mirror of
https://github.com/denoland/deno.git
synced 2024-11-23 15:16:54 -05:00
669 lines
17 KiB
Rust
669 lines
17 KiB
Rust
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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use deno_core::error::bad_resource_id;
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use deno_core::error::null_opbuf;
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use deno_core::error::AnyError;
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use deno_core::ResourceId;
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use deno_core::ZeroCopyBuf;
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use deno_core::{OpState, Resource};
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use serde::Deserialize;
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use std::borrow::Cow;
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use std::cell::RefCell;
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use super::error::WebGpuResult;
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pub(crate) struct WebGpuRenderPass(
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pub(crate) RefCell<wgpu_core::command::RenderPass>,
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);
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impl Resource for WebGpuRenderPass {
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fn name(&self) -> Cow<str> {
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"webGPURenderPass".into()
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}
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassSetViewportArgs {
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render_pass_rid: ResourceId,
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x: f32,
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y: f32,
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width: f32,
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height: f32,
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min_depth: f32,
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max_depth: f32,
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}
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pub fn op_webgpu_render_pass_set_viewport(
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state: &mut OpState,
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args: RenderPassSetViewportArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_set_viewport(
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&mut render_pass_resource.0.borrow_mut(),
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args.x,
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args.y,
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args.width,
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args.height,
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args.min_depth,
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args.max_depth,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassSetScissorRectArgs {
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render_pass_rid: ResourceId,
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x: u32,
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y: u32,
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width: u32,
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height: u32,
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}
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pub fn op_webgpu_render_pass_set_scissor_rect(
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state: &mut OpState,
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args: RenderPassSetScissorRectArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_set_scissor_rect(
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&mut render_pass_resource.0.borrow_mut(),
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args.x,
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args.y,
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args.width,
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args.height,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GpuColor {
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pub r: f64,
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pub g: f64,
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pub b: f64,
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pub a: f64,
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassSetBlendConstantArgs {
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render_pass_rid: ResourceId,
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color: GpuColor,
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}
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pub fn op_webgpu_render_pass_set_blend_constant(
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state: &mut OpState,
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args: RenderPassSetBlendConstantArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_set_blend_constant(
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&mut render_pass_resource.0.borrow_mut(),
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&wgpu_types::Color {
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r: args.color.r,
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g: args.color.g,
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b: args.color.b,
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a: args.color.a,
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},
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassSetStencilReferenceArgs {
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render_pass_rid: ResourceId,
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reference: u32,
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}
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pub fn op_webgpu_render_pass_set_stencil_reference(
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state: &mut OpState,
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args: RenderPassSetStencilReferenceArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_set_stencil_reference(
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&mut render_pass_resource.0.borrow_mut(),
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args.reference,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassBeginPipelineStatisticsQueryArgs {
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render_pass_rid: ResourceId,
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query_set: u32,
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query_index: u32,
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}
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pub fn op_webgpu_render_pass_begin_pipeline_statistics_query(
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state: &mut OpState,
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args: RenderPassBeginPipelineStatisticsQueryArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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let query_set_resource = state
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.resource_table
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.get::<super::WebGpuQuerySet>(args.query_set)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_begin_pipeline_statistics_query(
