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79b3bc05d6
* establish basic event loop for workers * make "self.close()" inside worker * remove "runWorkerMessageLoop() - instead manually call global function in Rust when message arrives. This is done in preparation for structured clone * refactor "WorkerChannel" and use distinct structs for internal and external channels; "WorkerChannelsInternal" and "WorkerHandle" * move "State.worker_channels_internal" to "Worker.internal_channels" * add "WorkerEvent" enum for child->host communication; currently "Message(Buf)" and "Error(ErrBox)" variants are supported * add tests for nested workers * add tests for worker throwing error on startup
18 lines
505 B
TypeScript
18 lines
505 B
TypeScript
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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import { bootstrapMainRuntime } from "./runtime_main.ts";
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import { bootstrapWorkerRuntime } from "./runtime_worker.ts";
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Object.defineProperties(globalThis, {
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bootstrapMainRuntime: {
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value: bootstrapMainRuntime,
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enumerable: false,
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writable: false,
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configurable: false
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},
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bootstrapWorkerRuntime: {
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value: bootstrapWorkerRuntime,
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enumerable: false,
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writable: false,
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configurable: false
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}
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});
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