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{"name":"debug","description":"Lightweight debugging utility for Node.js and the browser","dist-tags":{"latest":"4.3.5"},"versions":{"4.3.5":{"name":"debug","version":"4.3.5","author":{"url":"https://github.com/qix-","name":"Josh Junon"},"license":"MIT","_id":"debug@4.3.5","bugs":{"url":"https://github.com/debug-js/debug/issues"},"dist":{"shasum":"e83444eceb9fedd4a1da56d671ae2446a01a6e1e","tarball":"http://localhost:4260/debug/debug-4.3.5.tgz","fileCount":7,"integrity":"sha512-pt0bNEmneDIvdL1Xsd9oDQ/wrQRkXDT4AUWlNZNPKvW5x/jyO9VFXkJUP07vQ2upmw5PlaITaPKc31jK13V+jg==","signatures":[{"sig":"MEUCIQD2eFpf3p60i2+rFrwBiP8ctewWXYfqZxZvMEU/XyX/xAIgJXRFOrWWj+tLfHrd400HHT/bz+yV4Edh8cAmQFDP3Jw=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":42430},"main":"./src/index.js","browser":"./src/browser.js","engines":{"node":">=6.0"},"gitHead":"5464bdddbc6f91b2aef2ad20650d3a6cfd9fcc3a","scripts":{"lint":"xo","test":"npm run test:node && npm run test:browser && npm run lint","test:node":"istanbul cover _mocha -- test.js test.node.js","test:browser":"karma start --single-run","test:coverage":"cat ./coverage/lcov.info | coveralls"},"repository":{"url":"git://github.com/debug-js/debug.git","type":"git"},"_npmVersion":"10.2.4","description":"Lightweight debugging utility for Node.js and the browser","directories":{},"_nodeVersion":"21.3.0","dependencies":{"ms":"2.1.2"},"_hasShrinkwrap":false,"devDependencies":{"xo":"^0.23.0","brfs":"^2.0.1","karma":"^3.1.4","mocha":"^5.2.0","sinon":"^14.0.0","istanbul":"^0.4.5","coveralls":"^3.0.2","browserify":"^16.2.3","karma-mocha":"^1.3.0","karma-browserify":"^6.0.0","mocha-lcov-reporter":"^1.2.0","karma-chrome-launcher":"^2.2.0"},"peerDependenciesMeta":{"supports-color":{"optional":true}}}},"author":{"url":"https://github.com/qix-","name":"Josh Junon"},"repository":{"url":"git://github.com/debug-js/debug.git","type":"git"},"license":"MIT","homepage":"https://github.com/debug-js/debug#readme","bugs":{"url":"https://github.com/debug-js/debug/issues"},"readme":"# debug\n[![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug) [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master) [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers)\n[![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors)\n\n<img width=\"647\" src=\"https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png\">\n\nA tiny JavaScript debugging utility modelled after Node.js core's debugging\ntechnique. Works in Node.js and web browsers.\n\n## Installation\n\n```bash\n$ npm install debug\n```\n\n## Usage\n\n`debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole.\n\nExample [_app.js_](./examples/node/app.js):\n\n```js\nvar debug = require('debug')('http')\n , http = require('http')\n , name = 'My App';\n\n// fake app\n\ndebug('booting %o', name);\n\nhttp.createServer(function(req, res){\n debug(req.method + ' ' + req.url);\n res.end('hello\\n');\n}).listen(3000, function(){\n debug('listening');\n});\n\n// fake worker of some kind\n\nrequire('./worker');\n```\n\nExample [_worker.js_](./examples/node/worker.js):\n\n```js\nvar a = require('debug')('worker:a')\n , b = require('debug')('worker:b');\n\nfunction work() {\n a('doing lots of uninteresting work');\n setTimeout(work, Math.random() * 1000);\n}\n\nwork();\n\nfunction workb() {\n b('doing some work');\n setTimeout(workb, Math.random() * 2000);\n}\n\nworkb();\n```\n\nThe `DEBUG` environment variable is then used to enable these based on space or\ncomma-delimited names.\n\nHere are some examples:\n\n<img width=\"647\" alt=\"screen shot 2017-08-08 at 12 53 04 pm\" src=\"https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png\">\n<img width=\"647\" alt=\"screen shot 2017-08-08 at 12 53 38 pm\" src=\"https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png\">\n<img width=\"647\" alt=\"screen shot 2017-08-08 at 12 53 25 pm\" src=\"https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png\">\n\n#### Windows command prompt notes\n\n##### CMD\n\nOn Windows the environment variable is set using the `set` command.\n\n```cmd\nset DEBUG=*,-not_this\n```\n\nExample:\n\n```cmd\nset DEBUG=* & node app.js\n```\n\n##### PowerShell (VS Code default)\n\nPowerShell uses different syntax to set environment variables.\n\n```cmd\n$env:DEBUG = \"*,-not_this\"\n```\n\nExample:\n\n```cmd\n$env:DEBUG='app';node app.js\n```\n\nThen, run the program to be debugged as usual.\n\nnpm script example:\n```js\n \"windowsDebug\": \"@powershell -Command $env:DEBUG='*';node app.js\",\n```\n\n## Namespace Colors\n\nEvery debug instance has a color generated for it based on its namespace name.\nThis helps when visually parsing the debug output to identify which debug instance\na debug line belongs to.\n\n#### Node.js\n\nIn Node.js, colors are enabled when stderr is a TTY. You also _should_ install\nthe [`supports-color`](https://npmjs.org/supports-color) module alongside debug,\notherwise debug will only use a small handful of basic colors.\n\n<img width=\"521\" src=\"https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png\">\n\n#### Web Browser\n\nColors are also enabled on \"Web Inspectors\" that understand the `%c` formatting\noption. These are WebKit web inspectors, Firefox ([since version\n31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/))\nand the Firebug plugin for Firefox (any version).\n\n<img width=\"524\" src=\"https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png\">\n\n\n## Millisecond diff\n\nWhen actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the \"+NNNms\" will show you how much time was spent between calls.\n\n<img width=\"647\" src=\"https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png\">\n\nWhen stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below:\n\n<img width=\"647\" src=\"https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png\">\n\n\n## Conventions\n\nIf you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use \":\" to separate features. For example \"bodyParser\" from Connect would then be \"connect:bodyParser\". If you append a \"*\" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output.\n\n## Wildcards\n\nThe `*` character may be used as a wildcard. Suppose for example your library has\ndebuggers named \"connect:bodyParser\", \"connect:compress\", \"connect:session\",\ninstead of listing all three with\n`DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do\n`DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`.