mirror of
https://github.com/denoland/deno.git
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293 lines
8.5 KiB
TypeScript
293 lines
8.5 KiB
TypeScript
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
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import { EOF, Reader, Writer, Closer } from "./io.ts";
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import { read, write, close } from "./files.ts";
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import { sendSync, sendAsync } from "./dispatch_json.ts";
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export type Transport = "tcp" | "udp";
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// TODO support other types:
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// export type Transport = "tcp" | "tcp4" | "tcp6" | "unix" | "unixpacket";
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export interface Addr {
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transport: Transport;
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hostname: string;
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port: number;
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}
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export interface UDPAddr {
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transport?: Transport;
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hostname?: string;
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port: number;
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}
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/** A socket is a generic transport listener for message-oriented protocols */
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export interface UDPConn extends AsyncIterator<[Uint8Array, Addr]> {
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/** Waits for and resolves to the next message to the `Socket`. */
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receive(p?: Uint8Array): Promise<[Uint8Array, Addr]>;
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/** Sends a message to the target. */
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send(p: Uint8Array, addr: UDPAddr): Promise<void>;
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/** Close closes the socket. Any pending message promises will be rejected
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* with errors.
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*/
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close(): void;
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/** Return the address of the `Socket`. */
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addr: Addr;
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[Symbol.asyncIterator](): AsyncIterator<[Uint8Array, Addr]>;
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}
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/** A Listener is a generic transport listener for stream-oriented protocols. */
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export interface Listener extends AsyncIterator<Conn> {
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/** Waits for and resolves to the next connection to the `Listener`. */
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accept(): Promise<Conn>;
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/** Close closes the listener. Any pending accept promises will be rejected
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* with errors.
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*/
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close(): void;
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/** Return the address of the `Listener`. */
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addr: Addr;
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[Symbol.asyncIterator](): AsyncIterator<Conn>;
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}
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export enum ShutdownMode {
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// See http://man7.org/linux/man-pages/man2/shutdown.2.html
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// Corresponding to SHUT_RD, SHUT_WR, SHUT_RDWR
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Read = 0,
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Write,
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ReadWrite // unused
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}
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/** Shut down socket send and receive operations.
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*
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* Matches behavior of POSIX shutdown(3).
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*
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* const listener = Deno.listen({ port: 80 });
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* const conn = await listener.accept();
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* Deno.shutdown(conn.rid, Deno.ShutdownMode.Write);
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*/
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export function shutdown(rid: number, how: ShutdownMode): void {
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sendSync("op_shutdown", { rid, how });
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}
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export class ConnImpl implements Conn {
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constructor(
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readonly rid: number,
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readonly remoteAddr: Addr,
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readonly localAddr: Addr
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) {}
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write(p: Uint8Array): Promise<number> {
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return write(this.rid, p);
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}
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read(p: Uint8Array): Promise<number | EOF> {
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return read(this.rid, p);
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}
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close(): void {
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close(this.rid);
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}
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/** closeRead shuts down (shutdown(2)) the reading side of the TCP connection.
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* Most callers should just use close().
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*/
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closeRead(): void {
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shutdown(this.rid, ShutdownMode.Read);
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}
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/** closeWrite shuts down (shutdown(2)) the writing side of the TCP
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* connection. Most callers should just use close().
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*/
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closeWrite(): void {
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shutdown(this.rid, ShutdownMode.Write);
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}
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}
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export class ListenerImpl implements Listener {
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constructor(
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readonly rid: number,
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readonly addr: Addr,
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private closing: boolean = false
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) {}
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async accept(): Promise<Conn> {
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const res = await sendAsync("op_accept", { rid: this.rid });
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return new ConnImpl(res.rid, res.remoteAddr, res.localAddr);
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}
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close(): void {
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this.closing = true;
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close(this.rid);
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}
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async next(): Promise<IteratorResult<Conn>> {
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if (this.closing) {
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return { value: undefined, done: true };
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}
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return await this.accept()
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.then(value => ({ value, done: false }))
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.catch(e => {
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// It wouldn't be correct to simply check this.closing here.
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// TODO: Get a proper error kind for this case, don't check the message.
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// The current error kind is Other.
