mirror of
https://github.com/denoland/deno.git
synced 2024-10-31 09:14:20 -04:00
d47147fb6a
This commit moves "deno_std/node" in "ext/node" crate. The code is transpiled and snapshotted during the build process. During the first pass a minimal amount of work was done to create the snapshot, a lot of code in "ext/node" depends on presence of "Deno" global. This code will be gradually fixed in the follow up PRs to migrate it to import relevant APIs from "internal:" modules. Currently the code from snapshot is not used in any way, and all Node/npm compatibility still uses code from "https://deno.land/std/node" (or from the location specified by "DENO_NODE_COMPAT_URL"). This will also be handled in a follow up PRs. --------- Co-authored-by: crowlkats <crowlkats@toaxl.com> Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com> Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
511 lines
12 KiB
JavaScript
511 lines
12 KiB
JavaScript
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
|
|
// Copyright (c) 2014-2015 Devon Govett <devongovett@gmail.com>
|
|
// Forked from https://github.com/browserify/browserify-zlib
|
|
|
|
// deno-lint-ignore-file
|
|
|
|
import assert from "internal:deno_node/polyfills/assert.ts";
|
|
import { constants, zlib_deflate, zlib_inflate, Zstream } from "internal:deno_node/polyfills/_pako.mjs";
|
|
import { nextTick } from "internal:deno_node/polyfills/_next_tick.ts";
|
|
|
|
export const Z_NO_FLUSH = constants.Z_NO_FLUSH;
|
|
export const Z_PARTIAL_FLUSH = constants.Z_PARTIAL_FLUSH;
|
|
export const Z_SYNC_FLUSH = constants.Z_SYNC_FLUSH;
|
|
export const Z_FULL_FLUSH = constants.Z_FULL_FLUSH;
|
|
export const Z_FINISH = constants.Z_FINISH;
|
|
export const Z_BLOCK = constants.Z_BLOCK;
|
|
export const Z_TREES = constants.Z_TREES;
|
|
export const Z_OK = constants.Z_OK;
|
|
export const Z_STREAM_END = constants.Z_STREAM_END;
|
|
export const Z_NEED_DICT = constants.Z_NEED_DICT;
|
|
export const Z_ERRNO = constants.Z_ERRNO;
|
|
export const Z_STREAM_ERROR = constants.Z_STREAM_ERROR;
|
|
export const Z_DATA_ERROR = constants.Z_DATA_ERROR;
|
|
export const Z_MEM_ERROR = constants.Z_MEM_ERROR;
|
|
export const Z_BUF_ERROR = constants.Z_BUF_ERROR;
|
|
export const Z_VERSION_ERROR = constants.Z_VERSION_ERROR;
|
|
export const Z_NO_COMPRESSION = constants.Z_NO_COMPRESSION;
|
|
export const Z_BEST_SPEED = constants.Z_BEST_SPEED;
|
|
export const Z_BEST_COMPRESSION = constants.Z_BEST_COMPRESSION;
|
|
export const Z_DEFAULT_COMPRESSION = constants.Z_DEFAULT_COMPRESSION;
|
|
export const Z_FILTERED = constants.Z_FILTERED;
|
|
export const Z_HUFFMAN_ONLY = constants.Z_HUFFMAN_ONLYZ_FILTERED;
|
|
export const Z_RLE = constants.Z_RLE;
|
|
export const Z_FIXED = constants.Z_FIXED;
|
|
export const Z_DEFAULT_STRATEGY = constants.Z_DEFAULT_STRATEGY;
|
|
export const Z_BINARY = constants.Z_BINARY;
|
|
export const Z_TEXT = constants.Z_TEXT;
|
|
export const Z_UNKNOWN = constants.Z_UNKNOWN;
|
|
export const Z_DEFLATED = constants.Z_DEFLATED;
|
|
|
|
// zlib modes
|
|
export const NONE = 0;
|
|
export const DEFLATE = 1;
|
|
export const INFLATE = 2;
|
|
export const GZIP = 3;
|
|
export const GUNZIP = 4;
|
|
export const DEFLATERAW = 5;
|
|
export const INFLATERAW = 6;
|
|
export const UNZIP = 7;
|
|
|
|
var GZIP_HEADER_ID1 = 0x1f;
|
|
var GZIP_HEADER_ID2 = 0x8b;
|
|
|
|
/**
|
|
* Emulate Node's zlib C++ layer for use by the JS layer in index.js
|
|
*/
|
|
function Zlib(mode) {
|
