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58 lines
1.7 KiB
TypeScript
58 lines
1.7 KiB
TypeScript
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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import { serve } from "../http/server.ts";
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import {
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acceptWebSocket,
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isWebSocketCloseEvent,
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isWebSocketPingEvent,
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WebSocket
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} from "./mod.ts";
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/** websocket echo server */
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const port = Deno.args[0] || "8080";
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console.log(`websocket server is running on :${port}`);
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for await (const req of serve(`:${port}`)) {
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const { headers, conn } = req;
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acceptWebSocket({
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conn,
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headers,
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bufReader: req.r,
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bufWriter: req.w
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})
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.then(
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async (sock: WebSocket): Promise<void> => {
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console.log("socket connected!");
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const it = sock.receive();
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while (true) {
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try {
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const { done, value } = await it.next();
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if (done) {
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break;
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}
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const ev = value;
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if (typeof ev === "string") {
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// text message
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console.log("ws:Text", ev);
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await sock.send(ev);
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} else if (ev instanceof Uint8Array) {
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// binary message
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console.log("ws:Binary", ev);
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} else if (isWebSocketPingEvent(ev)) {
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const [, body] = ev;
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// ping
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console.log("ws:Ping", body);
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} else if (isWebSocketCloseEvent(ev)) {
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// close
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const { code, reason } = ev;
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console.log("ws:Close", code, reason);
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}
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} catch (e) {
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console.error(`failed to receive frame: ${e}`);
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await sock.close(1000).catch(console.error);
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}
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}
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}
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)
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.catch((err: Error): void => {
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console.error(`failed to accept websocket: ${err}`);
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});
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}
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