mirror of
https://github.com/denoland/deno.git
synced 2024-11-26 16:09:27 -05:00
633 lines
18 KiB
Rust
633 lines
18 KiB
Rust
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
|
|
|
|
use crate::WebGpuQuerySet;
|
|
use deno_core::error::AnyError;
|
|
use deno_core::op2;
|
|
use deno_core::OpState;
|
|
use deno_core::Resource;
|
|
use deno_core::ResourceId;
|
|
use serde::Deserialize;
|
|
use std::borrow::Cow;
|
|
use std::cell::RefCell;
|
|
use std::rc::Rc;
|
|
|
|
use super::error::WebGpuResult;
|
|
|
|
pub(crate) struct WebGpuCommandEncoder(
|
|
pub(crate) super::Instance,
|
|
pub(crate) wgpu_core::id::CommandEncoderId, // TODO: should maybe be option?
|
|
);
|
|
impl Resource for WebGpuCommandEncoder {
|
|
fn name(&self) -> Cow<str> {
|
|
"webGPUCommandEncoder".into()
|
|
}
|
|
|
|
fn close(self: Rc<Self>) {
|
|
gfx_select!(self.1 => self.0.command_encoder_drop(self.1));
|
|
}
|
|
}
|
|
|
|
pub(crate) struct WebGpuCommandBuffer(
|
|
pub(crate) super::Instance,
|
|
pub(crate) RefCell<Option<wgpu_core::id::CommandBufferId>>,
|
|
);
|
|
impl Resource for WebGpuCommandBuffer {
|
|
fn name(&self) -> Cow<str> {
|
|
"webGPUCommandBuffer".into()
|
|
}
|
|
|
|
fn close(self: Rc<Self>) {
|
|
if let Some(id) = *self.1.borrow() {
|
|
gfx_select!(id => self.0.command_buffer_drop(id));
|
|
}
|
|
}
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_create_command_encoder(
|
|
state: &mut OpState,
|
|
#[smi] device_rid: ResourceId,
|
|
#[string] label: Cow<str>,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let device_resource = state
|
|
.resource_table
|
|
.get::<super::WebGpuDevice>(device_rid)?;
|
|
let device = device_resource.1;
|
|
|
|
let descriptor = wgpu_types::CommandEncoderDescriptor { label: Some(label) };
|
|
|
|
gfx_put!(device => instance.device_create_command_encoder(
|
|
device,
|
|
&descriptor,
|
|
None
|
|
) => state, WebGpuCommandEncoder)
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GpuRenderPassColorAttachment {
|
|
view: ResourceId,
|
|
resolve_target: Option<ResourceId>,
|
|
clear_value: Option<wgpu_types::Color>,
|
|
load_op: wgpu_core::command::LoadOp,
|
|
store_op: wgpu_core::command::StoreOp,
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GpuRenderPassDepthStencilAttachment {
|
|
view: ResourceId,
|
|
depth_clear_value: Option<f32>,
|
|
depth_load_op: Option<wgpu_core::command::LoadOp>,
|
|
depth_store_op: Option<wgpu_core::command::StoreOp>,
|
|
depth_read_only: bool,
|
|
stencil_clear_value: u32,
|
|
stencil_load_op: Option<wgpu_core::command::LoadOp>,
|
|
stencil_store_op: Option<wgpu_core::command::StoreOp>,
|
|
stencil_read_only: bool,
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GPURenderPassTimestampWrites {
|
|
query_set: ResourceId,
|
|
beginning_of_pass_write_index: Option<u32>,
|
|
end_of_pass_write_index: Option<u32>,
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_begin_render_pass(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[string] label: Cow<str>,
|
|
#[serde] color_attachments: Vec<Option<GpuRenderPassColorAttachment>>,
|
|
#[serde] depth_stencil_attachment: Option<
|
|
GpuRenderPassDepthStencilAttachment,
|
|
>,
|
|
#[smi] occlusion_query_set: Option<ResourceId>,
|
|
#[serde] timestamp_writes: Option<GPURenderPassTimestampWrites>,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
|
|
let color_attachments = color_attachments
|
|
.into_iter()
|
|
.map(|color_attachment| {
|
|
let rp_at = if let Some(at) = color_attachment.as_ref() {
|
|
let texture_view_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTextureView>(at.view)?;
|
|
|
|
let resolve_target = at
|
|
.resolve_target
|
|
.map(|rid| {
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTextureView>(rid)
|
|
})
|
|
.transpose()?