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&mut render_pass_resource.0.borrow_mut(),
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query_set_resource.0,
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args.query_index,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassEndPipelineStatisticsQueryArgs {
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render_pass_rid: ResourceId,
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}
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pub fn op_webgpu_render_pass_end_pipeline_statistics_query(
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state: &mut OpState,
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args: RenderPassEndPipelineStatisticsQueryArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_end_pipeline_statistics_query(
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&mut render_pass_resource.0.borrow_mut(),
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassWriteTimestampArgs {
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render_pass_rid: ResourceId,
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query_set: u32,
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query_index: u32,
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}
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pub fn op_webgpu_render_pass_write_timestamp(
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state: &mut OpState,
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args: RenderPassWriteTimestampArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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let query_set_resource = state
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.resource_table
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.get::<super::WebGpuQuerySet>(args.query_set)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_write_timestamp(
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&mut render_pass_resource.0.borrow_mut(),
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query_set_resource.0,
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args.query_index,
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);
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassExecuteBundlesArgs {
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render_pass_rid: ResourceId,
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bundles: Vec<u32>,
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}
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pub fn op_webgpu_render_pass_execute_bundles(
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state: &mut OpState,
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args: RenderPassExecuteBundlesArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let mut render_bundle_ids = vec![];
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for rid in &args.bundles {
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let render_bundle_resource = state
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.resource_table
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.get::<super::bundle::WebGpuRenderBundle>(*rid)
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.ok_or_else(bad_resource_id)?;
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render_bundle_ids.push(render_bundle_resource.0);
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}
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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unsafe {
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wgpu_core::command::render_ffi::wgpu_render_pass_execute_bundles(
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&mut render_pass_resource.0.borrow_mut(),
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render_bundle_ids.as_ptr(),
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args.bundles.len(),
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);
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}
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassEndPassArgs {
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command_encoder_rid: ResourceId,
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render_pass_rid: ResourceId,
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}
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pub fn op_webgpu_render_pass_end_pass(
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state: &mut OpState,
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args: RenderPassEndPassArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let command_encoder_resource = state
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.resource_table
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.get::<super::command_encoder::WebGpuCommandEncoder>(
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args.command_encoder_rid,
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)
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.ok_or_else(bad_resource_id)?;
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let command_encoder = command_encoder_resource.0;
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let render_pass_resource = state
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.resource_table
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.take::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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let render_pass = &render_pass_resource.0.borrow();
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let instance = state.borrow::<super::Instance>();
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gfx_ok!(command_encoder => instance.command_encoder_run_render_pass(command_encoder, render_pass))
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassSetBindGroupArgs {
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render_pass_rid: ResourceId,
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index: u32,
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bind_group: u32,
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dynamic_offsets_data: Option<Vec<u32>>,
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dynamic_offsets_data_start: usize,
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dynamic_offsets_data_length: usize,
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}
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pub fn op_webgpu_render_pass_set_bind_group(
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state: &mut OpState,
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args: RenderPassSetBindGroupArgs,
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zero_copy: Option<ZeroCopyBuf>,
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) -> Result<WebGpuResult, AnyError> {
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let bind_group_resource = state
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.resource_table
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.get::<super::binding::WebGpuBindGroup>(args.bind_group)
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.ok_or_else(bad_resource_id)?;