|
if (typeof mode !== "number" || mode < DEFLATE || mode > UNZIP) {
|
|
throw new TypeError("Bad argument");
|
|
}
|
|
|
|
this.dictionary = null;
|
|
this.err = 0;
|
|
this.flush = 0;
|
|
this.init_done = false;
|
|
this.level = 0;
|
|
this.memLevel = 0;
|
|
this.mode = mode;
|
|
this.strategy = 0;
|
|
this.windowBits = 0;
|
|
this.write_in_progress = false;
|
|
this.pending_close = false;
|
|
this.gzip_id_bytes_read = 0;
|
|
}
|
|
|
|
Zlib.prototype.close = function () {
|
|
if (this.write_in_progress) {
|
|
this.pending_close = true;
|
|
return;
|
|
}
|
|
|
|
this.pending_close = false;
|
|
|
|
assert(this.init_done, "close before init");
|
|
assert(this.mode <= UNZIP);
|
|
|
|
if (this.mode === DEFLATE || this.mode === GZIP || this.mode === DEFLATERAW) {
|
|
zlib_deflate.deflateEnd(this.strm);
|
|
} else if (
|
|
this.mode === INFLATE || this.mode === GUNZIP || this.mode === INFLATERAW ||
|
|
this.mode === UNZIP
|
|
) {
|
|
zlib_inflate.inflateEnd(this.strm);
|
|
}
|
|
|
|
this.mode = NONE;
|
|
|
|
this.dictionary = null;
|
|
};
|
|
|
|
Zlib.prototype.write = function (
|
|
flush,
|
|
input,
|
|
in_off,
|
|
in_len,
|
|
out,
|
|
out_off,
|
|
out_len,
|
|
) {
|
|
return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);
|
|
};
|
|
|
|
Zlib.prototype.writeSync = function (
|
|
flush,
|
|
input,
|
|
in_off,
|
|
in_len,
|
|
out,
|
|
out_off,
|
|
out_len,
|
|
) {
|
|
return this._write(
|
|
false,
|
|
flush,
|
|
input,
|
|
in_off,
|
|
in_len,
|
|
out,
|
|
out_off,
|
|
out_len,
|
|
);
|
|
};
|
|
|
|
Zlib.prototype._write = function (
|
|
async,
|
|
flush,
|
|
input,
|
|
in_off,
|
|
in_len,
|
|
out,
|
|
out_off,
|
|
out_len,
|
|
) {
|
|
assert.equal(arguments.length, 8);
|
|
|
|
assert(this.init_done, "write before init");
|
|
assert(this.mode !== NONE, "already finalized");
|
|
assert.equal(false, this.write_in_progress, "write already in progress");
|
|
assert.equal(false, this.pending_close, "close is pending");
|
|
|
|
this.write_in_progress = true;
|
|
|
|
assert.equal(false, flush === undefined, "must provide flush value");
|
|
|
|
this.write_in_progress = true;
|
|
|
|
if (
|
|
flush !== Z_NO_FLUSH && flush !== Z_PARTIAL_FLUSH &&
|
|
flush !== Z_SYNC_FLUSH && flush !== Z_FULL_FLUSH && flush !== Z_FINISH &&
|
|
flush !== Z_BLOCK
|
|
) {
|
|
throw new Error("Invalid flush value");
|
|
}
|
|
|
|
if (input == null) {
|
|
input = Buffer.alloc(0);
|
|
in_len = 0;
|
|
in_off = 0;
|
|
}
|
|
|
|
this.strm.avail_in = in_len;
|
|
this.strm.input = input;
|
|
this.strm.next_in = in_off;
|
|
this.strm.avail_out = out_len;
|
|
this.strm.output = out;
|
|
this.strm.next_out = out_off;
|
|
this.flush = flush;
|
|
|
|
if (!async) {
|
|
// sync version
|
|
this._process();
|
|
|
|
if (this._checkError()) {
|
|
return this._afterSync();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// async version
|
|
var self = this;
|
|
nextTick(function () {
|
|
self._process();
|
|
self._after();
|
|
});
|
|
|
|
return this;
|
|
};
|
|
|
|
Zlib.prototype._afterSync = function () {
|
|
var avail_out = this.strm.avail_out;
|
|
var avail_in = this.strm.avail_in;
|
|
|
|
this.write_in_progress = false;
|
|
|
|
return [avail_in, avail_out];
|
|
};
|
|
|
|
Zlib.prototype._process = function () {
|
|
var next_expected_header_byte = null;
|
|
|
|
// If the avail_out is left at 0, then it means that it ran out
|
|
// of room. If there was avail_out left over, then it means
|
|
// that all of the input was consumed.