|
|
.map(|texture| texture.1);
|
|
|
|
Some(wgpu_core::command::RenderPassColorAttachment {
|
|
view: texture_view_resource.1,
|
|
resolve_target,
|
|
channel: wgpu_core::command::PassChannel {
|
|
load_op: at.load_op,
|
|
store_op: at.store_op,
|
|
clear_value: at.clear_value.unwrap_or_default(),
|
|
read_only: false,
|
|
},
|
|
})
|
|
} else {
|
|
None
|
|
};
|
|
Ok(rp_at)
|
|
})
|
|
.collect::<Result<Vec<_>, AnyError>>()?;
|
|
|
|
let mut processed_depth_stencil_attachment = None;
|
|
|
|
if let Some(attachment) = depth_stencil_attachment {
|
|
let texture_view_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTextureView>(attachment.view)?;
|
|
|
|
processed_depth_stencil_attachment =
|
|
Some(wgpu_core::command::RenderPassDepthStencilAttachment {
|
|
view: texture_view_resource.1,
|
|
depth: wgpu_core::command::PassChannel {
|
|
load_op: attachment
|
|
.depth_load_op
|
|
.unwrap_or(wgpu_core::command::LoadOp::Load),
|
|
store_op: attachment
|
|
.depth_store_op
|
|
.unwrap_or(wgpu_core::command::StoreOp::Store),
|
|
// In "01_webgpu.js", `depthLoadOp` is cheked to ensure its value is not "clear"
|
|
// when `depthClearValue` is undefined, so the default 0.0 doesn't matter.
|
|
clear_value: attachment.depth_clear_value.unwrap_or(0.0),
|
|
read_only: attachment.depth_read_only,
|
|
},
|
|
stencil: wgpu_core::command::PassChannel {
|
|
load_op: attachment
|
|
.stencil_load_op
|
|
.unwrap_or(wgpu_core::command::LoadOp::Load),
|
|
store_op: attachment
|
|
.stencil_store_op
|
|
.unwrap_or(wgpu_core::command::StoreOp::Store),
|
|
clear_value: attachment.stencil_clear_value,
|
|
read_only: attachment.stencil_read_only,
|
|
},
|
|
});
|
|
}
|
|
|
|
let timestamp_writes = if let Some(timestamp_writes) = timestamp_writes {
|
|
let query_set_resource = state
|
|
.resource_table
|
|
.get::<WebGpuQuerySet>(timestamp_writes.query_set)?;
|
|
let query_set = query_set_resource.1;
|
|
|
|
Some(wgpu_core::command::RenderPassTimestampWrites {
|
|
query_set,
|
|
beginning_of_pass_write_index: timestamp_writes
|
|
.beginning_of_pass_write_index,
|
|
end_of_pass_write_index: timestamp_writes.end_of_pass_write_index,
|
|
})
|
|
} else {
|
|
None
|
|
};
|
|
|
|
let occlusion_query_set_resource = occlusion_query_set
|
|
.map(|rid| state.resource_table.get::<WebGpuQuerySet>(rid))
|
|
.transpose()?
