ba799b6729
Calling `worker.terminate()` used to kill the worker's isolate and then block until the worker's thread finished. This blocks the calling thread if the worker's event loop was blocked in a sync op (as with `Deno.sleepSync`), which wasn't realized at the time, but since the worker's isolate was killed at that moment, it would not block the calling thread if the worker was in a JS endless loop. However, in #12831, in order to work around a V8 bug, worker termination was changed to first set a signal to let the worker event loop know that termination has been requested, and only kill the isolate if the event loop has not finished after 2 seconds. However, this change kept the blocking, which meant that JS endless loops in the worker now blocked the parent for 2 seconds. As it turns out, after #12831 it is fine to signal termination and even kill the worker's isolate without waiting for the thread to finish, so this change does that. However, that might leave the async ops that receive messages and control data from the worker pending after `worker.terminate()`, which leads to odd results from the op sanitizer. Therefore, we set up a `CancelHandler` to cancel those ops when the worker is terminated. |
||
---|---|---|
.. | ||
examples | ||
js | ||
ops | ||
build.rs | ||
Cargo.toml | ||
colors.rs | ||
errors.rs | ||
fs_util.rs | ||
inspector_server.rs | ||
js.rs | ||
lib.rs | ||
permissions.rs | ||
README.md | ||
tokio_util.rs | ||
web_worker.rs | ||
worker.rs | ||
worker_bootstrap.rs |
deno_runtime
crate
This is a slim version of the Deno CLI which removes typescript integration and various tooling (like lint and doc). Basically only JavaScript execution with Deno's operating system bindings (ops).
Stability
This crate is built using battle-tested modules that were originally in deno
crate, however the API of this crate is subject to rapid and breaking changes.
MainWorker
The main API of this crate is MainWorker
. MainWorker
is a structure
encapsulating deno_core::JsRuntime
with a set of ops used to implement Deno
namespace.
When creating a MainWorker
implementors must call MainWorker::bootstrap
to
prepare JS runtime for use.
MainWorker
is highly configurable and allows to customize many of the
runtime's properties:
- module loading implementation
- error formatting
- support for source maps
- support for V8 inspector and Chrome Devtools debugger
- HTTP client user agent, CA certificate
- random number generator seed
Worker
Web API
deno_runtime
comes with support for Worker
Web API. The Worker
API is
implemented using WebWorker
structure.
When creating a new instance of MainWorker
implementors must provide a
callback function that is used when creating a new instance of Worker
.
All WebWorker
instances are descendents of MainWorker
which is responsible
for setting up communication with child worker. Each WebWorker
spawns a new OS
thread that is dedicated solely to that worker.