\n\nYou can also exclude specific debuggers by prefixing them with a \"-\" character.\nFor example, `DEBUG=*,-connect:*` would include all debuggers except those\nstarting with \"connect:\".\n\n## Environment Variables\n\nWhen running through Node.js, you can set a few environment variables that will\nchange the behavior of the debug logging:\n\n| Name | Purpose |\n|-----------|-------------------------------------------------|\n| `DEBUG` | Enables/disables specific debugging namespaces. |\n| `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY). |\n| `DEBUG_COLORS`| Whether or not to use colors in the debug output. |\n| `DEBUG_DEPTH` | Object inspection depth. |\n| `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. |\n\n\n__Note:__ The environment variables beginning with `DEBUG_` end up being\nconverted into an Options object that gets used with `%o`/`%O` formatters.\nSee the Node.js documentation for\n[`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options)\nfor the complete list.\n\n## Formatters\n\nDebug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting.\nBelow are the officially supported formatters:\n\n| Formatter | Representation |\n|-----------|----------------|\n| `%O` | Pretty-print an Object on multiple lines. |\n| `%o` | Pretty-print an Object all on a single line. |\n| `%s` | String. |\n| `%d` | Number (both integer and float). |\n| `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. |\n| `%%` | Single percent sign ('%'). This does not consume an argument. |\n\n\n### Custom formatters\n\nYou can add custom formatters by extending the `debug.formatters` object.\nFor example, if you wanted to add support for rendering a Buffer as hex with\n`%h`, you could do something like:\n\n```js\nconst createDebug = require('debug')\ncreateDebug.formatters.h = (v) => {\n return v.toString('hex')\n}\n\n// …elsewhere\nconst debug = createDebug('foo')\ndebug('this is hex: %h', new Buffer('hello world'))\n// foo this is hex: 68656c6c6f20776f726c6421 +0ms\n```\n\n\n## Browser Support\n\nYou can build a browser-ready script using [browserify](https://github.com/substack/node-browserify),\nor just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest),\nif you don't want to build it yourself.\n\nDebug's enable state is currently persisted by `localStorage`.\nConsider the situation shown below where you have `worker:a` and `worker:b`,\nand wish to debug both. You can enable this using `localStorage.debug`:\n\n```js\nlocalStorage.debug = 'worker:*'\n```\n\nAnd then refresh the page.\n\n```js\na = debug('worker:a');\nb = debug('worker:b');\n\nsetInterval(function(){\n a('doing some work');\n}, 1000);\n\nsetInterval(function(){\n b('doing some work');\n}, 1200);\n```\n\nIn Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the \"Verbose\" log level is _enabled_.\n\n<img width=\"647\" src=\"https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png\">\n\n## Output streams\n\n By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method:\n\nExample [_stdout.js_](./examples/node/stdout.js):\n\n```js\nvar debug = require('debug');\nvar error = debug('app:error');\n\n// by default stderr is used\nerror('goes to stderr!');\n\nvar log = debug('app:log');\n// set this namespace to log via console.log\nlog.log = console.log.bind(console); // don't forget to bind to console!\nlog('goes to stdout');\nerror('still goes to stderr!');\n\n// set all output to go via console.info\n// overrides all per-namespace log settings\ndebug.log = console.info.bind(console);\nerror('now goes to stdout via console.info');\nlog('still goes to stdout, but via console.info now');\n```\n\n## Extend\nYou can simply extend debugger \n```js\nconst log = require('debug')('auth');\n\n//creates new debug instance with extended namespace\nconst logSign = log.extend('sign');\nconst logLogin = log.extend('login');\n\nlog('hello'); // auth hello\nlogSign('hello'); //auth:sign hello\nlogLogin('hello'); //auth:login hello\n```\n\n## Set dynamically\n\nYou can also enable debug dynamically by calling the `enable()` method :\n\n```js\nlet debug = require('debug');\n\nconsole.log(1, debug.enabled('test'));\n\ndebug.enable('test');\nconsole.log(2, debug.enabled('test'));\n\ndebug.disable();\nconsole.log(3, debug.enabled('test'));\n\n```\n\nprint : \n```\n1 false\n2 true\n3 false\n```\n\nUsage : \n`enable(namespaces)` \n`namespaces` can include modes separated by a colon and wildcards.\n \nNote that calling `enable()` completely overrides previously set DEBUG variable : \n\n```\n$ DEBUG=foo node -e 'var dbg = require(\"debug\"); dbg.enable(\"bar\"); console.log(dbg.enabled(\"foo\"))'\n=> false\n```\n\n`disable()`\n\nWill disable all namespaces. The functions returns the namespaces currently\nenabled (and skipped). This can be useful if you want to disable debugging\ntemporarily without knowing what was enabled to begin with.\n\nFor example:\n\n```js\nlet debug = require('debug');\ndebug.enable('foo:*,-foo:bar');\nlet namespaces = debug.disable();\ndebug.enable(namespaces);\n```\n\nNote: There is no guarantee that the string will be identical to the initial\nenable string, but semantically they will be identical.\n\n## Checking whether a debug target is enabled\n\nAfter you've created a debug instance, you can determine whether or not it is\nenabled by checking the `enabled` property:\n\n```javascript\nconst debug = require('debug')('http');\n\nif (debug.enabled) {\n // do stuff...\n}\n```\n\nYou can also manually toggle this property to force the debug instance to be\nenabled or disabled.