|
|
.map(|query_set| query_set.1);
|
|
|
|
let descriptor = wgpu_core::command::RenderPassDescriptor {
|
|
label: Some(label),
|
|
color_attachments: Cow::from(color_attachments),
|
|
depth_stencil_attachment: processed_depth_stencil_attachment.as_ref(),
|
|
timestamp_writes: timestamp_writes.as_ref(),
|
|
occlusion_query_set: occlusion_query_set_resource,
|
|
};
|
|
|
|
let render_pass = wgpu_core::command::RenderPass::new(
|
|
command_encoder_resource.1,
|
|
&descriptor,
|
|
);
|
|
|
|
let rid = state
|
|
.resource_table
|
|
.add(super::render_pass::WebGpuRenderPass(RefCell::new(
|
|
render_pass,
|
|
)));
|
|
|
|
Ok(WebGpuResult::rid(rid))
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GPUComputePassTimestampWrites {
|
|
query_set: ResourceId,
|
|
beginning_of_pass_write_index: Option<u32>,
|
|
end_of_pass_write_index: Option<u32>,
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_begin_compute_pass(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[string] label: Cow<str>,
|
|
#[serde] timestamp_writes: Option<GPUComputePassTimestampWrites>,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
|
|
let timestamp_writes = if let Some(timestamp_writes) = timestamp_writes {
|
|
let query_set_resource = state
|
|
.resource_table
|
|
.get::<WebGpuQuerySet>(timestamp_writes.query_set)?;
|
|
let query_set = query_set_resource.1;
|
|
|
|
Some(wgpu_core::command::ComputePassTimestampWrites {
|
|
query_set,
|
|
beginning_of_pass_write_index: timestamp_writes
|
|
.beginning_of_pass_write_index,
|
|
end_of_pass_write_index: timestamp_writes.end_of_pass_write_index,
|
|
})
|
|
} else {
|
|
None
|
|
};
|
|
|
|
let descriptor = wgpu_core::command::ComputePassDescriptor {
|
|
label: Some(label),
|
|
timestamp_writes: timestamp_writes.as_ref(),
|
|
};
|
|
|
|
let compute_pass = wgpu_core::command::ComputePass::new(
|
|
command_encoder_resource.1,
|
|
&descriptor,
|
|
);
|
|
|
|
let rid = state
|
|
.resource_table
|
|
.add(super::compute_pass::WebGpuComputePass(RefCell::new(
|
|
compute_pass,
|
|
)));
|
|
|
|
Ok(WebGpuResult::rid(rid))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_copy_buffer_to_buffer(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[smi] source: ResourceId,
|
|
#[number] source_offset: u64,
|
|
#[smi] destination: ResourceId,
|
|
#[number] destination_offset: u64,
|
|
#[number] size: u64,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let source_buffer_resource = state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(source)?;
|
|
let source_buffer = source_buffer_resource.1;
|
|
let destination_buffer_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(destination)?;
|
|
let destination_buffer = destination_buffer_resource.1;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_copy_buffer_to_buffer(
|
|
command_encoder,
|
|
source_buffer,
|
|
source_offset,
|
|
destination_buffer,
|
|
destination_offset,
|
|
size
|
|
))
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GpuImageCopyBuffer {
|
|
buffer: ResourceId,
|
|
offset: u64,
|
|
bytes_per_row: Option<u32>,
|
|
rows_per_image: Option<u32>,
|
|
}
|
|
|
|
#[derive(Deserialize)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GpuImageCopyTexture {
|
|
pub texture: ResourceId,
|
|
pub mip_level: u32,
|
|
pub origin: wgpu_types::Origin3d,
|
|
pub aspect: wgpu_types::TextureAspect,
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_copy_buffer_to_texture(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[serde] source: GpuImageCopyBuffer,
|
|
#[serde] destination: GpuImageCopyTexture,
|
|
#[serde] copy_size: wgpu_types::Extent3d,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let source_buffer_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(source.buffer)?;
|
|
let destination_texture_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTexture>(destination.texture)?;
|
|
|
|
let source = wgpu_core::command::ImageCopyBuffer {
|
|
buffer: source_buffer_resource.1,
|
|
layout: wgpu_types::ImageDataLayout {
|
|
offset: source.offset,
|
|
bytes_per_row: source.bytes_per_row,
|
|
rows_per_image: source.rows_per_image,
|
|
},
|
|
};
|
|
let destination = wgpu_core::command::ImageCopyTexture {
|
|
texture: destination_texture_resource.id,
|
|
mip_level: destination.mip_level,
|
|
origin: destination.origin,
|
|
aspect: destination.aspect,
|
|
};
|
|
gfx_ok!(command_encoder => instance.command_encoder_copy_buffer_to_texture(
|
|
command_encoder,
|
|
&source,
|
|
&destination,
|
|
©_size
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_copy_texture_to_buffer(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[serde] source: GpuImageCopyTexture,
|
|
#[serde] destination: GpuImageCopyBuffer,
|
|
#[serde] copy_size: wgpu_types::Extent3d,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let source_texture_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTexture>(source.texture)?;
|
|
let destination_buffer_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(destination.buffer)?;
|
|
|
|
let source = wgpu_core::command::ImageCopyTexture {
|
|
