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9105892ec8
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally same renames were applied to methods on "deno_runtime::Worker" and "deno_runtime::WebWorker". A new macro was added to "deno_core" called "located_script_name" which returns the name of Rust file alongside line no and col no of that call site. This macro is useful in combination with "JsRuntime::execute_script" and allows to provide accurate place where "one-off" JavaScript scripts are executed for internal runtime functions. Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
36 lines
851 B
Rust
36 lines
851 B
Rust
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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use deno_core::Snapshot;
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use log::debug;
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pub static CLI_SNAPSHOT: &[u8] =
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include_bytes!(concat!(env!("OUT_DIR"), "/CLI_SNAPSHOT.bin"));
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pub fn deno_isolate_init() -> Snapshot {
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debug!("Deno isolate init with snapshots.");
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let data = CLI_SNAPSHOT;
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Snapshot::Static(data)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn cli_snapshot() {
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let mut js_runtime = deno_core::JsRuntime::new(deno_core::RuntimeOptions {
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startup_snapshot: Some(deno_isolate_init()),
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..Default::default()
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});
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js_runtime
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.execute_script(
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"<anon>",
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r#"
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if (!(bootstrap.mainRuntime && bootstrap.workerRuntime)) {
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throw Error("bad");
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}
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console.log("we have console.log!!!");
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"#,
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)
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.unwrap();
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}
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}
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