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https://github.com/denoland/deno.git
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421 lines
12 KiB
TypeScript
421 lines
12 KiB
TypeScript
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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// Logic and comments translated pretty much one-to-one from node's impl
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// (https://github.com/nodejs/node/blob/ba06c5c509956dc413f91b755c1c93798bb700d4/src/string_decoder.cc)
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import { Buffer, constants } from "node:buffer";
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import { normalizeEncoding as castEncoding } from "ext:deno_node/_utils.ts";
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import {
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ERR_INVALID_ARG_TYPE,
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ERR_INVALID_THIS,
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ERR_UNKNOWN_ENCODING,
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NodeError,
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} from "ext:deno_node/internal/errors.ts";
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import { core, primordials } from "ext:core/mod.js";
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const {
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ArrayBufferIsView,
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ObjectDefineProperties,
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Symbol,
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MathMin,
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DataViewPrototypeGetBuffer,
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ObjectPrototypeIsPrototypeOf,
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String,
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TypedArrayPrototypeGetBuffer,
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StringPrototypeToLowerCase,
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} = primordials;
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const { isTypedArray } = core;
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const { MAX_STRING_LENGTH } = constants;
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// to cast from string to `BufferEncoding`, which doesn't seem nameable from here
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// deno-lint-ignore no-explicit-any
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type Any = any;
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function normalizeEncoding(enc?: string): string {
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const encoding = castEncoding(enc ?? null);
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if (!encoding) {
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if (typeof enc !== "string" || StringPrototypeToLowerCase(enc) !== "raw") {
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throw new ERR_UNKNOWN_ENCODING(
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enc as Any,
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);
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}
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}
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return String(encoding);
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}
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/**
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* Check is `ArrayBuffer` and not `TypedArray`. Typescript allowed `TypedArray` to be passed as `ArrayBuffer` and does not do a deep check
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*/
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function isBufferType(buf: Buffer) {
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return ObjectPrototypeIsPrototypeOf(Buffer.prototype, buf) &&
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buf.BYTES_PER_ELEMENT;
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}
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function normalizeBuffer(buf: Buffer) {
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if (!ArrayBufferIsView(buf)) {
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throw new ERR_INVALID_ARG_TYPE(
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"buf",
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["Buffer", "TypedArray", "DataView"],
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buf,
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);
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}
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if (isBufferType(buf)) {
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return buf;
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} else {
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return Buffer.from(
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isTypedArray(buf)
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? TypedArrayPrototypeGetBuffer(buf)
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: DataViewPrototypeGetBuffer(buf),
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);
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}
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}
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function bufferToString(
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buf: Buffer,
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encoding?: string,
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start?: number,
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end?: number,
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): string {
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const len = (end ?? buf.length) - (start ?? 0);
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if (len > MAX_STRING_LENGTH) {
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throw new NodeError("ERR_STRING_TOO_LONG", "string exceeds maximum length");
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}
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// deno-lint-ignore prefer-primordials
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return buf.toString(encoding as Any, start, end);
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}
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// the heart of the logic, decodes a buffer, storing
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// incomplete characters in a buffer if applicable
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function decode(this: StringDecoder, buf: Buffer) {
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const enc = this.enc;
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let bufIdx = 0;
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let bufEnd = buf.length;
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let prepend = "";
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let rest = "";
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if (
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enc === Encoding.Utf8 || enc === Encoding.Utf16 || enc === Encoding.Base64
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) {
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// check if we need to finish an incomplete char from the last chunk
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// written. If we do, we copy the bytes into our `lastChar` buffer
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// and prepend the completed char to the result of decoding the rest of the buffer
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if (this[kMissingBytes] > 0) {
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if (enc === Encoding.Utf8) {
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// Edge case for incomplete character at a chunk boundary
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// (see https://github.com/nodejs/node/blob/73025c4dec042e344eeea7912ed39f7b7c4a3991/src/string_decoder.cc#L74)
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for (
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let i = 0;
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i < buf.length - bufIdx && i < this[kMissingBytes];
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i++
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) {
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if ((buf[i] & 0xC0) !== 0x80) {
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// We expected a continuation byte, but got something else.
