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denoland-deno/ext/node/polyfills/internal/dgram.ts
Bartek Iwańczuk b40086fd7d
refactor(core): include_js_files! 'dir' option doesn't change specifiers (#18019)
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten 
to include it.

Example:
```
include_js_files! {
  dir "js",
  "hello.js",
}
```

The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`. 
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in: 
`import ... from "internal:<ext_name>/hello.js"`.

The directory the files are stored in, is an implementation detail and 
in some cases might result in a significant size difference for the 
snapshot. As an example, in "deno_node" extension, we store the 
source code in "polyfills" directory; which resulted in each specifier 
to look like "internal:deno_node/polyfills/<module_name>", but with 
this change it's "internal:deno_node/<module_name>". 

Given that "deno_node" has over 100 files, many of them having 
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
2023-03-05 02:31:38 +00:00

129 lines
3.4 KiB
TypeScript

// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
import { lookup as defaultLookup } from "internal:deno_node/dns.ts";
import {
isInt32,
validateFunction,
} from "internal:deno_node/internal/validators.mjs";
import type { ErrnoException } from "internal:deno_node/internal/errors.ts";
import { ERR_SOCKET_BAD_TYPE } from "internal:deno_node/internal/errors.ts";
import { UDP } from "internal:deno_node/internal_binding/udp_wrap.ts";
import { guessHandleType } from "internal:deno_node/internal_binding/util.ts";
import { codeMap } from "internal:deno_node/internal_binding/uv.ts";
export type SocketType = "udp4" | "udp6";
export const kStateSymbol: unique symbol = Symbol("kStateSymbol");
function lookup4(
lookup: typeof defaultLookup,
address: string,
callback: (
err: ErrnoException | null,
address: string,
family: number,
) => void,
) {
return lookup(address || "127.0.0.1", 4, callback);
}
function lookup6(
lookup: typeof defaultLookup,
address: string,
callback: (
err: ErrnoException | null,
address: string,
family: number,
) => void,
) {
return lookup(address || "::1", 6, callback);
}
export function newHandle(
type: SocketType,
lookup?: typeof defaultLookup,
): UDP {
if (lookup === undefined) {
lookup = defaultLookup;
} else {
validateFunction(lookup, "lookup");
}
if (type === "udp4") {
const handle = new UDP();
handle.lookup = lookup4.bind(handle, lookup);
return handle;
}
if (type === "udp6") {
const handle = new UDP();
handle.lookup = lookup6.bind(handle, lookup);
handle.bind = handle.bind6;
handle.connect = handle.connect6;
handle.send = handle.send6;
return handle;
}
throw new ERR_SOCKET_BAD_TYPE();
}
export function _createSocketHandle(
address: string,
port: number,
addressType: SocketType,
fd: number,
flags: number,
) {
const handle = newHandle(addressType);
let err;
if (isInt32(fd) && fd > 0) {
const type = guessHandleType(fd);
if (type !== "UDP") {
err = codeMap.get("EINVAL")!;
} else {
err = handle.open(fd);
}
} else if (port || address) {
err = handle.bind(address, port || 0, flags);
}
if (err) {
handle.close();
return err;
}
return handle;
}
export default {
kStateSymbol,
newHandle,
_createSocketHandle,
};