texture: source_texture_resource.id,
|
|
mip_level: source.mip_level,
|
|
origin: source.origin,
|
|
aspect: source.aspect,
|
|
};
|
|
let destination = wgpu_core::command::ImageCopyBuffer {
|
|
buffer: destination_buffer_resource.1,
|
|
layout: wgpu_types::ImageDataLayout {
|
|
offset: destination.offset,
|
|
bytes_per_row: destination.bytes_per_row,
|
|
rows_per_image: destination.rows_per_image,
|
|
},
|
|
};
|
|
gfx_ok!(command_encoder => instance.command_encoder_copy_texture_to_buffer(
|
|
command_encoder,
|
|
&source,
|
|
&destination,
|
|
©_size
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_copy_texture_to_texture(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[serde] source: GpuImageCopyTexture,
|
|
#[serde] destination: GpuImageCopyTexture,
|
|
#[serde] copy_size: wgpu_types::Extent3d,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let source_texture_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTexture>(source.texture)?;
|
|
let destination_texture_resource =
|
|
state
|
|
.resource_table
|
|
.get::<super::texture::WebGpuTexture>(destination.texture)?;
|
|
|
|
let source = wgpu_core::command::ImageCopyTexture {
|
|
texture: source_texture_resource.id,
|
|
mip_level: source.mip_level,
|
|
origin: source.origin,
|
|
aspect: source.aspect,
|
|
};
|
|
let destination = wgpu_core::command::ImageCopyTexture {
|
|
texture: destination_texture_resource.id,
|
|
mip_level: destination.mip_level,
|
|
origin: destination.origin,
|
|
aspect: destination.aspect,
|
|
};
|
|
gfx_ok!(command_encoder => instance.command_encoder_copy_texture_to_texture(
|
|
command_encoder,
|
|
&source,
|
|
&destination,
|
|
©_size
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_clear_buffer(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[smi] buffer_rid: ResourceId,
|
|
#[number] offset: u64,
|
|
#[number] size: u64,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let destination_resource = state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(buffer_rid)?;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_clear_buffer(
|
|
command_encoder,
|
|
destination_resource.1,
|
|
offset,
|
|
Some(size)
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_push_debug_group(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[string] group_label: &str,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_push_debug_group(command_encoder, group_label))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_pop_debug_group(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_pop_debug_group(command_encoder))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_insert_debug_marker(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[string] marker_label: &str,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_insert_debug_marker(
|
|
command_encoder,
|
|
marker_label
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_write_timestamp(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[smi] query_set: ResourceId,
|
|
query_index: u32,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let query_set_resource = state
|
|
.resource_table
|
|
.get::<super::WebGpuQuerySet>(query_set)?;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_write_timestamp(
|
|
command_encoder,
|
|
query_set_resource.1,
|
|
query_index
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_resolve_query_set(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[smi] query_set: ResourceId,
|
|
first_query: u32,
|
|
query_count: u32,
|
|
#[smi] destination: ResourceId,
|
|
#[number] destination_offset: u64,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let instance = state.borrow::<super::Instance>();
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.get::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let query_set_resource = state
|
|
.resource_table
|
|
.get::<super::WebGpuQuerySet>(query_set)?;
|
|
let destination_resource = state
|
|
.resource_table
|
|
.get::<super::buffer::WebGpuBuffer>(destination)?;
|
|
|
|
gfx_ok!(command_encoder => instance.command_encoder_resolve_query_set(
|
|
command_encoder,
|
|
query_set_resource.1,
|
|
first_query,
|
|
query_count,
|
|
destination_resource.1,
|
|
destination_offset
|
|
))
|
|
}
|
|
|
|
#[op2]
|
|
#[serde]
|
|
pub fn op_webgpu_command_encoder_finish(
|
|
state: &mut OpState,
|
|
#[smi] command_encoder_rid: ResourceId,
|
|
#[string] label: Cow<str>,
|
|
) -> Result<WebGpuResult, AnyError> {
|
|
let command_encoder_resource = state
|
|
.resource_table
|
|
.take::<WebGpuCommandEncoder>(command_encoder_rid)?;
|
|
let command_encoder = command_encoder_resource.1;
|
|
let instance = state.borrow::<super::Instance>();
|
|
|
|
let descriptor = wgpu_types::CommandBufferDescriptor { label: Some(label) };
|
|
|
|
let (val, maybe_err) = gfx_select!(command_encoder => instance.command_encoder_finish(
|
|
command_encoder,
|
|
&descriptor
|
|
));
|
|
|
|
let rid = state.resource_table.add(WebGpuCommandBuffer(
|
|
instance.clone(),
|
|
RefCell::new(Some(val)),
|
|
));
|
|
|
|
Ok(WebGpuResult::rid_err(rid, maybe_err))
|
|
}
|