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denoland-deno/cli/tests/testdata/worker_drop_handle_race_terminate.js
Ryan Dahl 21dfeea3c4
Remove unstable Deno.sleepSync (#14719)
Co-authored-by: David Sherret <dsherret@gmail.com>
2022-06-13 21:28:00 +02:00

37 lines
1.2 KiB
JavaScript

// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
// Test that the panic in https://github.com/denoland/deno/issues/11342 does not
// happen when calling worker.terminate() after fixing
// https://github.com/denoland/deno/issues/13705
function getCodeBlobUrl(code) {
const blob = new Blob([code], { type: "text/javascript" });
return URL.createObjectURL(blob);
}
const WORKER2 = getCodeBlobUrl(`
console.log("Worker 2");
self.postMessage(undefined);
// We sleep synchronously for slightly under 2 seconds in order to make sure
// that worker 1 has closed, and that this worker's thread finishes normally
// rather than being killed (which happens 2 seconds after calling terminate).
Atomics.wait(new Int32Array(new SharedArrayBuffer(4)), 0, 0, 1800);
console.log("Finished sleeping in worker 2");
`);
const WORKER1 = getCodeBlobUrl(`
console.log("Worker 1");
const worker = new Worker(${JSON.stringify(WORKER2)}, { type: "module" });
worker.addEventListener("message", () => {
console.log("Terminating");
worker.terminate();
self.close();
});
`);
new Worker(WORKER1, { type: "module" });
// Don't kill the process before worker 2 is finished.
setTimeout(() => {}, 3000);