|
|
switch (this.mode) {
|
|
case DEFLATE:
|
|
case GZIP:
|
|
case DEFLATERAW:
|
|
this.err = zlib_deflate.deflate(this.strm, this.flush);
|
|
break;
|
|
case UNZIP:
|
|
if (this.strm.avail_in > 0) {
|
|
next_expected_header_byte = this.strm.next_in;
|
|
}
|
|
|
|
switch (this.gzip_id_bytes_read) {
|
|
case 0:
|
|
if (next_expected_header_byte === null) {
|
|
break;
|
|
}
|
|
|
|
if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {
|
|
this.gzip_id_bytes_read = 1;
|
|
next_expected_header_byte++;
|
|
|
|
if (this.strm.avail_in === 1) {
|
|
// The only available byte was already read.
|
|
break;
|
|
}
|
|
} else {
|
|
this.mode = INFLATE;
|
|
break;
|
|
}
|
|
|
|
// fallthrough
|
|
|
|
case 1:
|
|
if (next_expected_header_byte === null) {
|
|
break;
|
|
}
|
|
|
|
if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {
|
|
this.gzip_id_bytes_read = 2;
|
|
this.mode = GUNZIP;
|
|
} else {
|
|
// There is no actual difference between INFLATE and INFLATERAW
|
|
// (after initialization).
|
|
this.mode = INFLATE;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
throw new Error("invalid number of gzip magic number bytes read");
|
|
}
|
|
|
|
// fallthrough
|
|
|
|
case INFLATE:
|
|
case GUNZIP:
|
|
case INFLATERAW:
|
|
this.err = zlib_inflate.inflate(this.strm, this.flush);
|
|
|
|
// If data was encoded with dictionary
|
|
if (this.err === Z_NEED_DICT && this.dictionary) {
|
|
// Load it
|
|
this.err = zlib_inflate.inflateSetDictionary(
|
|
this.strm,
|
|
this.dictionary,
|
|
);
|
|
if (this.err === Z_OK) {
|
|
// And try to decode again
|
|
this.err = zlib_inflate.inflate(this.strm, this.flush);
|
|
} else if (this.err === Z_DATA_ERROR) {
|
|
// Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
|
|
// Make it possible for After() to tell a bad dictionary from bad
|
|
// input.
|
|
this.err = Z_NEED_DICT;
|
|
}
|
|
}
|
|
while (
|
|
this.strm.avail_in > 0 && this.mode === GUNZIP &&
|
|
this.err === Z_STREAM_END && this.strm.next_in[0] !== 0x00
|
|
) {
|
|
// Bytes remain in input buffer. Perhaps this is another compressed
|
|
// member in the same archive, or just trailing garbage.
|
|
// Trailing zero bytes are okay, though, since they are frequently
|
|
// used for padding.
|
|
|
|
this.reset();
|
|
this.err = zlib_inflate.inflate(this.strm, this.flush);
|
|
}
|
|
break;
|
|
default:
|
|
throw new Error("Unknown mode " + this.mode);
|
|
}
|
|
};
|
|
|
|
Zlib.prototype._checkError = function () {
|
|
// Acceptable error states depend on the type of zlib stream.
|
|
switch (this.err) {
|
|
case Z_OK:
|
|
case Z_BUF_ERROR:
|
|
if (this.strm.avail_out !== 0 && this.flush === Z_FINISH) {
|
|
this._error("unexpected end of file");
|
|
return false;
|
|
}
|
|
break;
|
|
case Z_STREAM_END:
|
|
// normal statuses, not fatal
|
|
break;
|
|
case Z_NEED_DICT:
|
|
if (this.dictionary == null) {
|
|
this._error("Missing dictionary");
|
|
} else {
|
|
this._error("Bad dictionary");
|
|
}
|
|
return false;
|
|
default:
|
|
// something else.
|
|
this._error("Zlib error");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
Zlib.prototype._after = function () {
|
|
if (!this._checkError()) {
|
|
return;
|
|
}
|
|
|
|
var avail_out = this.strm.avail_out;
|
|
var avail_in = this.strm.avail_in;
|
|
|
|
this.write_in_progress = false;
|
|
|
|
// call the write() cb
|
|
this.callback(avail_in, avail_out);
|
|
|
|
if (this.pending_close) {
|
|
this.close();
|
|
}
|
|
};
|
|
|
|
Zlib.prototype._error = function (message) {
|
|
if (this.strm.msg) {
|
|
message = this.strm.msg;
|
|
}
|
|
this.onerror(message, this.err);
|
|
|
|
// no hope of rescue.