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// Stop trying to decode the incomplete char, and assume
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// the byte we got starts a new char.
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this[kMissingBytes] = 0;
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buf.copy(this.lastChar, this[kBufferedBytes], bufIdx, bufIdx + i);
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this[kBufferedBytes] += i;
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bufIdx += i;
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break;
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}
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}
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}
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const bytesToCopy = MathMin(buf.length - bufIdx, this[kMissingBytes]);
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buf.copy(
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this.lastChar,
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this[kBufferedBytes],
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bufIdx,
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bufIdx + bytesToCopy,
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);
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bufIdx += bytesToCopy;
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this[kBufferedBytes] += bytesToCopy;
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this[kMissingBytes] -= bytesToCopy;
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if (this[kMissingBytes] === 0) {
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// we have all the bytes, complete the char
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prepend = bufferToString(
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this.lastChar,
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this.encoding,
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0,
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this[kBufferedBytes],
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);
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// reset the char buffer
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this[kBufferedBytes] = 0;
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}
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}
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if (buf.length - bufIdx === 0) {
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// we advanced the bufIdx, so we may have completed the
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// incomplete char
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rest = prepend.length > 0 ? prepend : "";
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prepend = "";
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} else {
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// no characters left to finish
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// check if the end of the buffer has an incomplete
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// character, if so we write it into our `lastChar` buffer and
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// truncate buf
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if (enc === Encoding.Utf8 && (buf[buf.length - 1] & 0x80)) {
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for (let i = buf.length - 1;; i--) {
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this[kBufferedBytes] += 1;
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if ((buf[i] & 0xC0) === 0x80) {
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// Doesn't start a character (i.e. it's a trailing byte)
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if (this[kBufferedBytes] >= 4 || i === 0) {
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// invalid utf8, we'll just pass it to the underlying decoder
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this[kBufferedBytes] = 0;
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break;
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}
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} else {
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// First byte of a UTF-8 char, check
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// to see how long it should be
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if ((buf[i] & 0xE0) === 0xC0) {
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this[kMissingBytes] = 2;
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} else if ((buf[i] & 0xF0) === 0xE0) {
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this[kMissingBytes] = 3;
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} else if ((buf[i] & 0xF8) === 0xF0) {
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this[kMissingBytes] = 4;
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} else {
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// invalid
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this[kBufferedBytes] = 0;
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break;
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}
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if (this[kBufferedBytes] >= this[kMissingBytes]) {
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// We have enough trailing bytes to complete
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// the char
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this[kMissingBytes] = 0;
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this[kBufferedBytes] = 0;
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}
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this[kMissingBytes] -= this[kBufferedBytes];
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break;
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}
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}
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} else if (enc === Encoding.Utf16) {
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if ((buf.length - bufIdx) % 2 === 1) {
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// Have half of a code unit
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this[kBufferedBytes] = 1;
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this[kMissingBytes] = 1;
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} else if ((buf[buf.length - 1] & 0xFC) === 0xD8) {
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// 2 bytes out of a 4 byte UTF-16 char
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this[kBufferedBytes] = 2;
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this[kMissingBytes] = 2;
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}
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} else if (enc === Encoding.Base64) {
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this[kBufferedBytes] = (buf.length - bufIdx) % 3;
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if (this[kBufferedBytes] > 0) {
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this[kMissingBytes] = 3 - this[kBufferedBytes];
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}
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}
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if (this[kBufferedBytes] > 0) {
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// Copy the bytes that make up the incomplete char
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// from the end of the buffer into our `lastChar` buffer
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buf.copy(
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this.lastChar,
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0,
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buf.length - this[kBufferedBytes],
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);
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bufEnd -= this[kBufferedBytes];
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}
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rest = bufferToString(buf, this.encoding, bufIdx, bufEnd);
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}
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if (prepend.length === 0) {
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return rest;
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} else {
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return prepend + rest;
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}
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} else {
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return bufferToString(buf, this.encoding, bufIdx, bufEnd);
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}
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}
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function flush(this: StringDecoder) {
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const enc = this.enc;
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if (enc === Encoding.Utf16 && this[kBufferedBytes] % 2 === 1) {
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// ignore trailing byte if it isn't a complete code unit (2 bytes)
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this[kBufferedBytes] -= 1;
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this[kMissingBytes] -= 1;
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}
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if (this[kBufferedBytes] === 0) {
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return "";
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}
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const ret = bufferToString(
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this.lastChar,
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this.encoding,
