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denoland-deno/runtime/js/01_build.js
Leo Kettmeir b4aa153097
refactor: Use ES modules for internal runtime code (#17648)
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-07 20:22:46 +01:00

28 lines
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JavaScript

// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
const primordials = globalThis.__bootstrap.primordials;
const { ObjectFreeze, StringPrototypeSplit } = primordials;
const build = {
target: "unknown",
arch: "unknown",
os: "unknown",
vendor: "unknown",
env: undefined,
};
function setBuildInfo(target) {
const { 0: arch, 1: vendor, 2: os, 3: env } = StringPrototypeSplit(
target,
"-",
4,
);
build.target = target;
build.arch = arch;
build.vendor = vendor;
build.os = os;
build.env = env;
ObjectFreeze(build);
}
export { build, setBuildInfo };