dcbbcd23f5
This PR separates integration tests from CLI tests into a new project named `cli_tests`. This is a prerequisite for an integration test runner that can work with either the CLI binary in the current project, or one that is built ahead of time. ## Background Rust does not have the concept of artifact dependencies yet (https://github.com/rust-lang/cargo/issues/9096). Because of this, the only way we can ensure a binary is built before running associated tests is by hanging tests off the crate with the binary itself. Unfortunately this means that to run those tests, you _must_ build the binary and in the case of the deno executable that might be a 10 minute wait in release mode. ## Implementation To allow for tests to run with and without the requirement that the binary is up-to-date, we split the integration tests into a project of their own. As these tests would not require the binary to build itself before being run as-is, we add a stub integration `[[test]]` target in the `cli` project that invokes these tests using `cargo test`. The stub test runner we add has `harness = false` so that we can get access to a `main` function. This `main` function's sole job is to `execvp` the command `cargo test -p deno_cli`, effectively "calling" another cargo target. This ensures that the deno executable is always correctly rebuilt before running the stub test runner from `cli`, and gets us closer to be able to run the entire integration test suite on arbitrary deno executables (and therefore split the build into multiple phases). The new `cli_tests` project lives within `cli` to avoid a large PR. In later PRs, the test data will be split from the `cli` project. As there are a few thousand files, it'll be better to do this as a completely separate PR to avoid noise. |
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.cargo | ||
.devcontainer | ||
.github | ||
bench_util | ||
cli | ||
ext | ||
runtime | ||
test_ffi | ||
test_napi | ||
test_util | ||
tools | ||
.dlint.json | ||
.dprint.json | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.rustfmt.toml | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE.md | ||
README.md | ||
Releases.md | ||
rust-toolchain.toml |
Deno
Deno
(/ˈdiːnoʊ/, pronounced
dee-no
) is a JavaScript, TypeScript, and WebAssembly runtime with secure
defaults and a great developer experience. It's built on V8,
Rust, and Tokio.
Learn more about the Deno runtime in the documentation.
Installation
Install the Deno runtime on your system using one of the commands below. Note that there are a number of ways to install Deno - a comprehensive list of installation options can be found here.
Shell (Mac, Linux):
curl -fsSL https://deno.land/install.sh | sh
PowerShell (Windows):
irm https://deno.land/install.ps1 | iex
Homebrew (Mac):
brew install deno
Chocolatey (Windows):
choco install deno
Build and install from source
Complete instructions for building Deno from source can be found in the manual here.
Your first Deno program
Deno can be used for many different applications, but is most commonly used to
build web servers. Create a file called server.ts
and include the following
TypeScript code:
Deno.serve((_req: Request) => {
return new Response("Hello, world!");
});
Run your server with the following command:
deno run --allow-net server.ts
This should start a local web server on http://localhost:8000.
Learn more about writing and running Deno programs in the docs.
Additional resources
- Deno Docs: official guides and reference docs for the Deno runtime, Deno Deploy, and beyond.
- Deno Standard Library: officially supported common utilities for Deno programs.
- deno.land/x: registry for third-party Deno modules.
- Developer Blog: Product updates, tutorials, and more from the Deno team.
Contributing
We appreciate your help! To contribute, please read our contributing instructions.