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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// I know this might look like it can be easily deduplicated, but it can not
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// be due to the lifetime of the args.dynamic_offsets_data slice. Because we
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// need to use a raw pointer here the slice can be freed before the pointer
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// is used in wgpu_render_pass_set_bind_group. See
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// https://matrix.to/#/!XFRnMvAfptAHthwBCx:matrix.org/$HgrlhD-Me1DwsGb8UdMu2Hqubgks8s7ILwWRwigOUAg
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match args.dynamic_offsets_data {
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Some(data) => unsafe {
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wgpu_core::command::render_ffi::wgpu_render_pass_set_bind_group(
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&mut render_pass_resource.0.borrow_mut(),
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args.index,
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bind_group_resource.0,
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data.as_slice().as_ptr(),
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args.dynamic_offsets_data_length,
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);
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},
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None => {
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let zero_copy = zero_copy.ok_or_else(null_opbuf)?;
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let (prefix, data, suffix) = unsafe { zero_copy.align_to::<u32>() };
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assert!(prefix.is_empty());
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assert!(suffix.is_empty());
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unsafe {
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wgpu_core::command::render_ffi::wgpu_render_pass_set_bind_group(
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&mut render_pass_resource.0.borrow_mut(),
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args.index,
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bind_group_resource.0,
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data[args.dynamic_offsets_data_start..].as_ptr(),
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args.dynamic_offsets_data_length,
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);
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}
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}
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};
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassPushDebugGroupArgs {
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render_pass_rid: ResourceId,
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group_label: String,
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}
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pub fn op_webgpu_render_pass_push_debug_group(
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state: &mut OpState,
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args: RenderPassPushDebugGroupArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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unsafe {
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let label = std::ffi::CString::new(args.group_label).unwrap();
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wgpu_core::command::render_ffi::wgpu_render_pass_push_debug_group(
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&mut render_pass_resource.0.borrow_mut(),
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label.as_ptr(),
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0, // wgpu#975
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);
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}
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Ok(WebGpuResult::empty())
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassPopDebugGroupArgs {
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render_pass_rid: ResourceId,
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}
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pub fn op_webgpu_render_pass_pop_debug_group(
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state: &mut OpState,
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args: RenderPassPopDebugGroupArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_pop_debug_group(
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&mut render_pass_resource.0.borrow_mut(),
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);
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Ok(WebGpuResult::empty())
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}
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|
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RenderPassInsertDebugMarkerArgs {
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render_pass_rid: ResourceId,
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marker_label: String,
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}
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pub fn op_webgpu_render_pass_insert_debug_marker(
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state: &mut OpState,
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args: RenderPassInsertDebugMarkerArgs,
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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unsafe {
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let label = std::ffi::CString::new(args.marker_label).unwrap();
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wgpu_core::command::render_ffi::wgpu_render_pass_insert_debug_marker(
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&mut render_pass_resource.0.borrow_mut(),
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label.as_ptr(),
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0, // wgpu#975
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);
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}
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Ok(WebGpuResult::empty())
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}
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|
|
#[derive(Deserialize)]
|
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#[serde(rename_all = "camelCase")]
|
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pub struct RenderPassSetPipelineArgs {
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render_pass_rid: ResourceId,
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pipeline: u32,
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}
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|
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pub fn op_webgpu_render_pass_set_pipeline(
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state: &mut OpState,
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args: RenderPassSetPipelineArgs,
|
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let render_pipeline_resource = state
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.resource_table
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.get::<super::pipeline::WebGpuRenderPipeline>(args.pipeline)