\n\n## Usage in child processes\n\nDue to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process. \nFor example:\n\n```javascript\nworker = fork(WORKER_WRAP_PATH, [workerPath], {\n stdio: [\n /* stdin: */ 0,\n /* stdout: */ 'pipe',\n /* stderr: */ 'pipe',\n 'ipc',\n ],\n env: Object.assign({}, process.env, {\n DEBUG_COLORS: 1 // without this settings, colors won't be shown\n }),\n});\n\nworker.stderr.pipe(process.stderr, { end: false });\n```\n\n\n## Authors\n\n - TJ Holowaychuk\n - Nathan Rajlich\n - Andrew Rhyne\n - Josh Junon\n\n## Backers\n\nSupport us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)]\n\n<a href=\"https://opencollective.com/debug/backer/0/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/0/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/1/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/1/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/2/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/2/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/3/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/3/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/4/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/4/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/5/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/5/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/6/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/6/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/7/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/7/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/8/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/8/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/9/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/9/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/10/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/10/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/11/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/11/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/12/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/12/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/13/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/13/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/14/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/14/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/15/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/15/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/16/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/16/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/17/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/17/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/18/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/18/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/19/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/19/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/20/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/20/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/21/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/21/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/22/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/22/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/23/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/23/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/24/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/24/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/25/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/25/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/26/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/26/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/27/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/27/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/28/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/28/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/backer/29/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/backer/29/avatar.svg\"></a>\n\n\n## Sponsors\n\nBecome a sponsor and get your logo on our README on Github with a link to your site. 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target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/12/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/13/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/13/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/14/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/14/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/15/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/15/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/16/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/16/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/17/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/17/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/18/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/18/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/19/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/19/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/20/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/20/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/21/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/21/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/22/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/22/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/23/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/23/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/24/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/24/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/25/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/25/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/26/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/26/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/27/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/27/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/28/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/28/avatar.svg\"></a>\n<a href=\"https://opencollective.com/debug/sponsor/29/website\" target=\"_blank\"><img src=\"https://opencollective.com/debug/sponsor/29/avatar.svg\"></a>\n\n## License\n\n(The MIT License)\n\nCopyright (c) 2014-2017 TJ Holowaychuk <tj@vision-media.ca>\nCopyright (c) 2018-2021 Josh Junon\n\nPermission is hereby granted, free of charge, to any person obtaining\na copy of this software and associated documentation files (the\n'Software'), to deal in the Software without restriction, including\nwithout limitation the rights to use, copy, modify, merge, publish,\ndistribute, sublicense, and/or sell copies of the Software, and to\npermit persons to whom the Software is furnished to do so, subject to\nthe following conditions:\n\nThe above copyright notice and this permission notice shall be\nincluded in all copies or substantial portions of the Software.\n\nTHE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\nIN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\nCLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\nTORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\nSOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n","readmeFilename":"README.md"}
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