|
|
this.write_in_progress = false;
|
|
if (this.pending_close) {
|
|
this.close();
|
|
}
|
|
};
|
|
|
|
Zlib.prototype.init = function (
|
|
windowBits,
|
|
level,
|
|
memLevel,
|
|
strategy,
|
|
dictionary,
|
|
) {
|
|
assert(
|
|
arguments.length === 4 || arguments.length === 5,
|
|
"init(windowBits, level, memLevel, strategy, [dictionary])",
|
|
);
|
|
|
|
assert(windowBits >= 8 && windowBits <= 15, "invalid windowBits");
|
|
assert(level >= -1 && level <= 9, "invalid compression level");
|
|
|
|
assert(memLevel >= 1 && memLevel <= 9, "invalid memlevel");
|
|
|
|
assert(
|
|
strategy === Z_FILTERED || strategy === Z_HUFFMAN_ONLY ||
|
|
strategy === Z_RLE || strategy === Z_FIXED ||
|
|
strategy === Z_DEFAULT_STRATEGY,
|
|
"invalid strategy",
|
|
);
|
|
|
|
this._init(level, windowBits, memLevel, strategy, dictionary);
|
|
this._setDictionary();
|
|
};
|
|
|
|
Zlib.prototype.params = function () {
|
|
throw new Error("deflateParams Not supported");
|
|
};
|
|
|
|
Zlib.prototype.reset = function () {
|
|
this._reset();
|
|
this._setDictionary();
|
|
};
|
|
|
|
Zlib.prototype._init = function (
|
|
level,
|
|
windowBits,
|
|
memLevel,
|
|
strategy,
|
|
dictionary,
|
|
) {
|
|
this.level = level;
|
|
this.windowBits = windowBits;
|
|
this.memLevel = memLevel;
|
|
this.strategy = strategy;
|
|
|
|
this.flush = Z_NO_FLUSH;
|
|
|
|
this.err = Z_OK;
|
|
|
|
if (this.mode === GZIP || this.mode === GUNZIP) {
|
|
this.windowBits += 16;
|
|
}
|
|
|
|
if (this.mode === UNZIP) {
|
|
this.windowBits += 32;
|
|
}
|
|
|
|
if (this.mode === DEFLATERAW || this.mode === INFLATERAW) {
|
|
this.windowBits = -1 * this.windowBits;
|
|
}
|
|
|
|
this.strm = new Zstream();
|
|
|
|
switch (this.mode) {
|
|
case DEFLATE:
|
|
case GZIP:
|
|
case DEFLATERAW:
|
|
this.err = zlib_deflate.deflateInit2(
|
|
this.strm,
|
|
this.level,
|
|
Z_DEFLATED,
|
|
this.windowBits,
|
|
this.memLevel,
|
|
this.strategy,
|
|
);
|
|
break;
|
|
case INFLATE:
|
|
case GUNZIP:
|
|
case INFLATERAW:
|
|
case UNZIP:
|
|
this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);
|
|
break;
|
|
default:
|
|
throw new Error("Unknown mode " + this.mode);
|
|
}
|
|
|
|
if (this.err !== Z_OK) {
|
|
this._error("Init error");
|
|
}
|
|
|
|
this.dictionary = dictionary;
|
|
|
|
this.write_in_progress = false;
|
|
this.init_done = true;
|
|
};
|
|
|
|
Zlib.prototype._setDictionary = function () {
|
|
if (this.dictionary == null) {
|
|
return;
|
|
}
|
|
|
|
this.err = Z_OK;
|
|
|
|
switch (this.mode) {
|
|
case DEFLATE:
|
|
case DEFLATERAW:
|
|
this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (this.err !== Z_OK) {
|
|
this._error("Failed to set dictionary");
|
|
}
|
|
};
|
|
|
|
Zlib.prototype._reset = function () {
|
|
this.err = Z_OK;
|
|
|
|
switch (this.mode) {
|
|
case DEFLATE:
|
|
case DEFLATERAW:
|
|
case GZIP:
|
|
this.err = zlib_deflate.deflateReset(this.strm);
|
|
break;
|
|
case INFLATE:
|
|
case INFLATERAW:
|
|
case GUNZIP:
|
|
this.err = zlib_inflate.inflateReset(this.strm);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (this.err !== Z_OK) {
|
|
this._error("Failed to reset stream");
|
|
}
|
|
};
|
|
|
|
export { Zlib };
|