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denoland-deno/extensions/timers/benches/timers_ops.rs
Luca Casonato 10e50a1207
core: don't include_str extension js code (#10786)
This speeds up incremental rebuild when only touching JS files by 13-15%

Rebuild time after `touch 01_broadcast_channel.js`:

main: run 1 49.18s, run 2 50.34s
this: run 1 43.12s, run 2 43.19s
2021-05-29 16:20:52 +02:00

36 lines
938 B
Rust

use deno_core::Extension;
use deno_bench_util::bench_or_profile;
use deno_bench_util::bencher::{benchmark_group, Bencher};
use deno_bench_util::{bench_js_async, bench_js_sync};
fn setup() -> Vec<Extension> {
vec![
deno_timers::init::<deno_timers::NoTimersPermission>(),
Extension::builder()
.js(vec![
("setup",
Box::new(|| Ok(r#"
const { opNow, setTimeout, handleTimerMacrotask } = globalThis.__bootstrap.timers;
Deno.core.setMacrotaskCallback(handleTimerMacrotask);
"#.to_owned())),
),
])
.state(|state| {
state.put(deno_timers::NoTimersPermission{});
Ok(())
})
.build()
]
}
fn bench_op_now(b: &mut Bencher) {
bench_js_sync(b, r#"opNow();"#, setup);
}
fn bench_set_timeout(b: &mut Bencher) {
bench_js_async(b, r#"setTimeout(() => {}, 0);"#, setup);
}
benchmark_group!(benches, bench_op_now, bench_set_timeout,);
bench_or_profile!(benches);