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if (e.message == "Listener has been closed") {
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return { value: undefined, done: true };
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}
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throw e;
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});
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}
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[Symbol.asyncIterator](): AsyncIterator<Conn> {
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return this;
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}
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}
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export async function recvfrom(
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rid: number,
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p: Uint8Array
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): Promise<[number, Addr]> {
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const { size, remoteAddr } = await sendAsync("op_receive", { rid }, p);
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return [size, remoteAddr];
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}
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export class UDPConnImpl implements UDPConn {
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constructor(
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readonly rid: number,
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readonly addr: Addr,
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public bufSize: number = 1024,
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private closing: boolean = false
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) {}
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async receive(p?: Uint8Array): Promise<[Uint8Array, Addr]> {
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const buf = p || new Uint8Array(this.bufSize);
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const [size, remoteAddr] = await recvfrom(this.rid, buf);
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const sub = buf.subarray(0, size);
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return [sub, remoteAddr];
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}
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async send(p: Uint8Array, addr: UDPAddr): Promise<void> {
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const remote = { hostname: "127.0.0.1", transport: "udp", ...addr };
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if (remote.transport !== "udp") throw Error("Remote transport must be UDP");
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const args = { ...remote, rid: this.rid };
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await sendAsync("op_send", args, p);
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}
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close(): void {
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this.closing = true;
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close(this.rid);
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}
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async next(): Promise<IteratorResult<[Uint8Array, Addr]>> {
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if (this.closing) {
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return { value: undefined, done: true };
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}
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return await this.receive()
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.then(value => ({ value, done: false }))
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.catch(e => {
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// It wouldn't be correct to simply check this.closing here.
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// TODO: Get a proper error kind for this case, don't check the message.
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// The current error kind is Other.
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if (e.message == "Socket has been closed") {
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return { value: undefined, done: true };
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}
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throw e;
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});
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}
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[Symbol.asyncIterator](): AsyncIterator<[Uint8Array, Addr]> {
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return this;
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}
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}
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export interface Conn extends Reader, Writer, Closer {
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/** The local address of the connection. */
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localAddr: Addr;
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/** The remote address of the connection. */
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remoteAddr: Addr;
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/** The resource ID of the connection. */
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rid: number;
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/** Shuts down (`shutdown(2)`) the reading side of the TCP connection. Most
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* callers should just use `close()`.
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*/
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closeRead(): void;
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/** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
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* callers should just use `close()`.
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*/
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closeWrite(): void;
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}
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export interface ListenOptions {
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port: number;
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hostname?: string;
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transport?: Transport;
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}
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const listenDefaults = { hostname: "0.0.0.0", transport: "tcp" };
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/** Listen announces on the local transport address.
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*
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* @param options
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* @param options.port The port to connect to. (Required.)
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* @param options.hostname A literal IP address or host name that can be
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* resolved to an IP address. If not specified, defaults to 0.0.0.0
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* @param options.transport Must be "tcp" or "udp". Defaults to "tcp". Later we plan to add "tcp4",
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* "tcp6", "udp4", "udp6", "ip", "ip4", "ip6", "unix", "unixgram" and
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* "unixpacket".
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*
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* Examples:
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*
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* listen({ port: 80 })
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* listen({ hostname: "192.0.2.1", port: 80 })
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* listen({ hostname: "[2001:db8::1]", port: 80 });
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* listen({ hostname: "golang.org", port: 80, transport: "tcp" })
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*/
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export function listen(
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options: ListenOptions & { transport?: "tcp" }
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): Listener;
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export function listen(options: ListenOptions & { transport: "udp" }): UDPConn;
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export function listen(options: ListenOptions): Listener | UDPConn {
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const args = { ...listenDefaults, ...options };
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const res = sendSync("op_listen", args);
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if (args.transport === "tcp") {
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return new ListenerImpl(res.rid, res.localAddr);
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} else {
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return new UDPConnImpl(res.rid, res.localAddr);
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}
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}
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export interface ConnectOptions {
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port: number;
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hostname?: string;
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transport?: Transport;
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}
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const connectDefaults = { hostname: "127.0.0.1", transport: "tcp" };
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/** Connects to the address on the named transport.
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*
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* @param options
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* @param options.port The port to connect to. (Required.)
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* @param options.hostname A literal IP address or host name that can be
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* resolved to an IP address. If not specified, defaults to 127.0.0.1
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* @param options.transport Must be "tcp" or "udp". Defaults to "tcp". Later we plan to add "tcp4",
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* "tcp6", "udp4", "udp6", "ip", "ip4", "ip6", "unix", "unixgram" and
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* "unixpacket".
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*
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* Examples:
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*
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* connect({ port: 80 })
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* connect({ hostname: "192.0.2.1", port: 80 })
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* connect({ hostname: "[2001:db8::1]", port: 80 });
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* connect({ hostname: "golang.org", port: 80, transport: "tcp" })
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*/
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export async function connect(options: ConnectOptions): Promise<Conn> {
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options = Object.assign(connectDefaults, options);
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const res = await sendAsync("op_connect", options);
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return new ConnImpl(res.rid, res.remoteAddr!, res.localAddr!);
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}
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