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denoland-deno/tools
Luke Channings d2c8b5f087
fix(build) fix linux symbols export list format (#16313)
Fixes the error reported in #16304.

> = note:
/usr/bin/ld:/home/abotella/Projects/deno/cli/generated_symbol_exports_list_linux.def:1:
syntax error in dynamic list
          collect2: error: ld returned 1 exit status

This was caused by the format of the symbols list on Linux being
malformed (as the error implies).
The format is documented in ld's
[VERSION](https://sourceware.org/binutils/docs/ld/VERSION.html) as well
as:

>  --export-dynamic-symbol-list=file
           Specify a --export-dynamic-symbol for each pattern in the
           file.  The format of the file is the same as the version node
           without scope and node name.  See VERSION for more
           information.

Previously, the format for the Linux symbols list was simply a list of
symbols, now it follows the format:

```
{ symbol_name_a;  ...; symbol_name_z };
```
2022-10-17 00:53:35 +02:00
..
bench chore: use local copy of std in tools/bench/ scripts (#14251) 2022-04-11 11:46:23 +02:00
napi fix(build) fix linux symbols export list format (#16313) 2022-10-17 00:53:35 +02:00
release refactor(cli): Remove cli/node dependency on cli/compat (#15654) 2022-08-29 20:19:54 +02:00
wpt fix(ext/cache): illegal constructor (#16205) 2022-10-16 23:03:17 +05:30
build_benchmark_jsons.js chore: update copyright to 2022 (#13306) 2022-01-07 22:09:52 -05:00
cut_a_release.md chore: make the start_release workflow go faster (#15416) 2022-08-08 19:31:45 -04:00
deno.lock.json chore: fix publish for circular dependencies (#15598) 2022-08-25 17:01:02 -04:00
flamebench.js fix(tools): upgrade to new Deno.spawn api (#15265) 2022-07-21 14:15:15 +05:30
format.js fix(tools): upgrade to new Deno.spawn api (#15265) 2022-07-21 14:15:15 +05:30
lint.js refactor: move out test files from root testdata directory into sub directories (#15949) 2022-09-19 10:32:21 -04:00
README.md chore: re-enable wgpu_sync (#13453) 2022-01-24 23:47:05 +01:00
update_typescript.md fix: update to TypeScript 4.7.4 (#15022) 2022-07-04 15:13:50 +10:00
upload_wptfyi.js chore(ci): update dependency for upload_wptfyi (#12587) 2021-10-29 16:29:37 +11:00
util.js fix(tools): upgrade to new Deno.spawn api (#15265) 2022-07-21 14:15:15 +05:30
wgpu_sync.js fix(tools): upgrade to new Deno.spawn api (#15265) 2022-07-21 14:15:15 +05:30
wpt.ts chore(wpt): add ability to ignore a test file (#16056) 2022-09-27 23:32:17 +02:00

Tools

Documentation for various tooling in support of Deno development.

format.js

This script will format the code (currently using dprint, rustfmt). It is a prerequisite to run this before code check in.

To run formatting:

deno run --allow-read --allow-write --allow-run --unstable ./tools/format.js

lint.js

This script will lint the code base (currently using dlint, clippy). It is a prerequisite to run this before code check in.

To run linting:

deno run --allow-read --allow-write --allow-run --unstable ./tools/lint.js

Tip: You can also use cargo to run the current or pending build of the deno executable

cargo run -- run --allow-read --allow-write --allow-run --unstable ./tools/<script>

flamebench.js

flamebench.js facilitates profiling and generating flamegraphs from benchmarks.

General usage:

 ./tools/flamebench.js
flamebench <bench_name> [bench_filter]

Available benches:
op_baseline
ser
de

To profile the op_baseline bench, run ./tools/flamebench.js op_baseline, this will run all 3 benches in `op_baseline.

Often when profiling/optimizing, you'll want to focus on a specific sub-bench, flamebench supports a bench/test filter arg like the regular cargo commands. So you can simply run ./tools/flamebench.js op_baseline bench_op_async or ./tools/flamebench.js op_baseline bench_op_nop to profile specific benches.

Tip: the [bench_filter] argument doesn't have to be an exact bench name, you can use a shorthand or a partial match to profile a group of benches, e.g: ./tools/flamebench.js de v8

wgpu_sync.js

wgpu_sync.js streamlines updating deno_webgpu from gfx-rs/wgpu.

It essentially vendors the deno_webgpu tree with a few minor patches applied on top, somewhat similar to git subtree.

  1. Update COMMIT or V_WGPU in ./tools/wgpu_sync.js
  2. Run ./tools/wgpu_sync.js
  3. Double check changes, possibly patch
  4. Commit & send a PR with the updates