1
0
Fork 0
mirror of https://github.com/denoland/deno.git synced 2024-12-22 07:14:47 -05:00
A modern runtime for JavaScript and TypeScript. https://deno.com/
Find a file
Ryan Dahl e401d9e21b Fix allow-net flag in integration_test.
Test should have failed in 98be59 but didn't. That needs to be
investigated.
2018-05-30 17:22:32 +02:00
cmd Support using deno as a library 2018-05-29 04:34:44 -04:00
testdata Use wildcard to check stack trace outputs (#3) 2018-05-30 08:33:55 -04:00
testing Rename deno_testing to testing 2018-05-29 04:56:00 -04:00
.gitignore Add makefile and use protobufjs 2018-05-14 01:11:56 -04:00
.travis.yml Try to fix travis again. 2018-05-29 12:13:23 -04:00
deno.d.ts Add LICENSE 2018-05-28 21:52:13 -04:00
deno_dir.go Support using deno as a library 2018-05-29 04:34:44 -04:00
deno_dir_test.go Support using deno as a library 2018-05-29 04:34:44 -04:00
dispatch.go Support using deno as a library 2018-05-29 04:34:44 -04:00
dispatch.ts Add LICENSE 2018-05-28 21:52:13 -04:00
echo.go Support using deno as a library 2018-05-29 04:34:44 -04:00
fetch.go Replace -allow-connect and -allow-accept with -allow-net 2018-05-30 17:00:32 +02:00
fetch.ts Add LICENSE 2018-05-28 21:52:13 -04:00
globals.ts Add LICENSE 2018-05-28 21:52:13 -04:00
integration_test.go Fix allow-net flag in integration_test. 2018-05-30 17:22:32 +02:00
LICENSE.txt Add LICENSE 2018-05-28 21:52:13 -04:00
main.go Replace -allow-connect and -allow-accept with -allow-net 2018-05-30 17:00:32 +02:00
main.ts lint 2018-05-29 05:27:27 -04:00
Makefile Use wildcard to check stack trace outputs (#3) 2018-05-30 08:33:55 -04:00
msg.proto Support using deno as a library 2018-05-29 04:34:44 -04:00
os.go Add permission flags 2018-05-29 05:27:41 -04:00
os.ts Add LICENSE 2018-05-28 21:52:13 -04:00
os_test.go Support using deno as a library 2018-05-29 04:34:44 -04:00
package.json Try to fix tslint on travis 2018-05-28 09:47:40 -04:00
README.md Improve README 2018-05-30 17:11:15 +02:00
runtime.ts fmt and adjust comment 2018-05-29 03:08:01 -04:00
tests.ts Rename deno_testing to testing 2018-05-29 04:56:00 -04:00
text-encoding.d.ts My copyright doesn't belong here. 2018-05-29 00:49:00 -04:00
timers.go Support using deno as a library 2018-05-29 04:34:44 -04:00
timers.ts Add LICENSE 2018-05-28 21:52:13 -04:00
TODO.txt Remove TODO. Fixed in 0ea603. 2018-05-30 16:48:30 +02:00
tsconfig.json Add tests.ts for fast unit tests. 2018-05-28 13:27:05 -04:00
tslint.json Compile cache and relative imports working. 2018-05-15 04:50:45 -04:00
types.ts Add LICENSE 2018-05-28 21:52:13 -04:00
url.js My copyright doesn't belong here. 2018-05-29 00:49:00 -04:00
util.go Use wildcard to check stack trace outputs (#3) 2018-05-30 08:33:55 -04:00
util.ts Add LICENSE 2018-05-28 21:52:13 -04:00
util_test.go Use wildcard to check stack trace outputs (#3) 2018-05-30 08:33:55 -04:00
v8_source_maps.ts Add LICENSE 2018-05-28 21:52:13 -04:00
v8worker2.d.ts Add LICENSE 2018-05-28 21:52:13 -04:00
yarn.lock Move text-encoding types into repo so i can hack it. 2018-05-27 14:13:36 -04:00

deno

Build Status

A secure TypeScript runtime on V8

  • Supports TypeScript 2.8 out of the box. Uses V8 6.8.275.3. That is, it's very modern JavaScript.

  • No package.json, no npm. Not explicitly compatible with Node.

  • Imports reference source code URLs only.

    import { test } from "https://unpkg.com/deno_testing@0.0.5/testing.ts"
    import { log } from "./util.ts"
    

    Remote code is fetched and cached on first execution, and never updated until the code is run with the --reload flag. (So this will still work on an airplane. See ~/.deno/src for details on the cache.)

  • File system and network access can be controlled in order to run sandboxed code. Defaults to read-only file system access and no network access. Access between V8 (unprivileged) and Golang (privileged) is only done via serialized messages defined in this protobuf: https://github.com/ry/deno/blob/master/msg.proto This makes it easy to audit. To enable write access explicitly use --allow-write and --allow-net for network access.

  • Single executable:

    > ls -lh deno
    -rwxrwxr-x 1 ryan ryan 55M May 28 23:46 deno
    > ldd deno
    	linux-vdso.so.1 =>  (0x00007ffc6797a000)
    	libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f104fa47000)
    	libstdc++.so.6 => /usr/lib/x86_64-linux-gnu/libstdc++.so.6 (0x00007f104f6c5000)
    	libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f104f3bc000)
    	libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f104f1a6000)
    	libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f104eddc000)
    	/lib64/ld-linux-x86-64.so.2 (0x00007f104fc64000)
    
  • Always dies on uncaught errors.

  • Supports top-level await.

  • Aims to be browser compatible.

  • Can be used as a library to easily build your own JavaScript runtime. https://github.com/ry/deno/blob/master/cmd/main.go

Status

Segfaulty.

No docs yet. For some of the public API see https://github.com/ry/deno/blob/master/deno.d.ts

And examples are around here: https://github.com/ry/deno/blob/master/testdata/004_set_timeout.ts

Roadmap is here: https://github.com/ry/deno/blob/master/TODO.txt

Compile instructions

I will release binaries at some point but for now you have to build it yourself.

You need Protobuf 3. On Linux this might work:

cd ~
wget https://github.com/google/protobuf/releases/download/v3.1.0/protoc-3.1.0-linux-x86_64.zip
unzip protoc-3.1.0-linux-x86_64.zip
export PATH=$HOME/bin:$PATH

Then you need protoc-gen-go and go-bindata:

go get -u github.com/golang/protobuf/protoc-gen-go
go get -u github.com/jteeuwen/go-bindata/...

You need to get and build v8worker2. It takes about 30 minutes to build:

go get -u github.com/ry/v8worker2
cd $GOPATH/src/github.com/ry/v8worker2
./build.py --use_ccache

Finally you can get deno and its other Go deps.

go get -u github.com/ry/deno/...

Now you can build deno and run it:

> cd $GOPATH/src/github.com/ry/deno
> make
[redacted]
> ./deno testdata/001_hello.js
Hello World
>

make commands

make deno # Builds the deno executable

make test # Runs the tests.

make fmt # Formats the code.

make clean # Cleans the build.