload: &Msg_Start{
Start: &StartMsg{
Cwd: cwd,
Argv: args,
},
},
})
check(err)
err = worker.SendBytes(out)
if err != nil {
os.Stderr.WriteString(err.Error())
os.Exit(1)
}
// In a goroutine, we wait on for all goroutines to complete (for example
// timers). We use this to signal to the main thread to exit.
go func() {
wg.Wait()
doneChan <- true
}()
for {
select {
case msg := <-resChan:
out, err := proto.Marshal(msg)
err = worker.SendBytes(out)
check(err)
case <-doneChan:
// All goroutines have completed. Now we can exit main().
return
}
}
}