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denoland-deno/runtime
Nathan Whitaker cd59fc53a5
fix(node): Rework node:child_process IPC (#24763)
Fixes https://github.com/denoland/deno/issues/24756. Fixes
https://github.com/denoland/deno/issues/24796.

This also gets vitest working when using
[`--pool=forks`](https://vitest.dev/guide/improving-performance#pool)
(which is the default as of vitest 2.0). Ref
https://github.com/denoland/deno/issues/23882.

---

This PR resolves a handful of issues with child_process IPC. In
particular:

- We didn't support sending typed array views over IPC
- Opening an IPC channel resulted in the event loop never exiting
- Sending a `null` over IPC would terminate the channel
- There was some UB in the read implementation (transmuting an `&[u8]`
to `&mut [u8]`)
- The `send` method wasn't returning anything, so there was no way to
signal backpressure (this also resulted in the benchmark
`child_process_ipc.mjs` being misleading, as it tried to respect
backpressure. That gave node much worse results at larger message sizes,
and gave us much worse results at smaller message sizes).
- We weren't setting up the `channel` property on the `process` global
(or on the `ChildProcess` object), and also didn't have a way to
ref/unref the channel
- Calling `kill` multiple times (or disconnecting the channel, then
calling kill) would throw an error
- Node couldn't spawn a deno subprocess and communicate with it over IPC
2024-07-30 16:13:24 -07:00
..
examples/extension refactor: remove PermissionsContainer in deno_runtime (#24119) 2024-06-06 23:37:53 -04:00
js Reland "fix: CFunctionInfo and CTypeInfo leaks (#24634)" (#24692) 2024-07-24 02:11:38 +02:00
ops fix(node): Rework node:child_process IPC (#24763) 2024-07-30 16:13:24 -07:00
permissions chore: forward v1.45.4 release commit to main (#24754) 2024-07-26 14:26:13 -04:00
Cargo.toml chore: upgrade to rust 1.80 (#24778) 2024-07-29 12:58:04 -04:00
clippy.toml feat(compile): unstable npm and node specifier support (#19005) 2023-05-10 20:06:59 -04:00
code_cache.rs fix: use hash of in-memory bytes only for code cache (#23966) 2024-05-24 10:15:46 -04:00
errors.rs Reland "refactor(fetch): reimplement fetch with hyper instead of reqwest" (#24593) 2024-07-18 01:37:31 +02:00
fmt_errors.rs fix: support npm:bindings and npm:callsites packages (#24727) 2024-07-26 09:08:15 +02:00
fs_util.rs fix: use hash of in-memory bytes only for code cache (#23966) 2024-05-24 10:15:46 -04:00
inspector_server.rs chore: enable clippy::print_stdout and clippy::print_stderr (#23732) 2024-05-08 22:45:06 -04:00
js.rs refactor: remove snapshotting from deno_runtime (#21794) 2024-01-10 16:30:50 +01:00
lib.rs fix(cli): missing flag for --unstable-process (#24199) 2024-06-13 16:00:38 +03:00
README.md fix (doc): Typo in runtime/README.md (#20020) 2023-12-13 17:24:32 +00:00
shared.rs fix: better handling of npm resolution occurring on workers (#24094) 2024-06-05 17:04:16 +02:00
snapshot.rs refactor: decouple node resolution from deno_core (#24724) 2024-07-25 19:08:14 -04:00
tokio_util.rs chore: enable clippy::print_stdout and clippy::print_stderr (#23732) 2024-05-08 22:45:06 -04:00
web_worker.rs chore: upgrade to rust 1.80 (#24778) 2024-07-29 12:58:04 -04:00
worker.rs chore: upgrade to rust 1.80 (#24778) 2024-07-29 12:58:04 -04:00
worker_bootstrap.rs fix(node): support tty.hasColors() and tty.getColorDepth() (#24619) 2024-07-19 12:39:05 +02:00

deno_runtime crate

crates docs

This is a slim version of the Deno CLI which removes typescript integration and various tooling (like lint and doc). Basically only JavaScript execution with Deno's operating system bindings (ops).

Stability

This crate is built using battle-tested modules that were originally in the deno crate, however the API of this crate is subject to rapid and breaking changes.

MainWorker

The main API of this crate is MainWorker. MainWorker is a structure encapsulating deno_core::JsRuntime with a set of ops used to implement Deno namespace.

When creating a MainWorker implementors must call MainWorker::bootstrap to prepare JS runtime for use.

MainWorker is highly configurable and allows to customize many of the runtime's properties:

  • module loading implementation
  • error formatting
  • support for source maps
  • support for V8 inspector and Chrome Devtools debugger
  • HTTP client user agent, CA certificate
  • random number generator seed

Worker Web API

deno_runtime comes with support for Worker Web API. The Worker API is implemented using WebWorker structure.

When creating a new instance of MainWorker implementors must provide a callback function that is used when creating a new instance of Worker.

All WebWorker instances are descendents of MainWorker which is responsible for setting up communication with child worker. Each WebWorker spawns a new OS thread that is dedicated solely to that worker.