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https://github.com/denoland/deno.git
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10e4b2e140
Yearly tradition of creating extra noise in git.
204 lines
5.8 KiB
Rust
204 lines
5.8 KiB
Rust
// Forked from https://github.com/demurgos/v8-coverage/tree/d0ca18da8740198681e0bc68971b0a6cdb11db3e/rust
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// Copyright 2021 Charles Samborski. All rights reserved. MIT license.
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// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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use super::json_types::CoverageRange;
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use std::iter::Peekable;
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use typed_arena::Arena;
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pub struct RangeTreeArena<'a>(Arena<RangeTree<'a>>);
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impl<'a> RangeTreeArena<'a> {
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#[cfg(test)]
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pub fn new() -> Self {
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RangeTreeArena(Arena::new())
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}
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pub fn with_capacity(n: usize) -> Self {
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RangeTreeArena(Arena::with_capacity(n))
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}
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#[allow(clippy::mut_from_ref)]
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pub fn alloc(&'a self, value: RangeTree<'a>) -> &'a mut RangeTree<'a> {
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self.0.alloc(value)
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}
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}
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#[derive(Eq, PartialEq, Debug)]
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pub struct RangeTree<'a> {
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pub start: usize,
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pub end: usize,
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pub delta: i64,
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pub children: Vec<&'a mut RangeTree<'a>>,
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}
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impl<'rt> RangeTree<'rt> {
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pub fn new<'a>(
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start: usize,
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end: usize,
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delta: i64,
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children: Vec<&'a mut RangeTree<'a>>,
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) -> RangeTree<'a> {
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RangeTree {
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start,
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end,
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delta,
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children,
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}
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}
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pub fn split<'a>(
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rta: &'a RangeTreeArena<'a>,
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tree: &'a mut RangeTree<'a>,
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value: usize,
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) -> (&'a mut RangeTree<'a>, &'a mut RangeTree<'a>) {
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let mut left_children: Vec<&'a mut RangeTree<'a>> = Vec::new();
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let mut right_children: Vec<&'a mut RangeTree<'a>> = Vec::new();
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for child in tree.children.iter_mut() {
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if child.end <= value {
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left_children.push(child);
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} else if value <= child.start {
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right_children.push(child);
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} else {
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let (left_child, right_child) = Self::split(rta, child, value);
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left_children.push(left_child);
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right_children.push(right_child);
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}
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}
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let left = RangeTree::new(tree.start, value, tree.delta, left_children);
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let right = RangeTree::new(value, tree.end, tree.delta, right_children);
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(rta.alloc(left), rta.alloc(right))
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}
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pub fn normalize<'a>(tree: &'a mut RangeTree<'a>) -> &'a mut RangeTree<'a> {
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tree.children = {
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let mut children: Vec<&'a mut RangeTree<'a>> = Vec::new();
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let mut chain: Vec<&'a mut RangeTree<'a>> = Vec::new();
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for child in tree.children.drain(..) {
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let is_chain_end: bool =
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match chain.last().map(|tree| (tree.delta, tree.end)) {
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Some((delta, chain_end)) => {
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(delta, chain_end) != (child.delta, child.start)
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}
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None => false,
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};
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if is_chain_end {
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let mut chain_iter = chain.drain(..);
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let mut head: &'a mut RangeTree<'a> = chain_iter.next().unwrap();
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for tree in chain_iter {
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head.end = tree.end;
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for sub_child in tree.children.drain(..) {
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sub_child.delta += tree.delta - head.delta;
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head.children.push(sub_child);
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}
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}
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children.push(RangeTree::normalize(head));
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}
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chain.push(child)
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}
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if !chain.is_empty() {
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let mut chain_iter = chain.drain(..);
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let mut head: &'a mut RangeTree<'a> = chain_iter.next().unwrap();
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for tree in chain_iter {
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head.end = tree.end;
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for sub_child in tree.children.drain(..) {
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sub_child.delta += tree.delta - head.delta;
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head.children.push(sub_child);
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}
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}
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children.push(RangeTree::normalize(head));
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}
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if children.len() == 1
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&& children[0].start == tree.start
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&& children[0].end == tree.end
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{
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let normalized = children.remove(0);
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normalized.delta += tree.delta;
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return normalized;
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}
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children
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};
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tree
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}
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pub fn to_ranges(&self) -> Vec<CoverageRange> {
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let mut ranges: Vec<CoverageRange> = Vec::new();
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let mut stack: Vec<(&RangeTree, i64)> = vec![(self, 0)];
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while let Some((cur, parent_count)) = stack.pop() {
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let count: i64 = parent_count + cur.delta;
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ranges.push(CoverageRange {
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start_char_offset: cur.start,
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end_char_offset: cur.end,
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count,
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});
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for child in cur.children.iter().rev() {
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stack.push((child, count))
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}
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}
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ranges
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}
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pub fn from_sorted_ranges<'a>(
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rta: &'a RangeTreeArena<'a>,
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ranges: &[CoverageRange],
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) -> Option<&'a mut RangeTree<'a>> {
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Self::from_sorted_ranges_inner(
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rta,
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&mut ranges.iter().peekable(),
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::std::usize::MAX,
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0,
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)
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}
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fn from_sorted_ranges_inner<'a, 'b, 'c: 'b>(
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rta: &'a RangeTreeArena<'a>,
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ranges: &'b mut Peekable<impl Iterator<Item = &'c CoverageRange>>,
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parent_end: usize,
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parent_count: i64,
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) -> Option<&'a mut RangeTree<'a>> {
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let has_range: bool = match ranges.peek() {
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None => false,
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Some(range) => range.start_char_offset < parent_end,
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};
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if !has_range {
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return None;
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}
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let range = ranges.next().unwrap();
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let start: usize = range.start_char_offset;
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let end: usize = range.end_char_offset;
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let count: i64 = range.count;
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let delta: i64 = count - parent_count;
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let mut children: Vec<&mut RangeTree> = Vec::new();
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while let Some(child) =
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Self::from_sorted_ranges_inner(rta, ranges, end, count)
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{
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children.push(child);
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}
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Some(rta.alloc(RangeTree::new(start, end, delta, children)))
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn from_sorted_ranges_empty() {
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let rta = RangeTreeArena::new();
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let inputs: Vec<CoverageRange> = vec![CoverageRange {
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start_char_offset: 0,
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end_char_offset: 9,
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count: 1,
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}];
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let actual: Option<&mut RangeTree> =
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RangeTree::from_sorted_ranges(&rta, &inputs);
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let expected: Option<&mut RangeTree> =
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Some(rta.alloc(RangeTree::new(0, 9, 1, Vec::new())));
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assert_eq!(actual, expected);
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}
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}
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