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0,
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this[kBufferedBytes],
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);
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this[kBufferedBytes] = 0;
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this[kMissingBytes] = 0;
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return ret;
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}
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enum Encoding {
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Utf8,
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Base64,
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Utf16,
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Ascii,
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Latin1,
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Hex,
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}
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const kBufferedBytes = Symbol("bufferedBytes");
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const kMissingBytes = Symbol("missingBytes");
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type StringDecoder = {
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encoding: string;
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end: (buf: Buffer) => string;
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write: (buf: Buffer) => string;
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lastChar: Buffer;
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lastNeed: number;
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lastTotal: number;
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text: (buf: Buffer, idx: number) => string;
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enc: Encoding;
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decode: (buf: Buffer) => string;
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[kBufferedBytes]: number;
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[kMissingBytes]: number;
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flush: () => string;
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};
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/*
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* StringDecoder provides an interface for efficiently splitting a series of
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* buffers into a series of JS strings without breaking apart multi-byte
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* characters.
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*/
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export function StringDecoder(this: Partial<StringDecoder>, encoding?: string) {
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const normalizedEncoding = normalizeEncoding(encoding);
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let enc: Encoding = Encoding.Utf8;
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let bufLen = 0;
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switch (normalizedEncoding) {
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case "utf8":
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enc = Encoding.Utf8;
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bufLen = 4;
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break;
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case "base64":
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enc = Encoding.Base64;
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bufLen = 3;
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break;
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case "utf16le":
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enc = Encoding.Utf16;
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bufLen = 4;
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break;
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case "hex":
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enc = Encoding.Hex;
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bufLen = 0;
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break;
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case "latin1":
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enc = Encoding.Latin1;
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bufLen = 0;
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break;
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case "ascii":
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enc = Encoding.Ascii;
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bufLen = 0;
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break;
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}
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this.encoding = normalizedEncoding;
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this.lastChar = Buffer.allocUnsafe(bufLen);
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this.enc = enc;
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this[kBufferedBytes] = 0;
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this[kMissingBytes] = 0;
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this.flush = flush;
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this.decode = decode;
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}
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/**
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* Returns a decoded string, omitting any incomplete multi-bytes
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* characters at the end of the Buffer, or TypedArray, or DataView
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*/
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StringDecoder.prototype.write = function write(buf: Buffer): string {
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if (typeof buf === "string") {
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return buf;
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}
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const normalizedBuf = normalizeBuffer(buf);
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if (this[kBufferedBytes] === undefined) {
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throw new ERR_INVALID_THIS("StringDecoder");
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}
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return this.decode(normalizedBuf);
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};
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/**
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* Returns any remaining input stored in the internal buffer as a string.
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* After end() is called, the stringDecoder object can be reused for new
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* input.
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*/
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StringDecoder.prototype.end = function end(buf: Buffer): string {
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let ret = "";
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if (buf !== undefined) {
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ret = this.write(buf);
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}
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if (this[kBufferedBytes] > 0) {
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ret += this.flush();
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}
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return ret;
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};
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// Below is undocumented but accessible stuff from node's old impl
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// (node's tests assert on these, so we need to support them)
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StringDecoder.prototype.text = function text(
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buf: Buffer,
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offset: number,
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): string {
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this[kBufferedBytes] = 0;
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this[kMissingBytes] = 0;
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return this.write(buf.subarray(offset));
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};
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ObjectDefineProperties(StringDecoder.prototype, {
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lastNeed: {
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configurable: true,
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enumerable: true,
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get(this: StringDecoder): number {
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return this[kMissingBytes];
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},
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},
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lastTotal: {
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configurable: true,
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enumerable: true,
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get(this: StringDecoder): number {
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return this[kBufferedBytes] + this[kMissingBytes];
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},
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},
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});
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export default { StringDecoder };
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