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.ok_or_else(bad_resource_id)?;
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let render_pass_resource = state
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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wgpu_core::command::render_ffi::wgpu_render_pass_set_pipeline(
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&mut render_pass_resource.0.borrow_mut(),
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render_pipeline_resource.0,
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);
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Ok(WebGpuResult::empty())
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}
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|
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#[derive(Deserialize)]
|
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#[serde(rename_all = "camelCase")]
|
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pub struct RenderPassSetIndexBufferArgs {
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render_pass_rid: ResourceId,
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buffer: u32,
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index_format: String,
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offset: u64,
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size: u64,
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}
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|
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pub fn op_webgpu_render_pass_set_index_buffer(
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state: &mut OpState,
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args: RenderPassSetIndexBufferArgs,
|
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_: (),
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) -> Result<WebGpuResult, AnyError> {
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let buffer_resource = state
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.resource_table
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.get::<super::buffer::WebGpuBuffer>(args.buffer)
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.ok_or_else(bad_resource_id)?;
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let render_pass_resource = state
|
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.resource_table
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.get::<WebGpuRenderPass>(args.render_pass_rid)
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.ok_or_else(bad_resource_id)?;
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render_pass_resource.0.borrow_mut().set_index_buffer(
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buffer_resource.0,
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super::pipeline::serialize_index_format(args.index_format),
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args.offset,
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std::num::NonZeroU64::new(args.size),
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);
|
|
|
|
Ok(WebGpuResult::empty())
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct RenderPassSetVertexBufferArgs {
|
|
render_pass_rid: ResourceId,
|
|
slot: u32,
|
|
buffer: u32,
|
|
offset: u64,
|
|
size: u64,
|
|
}
|
|
|
|
pub fn op_webgpu_render_pass_set_vertex_buffer(
|
|
state: &mut OpState,
|
|
args: RenderPassSetVertexBufferArgs,
|
|
_: (),
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let buffer_resource = state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(args.buffer)
|
|
.ok_or_else(bad_resource_id)?;
|
|
let render_pass_resource = state
|
|
.resource_table
|
|
.get::<WebGpuRenderPass>(args.render_pass_rid)
|
|
.ok_or_else(bad_resource_id)?;
|
|
|
|
wgpu_core::command::render_ffi::wgpu_render_pass_set_vertex_buffer(
|
|
&mut render_pass_resource.0.borrow_mut(),
|
|
args.slot,
|
|
buffer_resource.0,
|
|
args.offset,
|
|
std::num::NonZeroU64::new(args.size),
|
|
);
|
|
|
|
Ok(WebGpuResult::empty())
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct RenderPassDrawArgs {
|
|
render_pass_rid: ResourceId,
|
|
vertex_count: u32,
|
|
instance_count: u32,
|
|
first_vertex: u32,
|
|
first_instance: u32,
|
|
}
|
|
|
|
pub fn op_webgpu_render_pass_draw(
|
|
state: &mut OpState,
|
|
args: RenderPassDrawArgs,
|
|
_: (),
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let render_pass_resource = state
|
|
.resource_table
|
|
.get::<WebGpuRenderPass>(args.render_pass_rid)
|
|
.ok_or_else(bad_resource_id)?;
|
|
|
|
wgpu_core::command::render_ffi::wgpu_render_pass_draw(
|
|
&mut render_pass_resource.0.borrow_mut(),
|
|
args.vertex_count,
|
|
args.instance_count,
|
|
args.first_vertex,
|
|
args.first_instance,
|
|
);
|
|
|
|
Ok(WebGpuResult::empty())
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct RenderPassDrawIndexedArgs {
|
|
render_pass_rid: ResourceId,
|
|
index_count: u32,
|
|
instance_count: u32,
|
|
first_index: u32,
|
|
base_vertex: i32,
|
|
first_instance: u32,
|
|
}
|
|
|
|
pub fn op_webgpu_render_pass_draw_indexed(
|
|
state: &mut OpState,
|
|
args: RenderPassDrawIndexedArgs,
|
|
_: (),
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let render_pass_resource = state
|
|
.resource_table
|
|
.get::<WebGpuRenderPass>(args.render_pass_rid)
|
|
.ok_or_else(bad_resource_id)?;
|
|
|
|
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed(
|
|
&mut render_pass_resource.0.borrow_mut(),
|
|
args.index_count,
|
|
args.instance_count,
|
|
args.first_index,
|
|
args.base_vertex,
|
|
args.first_instance,
|
|
);
|
|
|
|
Ok(WebGpuResult::empty())
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct RenderPassDrawIndirectArgs {
|
|
render_pass_rid: ResourceId,
|
|
indirect_buffer: u32,
|
|
indirect_offset: u64,
|
|
}
|
|
|
|
pub fn op_webgpu_render_pass_draw_indirect(
|
|
state: &mut OpState,
|
|
args: RenderPassDrawIndirectArgs,
|
|
_: (),
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let buffer_resource = state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(args.indirect_buffer)
|
|
.ok_or_else(bad_resource_id)?;
|
|
let render_pass_resource = state
|
|
.resource_table
|
|
.get::<WebGpuRenderPass>(args.render_pass_rid)
|
|
.ok_or_else(bad_resource_id)?;
|
|
|
|
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indirect(
|
|
&mut render_pass_resource.0.borrow_mut(),
|
|
buffer_resource.0,
|
|
args.indirect_offset,
|
|
);
|
|
|
|
Ok(WebGpuResult::empty())
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct RenderPassDrawIndexedIndirectArgs {
|
|
render_pass_rid: ResourceId,
|
|
indirect_buffer: u32,
|
|
indirect_offset: u64,
|
|
}
|
|
|
|
pub fn op_webgpu_render_pass_draw_indexed_indirect(
|
|
state: &mut OpState,
|
|
args: RenderPassDrawIndexedIndirectArgs,
|
|
_: (),
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let buffer_resource = state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(args.indirect_buffer)
|
|
.ok_or_else(bad_resource_id)?;
|
|
let render_pass_resource = state
|
|
.resource_table
|
|
.get::<WebGpuRenderPass>(args.render_pass_rid)
|
|
.ok_or_else(bad_resource_id)?;
|
|
|
|
wgpu_core::command::render_ffi::wgpu_render_pass_draw_indexed_indirect(
|
|
&mut render_pass_resource.0.borrow_mut(),
|
|
buffer_resource.0,
|
|
args.indirect_offset,
|
|
);
|
|
|
|
Ok(WebGpuResult::empty())
|
|
}
|